Chemistry

Deon Beauchamp shared this feedback 20 days ago
Not Enough Votes

In the current version of SE2 alpha chemistry is taking place within the engineering of the game, but you would hardly know it.

The opportunity exists to bring chemistry to the forefront making it an observable feature of the game.

The alloying of metals and the separation of H2O into H and O has been a part of SE for a long while. Uranium Ore can be processed into pure uranium.

Inorganic and organic chemistry could be processes that could extend the build chain.

This could be achieved through a single machine or many.

New methods of processing materials would benefit the believability of the build system.

Processes of separation and combination could take place.

New materials could come online and consequentially new components.

From plant material we get organic chemistry.

Drilling for biologically produced fuels could be a thing, such as Oil, Gas, and Coal.

The fermentation of plant material could bring other chemicals.


With plastics and rubber we could see the manufacture of seals and gaskets for gases and liquids.


Organic fuels would offer energy densities and fuel to weight ratios that hydrogen can not.

There does not have to be too much more in the way of chemistry, but having it as a visible process in the game add another system of production and engineering. It could be small or extensive, it does not matter, but it needs to be more than it is now.

Replies (5)

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One day carbon will be in the game.

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I really like the idea of chemistry being a system now that you mention it.

Chemical storage and processing adds another reason to have a big base beyond parking space and a row of cargo. Now that we have water, making the water a different colour and texture shouldnt be too hard for oil or other chemicals you might find in the ground. Mining and logistics for liquids is another engineering challenge as you can't just drill it up. as well as having different logistics ships for different tasks. Or engineering one to be modular, having a reason to have a cargo ship with a detachable cargo container.

Having it as an "optional" production line to optimize armor and other components is also a thought. If keen thinks a comprehensive and mandatory chemistry production line would be too overwhelming for new players.

It would only need to be a production line like the one we have with assemblers and fabricators, doesnt need to be a in depth chemistry system, just an addition to the production line to make progression have more depth.

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Definitely!

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All metallurgical processes involving the smelting of ore are, in principle, chemical processes. This is because ore is a chemical compound—usually an oxide, sulfide, or, less commonly, a hydroxide or carbonate of the metal in question.

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The chemical synthesizer component could be expanding into several components, possibly reactor vessels, fractionation columns, centrifuges, condensers, filters, catalysts, electrolysis tanks, test probes and drying ovens.

Some organic precursors could be very rare and highly sort after across the system to produce top tier gear.

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Laboratory analyses of returned samples from asteroid 162173 Ryugu show an organic matter content of approximately 2.92 wt% (weight percent)

Platinum (Pt): Roughly 1.0 ppm (or about 0.0001% of the total mass). Uranium (U): Roughly 0.008 ppm / 8 ppb (or about 0.0000008% of the total mass)

Samples from asteroid 101955 Bennu contain a total carbon abundance of about 4.0 to 4.7 wt% (weight percent), which serves as the primary measurement for its carbonaceous and organic-rich material. [1] Platinum, Uranium parts per million or parts per billion

Studies of dust particles from asteroid 25143 Itokawa do not report a total percentage or bulk concentration of organic material, but rather identify specific microscopic carbonaceous compounds like nanocrystalline graphite and disordered polyaromatic carbon.

Uranium (U): ~0.000001% to 0.00001% (approx. 0.01 to 0.1 parts per million). Platinum (Pt): ~0.0001% (approx. 1 part per million / 1000 ng/g)

So, here's the thing...

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