2025-02-18 04:14:12.911 - Main Thread -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent.RemoveBlock(CubeBlockComponent block) at Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent.OnBlocksAddedRemoved(BlocksChangedArgs blockData) at Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent.__InternalBlocksChangedSignal.Trigger(Entity entity, Span`1 handlers, BlocksChangedArgs blockData) at Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent.BlocksChanged(BlocksChangedArgs blockData) at Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent.CommitBlockChangesImpl(Boolean isParallelInit) at Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent.CommitBlockChanges_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update() at Keen.Game2.InProcessServerWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args)