Armour quality and metals
In Space Engineers 1 I missed more different armour types. Perhaps it would be fun to have more choises to build our pretty ships.
I'll give some examples.
Aluminium is very light. Weight is about 1/3 of common steel and steel is about 2.5-6 times stronger depending the alloy. So aluminium hull ship would be very fast but weak.
Titanium is also light about 40% weight of steel but much stronger than aluminium. It can be also stronger than common steel but depending the alloy. Perhaps 3-5 times stronger.
But best quality steel can be 10 times stronger than common steel. Tungsten makes it much harder.
Armour quality steel alloys needs iron, carbon, manganese, chromium and boron but there is different steels.
I'm not sure how complex system we want but perhaps it would be fun to try to found rare metals and make better stuff. I would be happy with aluminium, titanium alloy, common steel with carbon, and hi quality steel (with some extra metals). Also we can have the old light and heavy armour for early game.
I 100% agree.
I made a similar topic, so hit the vote on that too to try and boost this:
https://support.keenswh.com/spaceengineers2/pc/topic/45893-building-material-options
It really doesn't seem like many other people think this is a priority (or at least my topic got buried and no traction) which honestly surprised the hell out of me. Seems crucial to me.
I 100% agree.
I made a similar topic, so hit the vote on that too to try and boost this:
https://support.keenswh.com/spaceengineers2/pc/topic/45893-building-material-options
It really doesn't seem like many other people think this is a priority (or at least my topic got buried and no traction) which honestly surprised the hell out of me. Seems crucial to me.
I 100% agree.
I made a similar topic, so hit the vote on that too to try and boost this:
https://support.keenswh.com/spaceengineers2/pc/topic/45893-building-material-options
It really doesn't seem like many other people think this is a priority (or at least my topic got buried and no traction) which honestly surprised the hell out of me. Seems crucial to me.
I 100% agree.
I made a similar topic, so hit the vote on that too to try and boost this:
https://support.keenswh.com/spaceengineers2/pc/topic/45893-building-material-options
It really doesn't seem like many other people think this is a priority (or at least my topic got buried and no traction) which honestly surprised the hell out of me. Seems crucial to me.
Vanadium-Chromium Steel for the win!
Vanadium-Chromium Steel for the win!
Hardest steel blocks could be also great for ramming ships. When Space Engineers 1 was new and before any weapons I had good time when making ships with different kind of ramming parts. They were just too soft.
Hardest steel blocks could be also great for ramming ships. When Space Engineers 1 was new and before any weapons I had good time when making ships with different kind of ramming parts. They were just too soft.
Here's my other block related topic. I hope you like it.
https://support.keenswh.com/spaceengineers2/pc/topic/46466-glass-blocks
Here's my other block related topic. I hope you like it.
https://support.keenswh.com/spaceengineers2/pc/topic/46466-glass-blocks
I made a similar topic albeit one just has grades of armor using the same materials as present in different quantities:
https://support.keenswh.com/spaceengineers2/pc/topic/46198-different-gradesquality-of-armor
I made a similar topic albeit one just has grades of armor using the same materials as present in different quantities:
https://support.keenswh.com/spaceengineers2/pc/topic/46198-different-gradesquality-of-armor
A good idea, but implementation will probably require a significant expansion of raw material resources and an overhaul of the entire system of sources, raw materials and production of blocks and equipment.
A good idea, but implementation will probably require a significant expansion of raw material resources and an overhaul of the entire system of sources, raw materials and production of blocks and equipment.
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