System for marking distant asteroids for future exploration

Deon Beauchamp shared this feedback 23 days ago
Not Enough Votes

As I am navigating through SE space heading for my next point of interest, I often pass asteroids in the distance and think to myself that I will visit that one later. It would be useful if there was a way to mark that asteroid at a distance with a GPS and a reference to be investigated.

I suppose that this would require some sort of range finding device and a method to translate that information into GPS map XYZ.

This may have other uses too.

Replies (5)

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A range finding block, or a feature of an existing block, or a scanning feature on a radar mapping thing?

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I like the idea of a range finder tool and block.

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There have been multiple mods for this in SE1. The closest to what it sounds like you're after is probably lidar or radar, or maybe a camera on a turret, given that rocks tend to be in visual range, and thus a telescope tracking one or more rocks could give you both position and a photograph attached to the gps marker.

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If you were flying in space this would be a very basic function the ability to map what you detect up to a certain range lets say visible.

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I believe that all objects that the game logs to the save have a unique identifier.

The easiest way to mark each object for the player is to use that identifier and display it to the player. With the ability to edit or rename.

[ObjectID] 12858561 //(up to 16 characters)

[ObjectIDName]12858561 //(up to 32-64 characters)

when edited by the player:

[ObjectID] 12858561

[ObjectIDName]Fe, Si - 12858561

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