Add ability to convert grids into stations/static grid
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SE1 had a feature to convert unsupported grids into stations (If the option was toggled in world settings) and SE2 could use the same feature as without thrusters, grids can begin to slowly float away from as simple as an impact from a Space Engineer. And it cant be stopped outside of Cutting and Pasting the entire grid.
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I do not agree. This distinction between "Ship" and "Station" was somewhat artificial. Grids connected to voxels should be stationary, the other ones free floating. This is more natural and works according to Newton's laws.
Btw., this does not yet work correctly. Sometimes blocks detached from a "station" remain fixed (and there is no way to move them) and new grids do not fall in vicinity of a gravity generator.
I do not agree. This distinction between "Ship" and "Station" was somewhat artificial. Grids connected to voxels should be stationary, the other ones free floating. This is more natural and works according to Newton's laws.
Btw., this does not yet work correctly. Sometimes blocks detached from a "station" remain fixed (and there is no way to move them) and new grids do not fall in vicinity of a gravity generator.
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