Access Violation During Grid Updates

Sonny shared this bug 6 months ago
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An access violation will consistently occur if multiple grids are having blocks removed during the simulation; this error is most likely to occur during a collision with other grids.


I've also attached logs in regard to a different crash (in the audio engine) which I could not reproduce within about an hour and a half.


If you require more information, you may contact me on discord @hoshikonnu and I'll try my best to provide additional information.


Thanks,

Sonny.

Replies (2)

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The exception in the logs is a little misleading, so I’ll explicitly state that it is a null pointer dereference not caused by the JIT’s ungodly `cmp ` traps. While (briefly) debugging, the program faulted on a memory load and is therefore most likely occurring in a (likely inlined) “unsafe” procedure.

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Hello Sonny,


Does this issue still occurs for you? Could you please provide new Game logs and a video recording of your issue?


Kind Regards,

Bartosz

Keen Software House

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