Small gravity generator block

Aleksey shared this feedback 25 days ago
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I think i would be cool to add small version of gravity generator, like reactor. Current block is high for some small-sized ships to fit in my opinion. Actually you can make it generate less G (0.5-0.75 G) and less range than normal generator.

Replies (5)

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Also adjustable G-force options on the generator, for more or less gravity to be created!

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This could have interesting uses in PVP. It gets my vote :)

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Fiddly... A small grav-gen for small craft would be nice, but grav-drives annoy me for their excessive power given their volume and power-draw, and the unified grid system means if Keen adds artificial-mass and space-balls again then small generators would allow for even more compact grav-drives than SE1 already has.

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I agree that grav drives are currently broken/OP in terms of balance. While I appreciate their use in launching missiles, they are obviously broken in terms of moving a ship.

The only way I see to fix it would be to essentially disallow the building of cockpits on the same block that has artificial masses/gravity generators but that would require some kind of grid class system.

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The original point if I recall was to allow small vehicles to behave as if under planetary grav while on a station/ship.

The issue I find stems from the fact that it starts out both more powerful and dramatically more efficient than anything else, and requires an amount of power input that scales linearly to the grav-drive's size, while its power-output scales exponentially.

I'm fine having more efficient or more powerful thrusters as more expensive and higher-tech options, but when your first tech-tier is a rocket from the the 60s, your second is a rocket/satellite from the 90s, and your third is a protagonist's mecha in the finale of gurren-lagenn, then you've got some issues.

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People have been asking for smaller gravity generators for awhile now so this is one I wouldn't mind seeing. One of the reasons I made my original gravity plates. Smaller grav gens would be great for when you only need to extend the field a tiny bit more and don't want to use a full sized generator and waste a ton of extra components. If I only need to extend the field say 3 large grid blocks ballpark, it would be dumb for me to build a full generator when I could use a smaller one.

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"Gravity engines" according to the scheme used in SE1 (gravity generator + artificial mass) are logical nonsense. I hope there won't be similar nonsense in SE2.

Only Baron Munchausen could pull himself by the hair out of the swamp...

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