water and underwater stuff

alfox shared this feedback 33 days ago
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water and underwater stuff

i though of something


with water comming to the game i have a few question will we have water bassed propulsion and be able to make boat ? but what also intereses me even more will we be able to have submarine ?


especialy with an underwater world to explore i think it could be interesting to have all that is needed to make underwater base and vehicle


i think some of the systeme needed for it would be


underwater current and hydro generator to be able to generate electricity thank to water "movevement"


pump to be able to flow water in and out of place especialy usefull if you have a base or a submarine and that there is a hole and water is flowing in with enough dedication it could be possible to eventually fix the hole and remove teh water for the inside of the sub without having to surface


compressed air storage a way to store compressed air especially usefull because if you vehicle is under water and filling up you need to replace the water with air


floataison systeme so that a floating vehicle that is filling with water would sink


ballast a block that would make a vehicle able to dive (they could work as "trusther" bassicly as they are installed on a floating vehicle they would make it able to dive but they would have to be set manually and have a weight limit like if they are able to manage a 1000ton for a ship that is 10000ton you would need 10 and you would need to be carefull to place them symetricaly or the ship would not dive straight and could tip to the side for exemple and lastly if they are damaged they do as if they where filling up so a submarine with damaged ballast would sink)


airlock for underwater base a block that is a small room that will fill itself or empty istsefl depending on if you need to get in or out of the base


torpedo and missile i think it would be nice to make most weapon not work underwater ballistic would have a max range of like 10 meter energy weapon would be dispersed by water missile would slow down and eventually stop underwater

but special "underwater" weapon could be made a torpedo tube that can launch torpedo and underwater VLS taht are able to launch custom missile verticaly like a torpedo from under the water and when out of the water would turn back into a missile to hit a target that would be aimed at with a binocular set the right code (bassicaly we open a menu for the binocular we set a code that would be secret and also set on the VLS that way we can remotly guide the missile with it)


pressure systeme so that some block get damaged if they get under a certain deepth under the water


as for planete i saw the annoncement about a full water planet and im thinking why not a full ice planete ?


bassicaly a planete entierely covered byt thick ice but deep under the ice there would be a giant vast ocean of water on the surface of the ice there would be nearly no usable ressource only scarce patch of rock that come from past fallen asteroid but nothing more but under the ice deep deep under that ocean would be hidden vast ressource deposit bigger then anything previously found on any other planete enough to never have to worry about resource ever again maybe even enough to turn an entier planete into a spaceship BUT deep enough that even with the best submarine able to go at the deepest part of any ocean you could not stay more then a certain time making so that minning those ressource is hard and staying in that ocean is even harder as for exemple absolute darkness under the ice bassicaly the best place for ressource but the most hard place for a player to stay in


adding also that some otehr ressource are pretty rare on the surface and can only be found in small quantity and are mainly found in large quantity underwater

Replies (1)

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Marek has a diary blog that is published every Thursday. Pictures of water base turbines and propulsion systems have been shown in his past blogs. Here is a link for his latest blog, from there you can look through older posts as well. https://blog.marekrosa.org/2026/01/. There are videos of submarine tests by Keen on the Space engineers channel on Youtube.

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to be hoesnt i made this post acutally a while ago on steam initialy and posted it here after that my steam post date back to 11 of december 2025 i don't know if what was intended for water was already annonced at the time since i don't relly know how to search for info about update i don't even know what was the last thing added to teh game

https://steamcommunity.com/app/1133870/discussions/0/707758082551211512/

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Um, steam has dev blogs for SE2 too since you mention steam... Click the Library tab or click home on the drop down menu from Library, there is news and stuff from games you own. There are videos and still pics showing a lot of the water stuff, including engines, water tank, water pump for sure.

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well i don't know to find those and if i look for a specifique dev blog well i better search for a while it is probably drowned into a lot of dev blog the team that work on space enginer is very active so yeah can't really find it

and on top of that the reason why i explained that i did a steam post first is because i think that if i remember well there wasn't all those info about underwater thing when i made the steam post originaly

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Roadmap | Space Engineers 2


vs3 there is the water part. just hold on

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For future reference if you'd like to check in on certain game's news, the easiest way for me is to click Library and click on the game I want to look for news on, and boom it's all right there with the ease of scrolling down.


As for VS3, the devs said VS3 and VS4 are being worked on at the same time by 2 different teams and whichever one feels more complete will be VS3 and the other will be VS4. In other words, VS3 could actually be water or multiplayer/AI. This was in one of the dev videos I watched on steam recently.

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