Bug Report: GPU stops working when welding projection from 0
Submitted
Summary:
When starting to build a projection from scratch using the welder tool, the game stops utilizing the GPU. The game process remains active, but rendering ceases completely.
Steps to Reproduce:
- Create a projection of any object.
- Begin welding the projection from 0% completion using the welder.
- Observe GPU usage dropping to 0 and rendering stopping.
Expected Behavior:
GPU should continue to be utilized, rendering should remain active, and the object should gradually build up as welding progresses.
Actual Behavior:
- GPU usage drops to 0.
- Rendering stops entirely.
- The game does not crash; the process remains active.
- Other actions (running, jumping, flying, drilling, grinding) do not trigger this issue — only welding a projection from scratch does.
Impact:
This makes construction via projections impossible, as welding immediately disables GPU usage and halts visual output.
System Specs:
- OS: Windows 11 24H2
- CPU: Intel(R) Core(TM) i5-14600KF (3.50 GHz)
- GPU: NVIDIA RTX 4070 Super (Driver 576.40)
- RAM: 64 GB DDR5 5600 MHz
- Storage: Kingston SNV2S1000G NVMe SSD (Health 99%)
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