Adding a logic layer to a grid
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A core mechanics that will simplify creating a moving parts on ship/grid. System the games like Scrap Mechanic or the Stormworks: Build and Rescue have. A grid layer that will allow manual connection of parts' logic nodes between each other and manipulating their input/output signals using basic mathematics skills, not a programming ones. That's really the only thing i am missing in Space Engineers. It will greatly increase the amount of creation possibilities and ease the entry for anyone who isn,t familiar with a coding.
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