Patrol ship - communications
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If a patrol ship is patrolling an area, it should enquire of your business in that area.
It would require your colony ID, intended route and nature of business.
Your reply could be an automated response, but you would need to make sure that your details were up to date before sending the transmission to the patrol vessel.
Failing to give an accurate prompt response could result in ?
Running away would automatically make you hostile.
If you are stationary, the patrol vessel could ask you to vacate the area.
The point is to make the encounter feel like it is more than a name marker passing by.
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I like this feedback
Radio comms chatter is part of the play.
Radio comms chatter is part of the play.
I like the idea that you can have interactions like this with the AI, but it should be something off by default imo
I like the idea that you can have interactions like this with the AI, but it should be something off by default imo
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