2025-12-28 22:55:21.561 - Main Thread -> Timezone (local - UTC): 2h 2025-12-28 22:55:21.561 - Main Thread -> App Version: 2.0.2.51 2025-12-28 22:55:21.563 - Main Thread -> VRage renderer started 2025-12-28 22:55:21.563 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26100.0 2025-12-28 22:55:21.591 - Main Thread -> NvApi - Status: OK 2025-12-28 22:55:21.591 - Main Thread -> NvApi - Driver Version: 57640 (r576_32) 2025-12-28 22:55:21.591 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-28 22:55:21.618 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-28 22:55:21.618 - Main Thread -> AMD - Driver Version: Unknown 2025-12-28 22:55:21.686 - Main Thread -> Adapters.Adapters - Entering 2025-12-28 22:55:21.686 - Main Thread -> CreateDXGIFactory - Entering 2025-12-28 22:55:21.701 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-28 22:55:21.703 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-28 22:55:21.703 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-28 22:55:21.703 - Main Thread -> Using IDXGIFactory6: True 2025-12-28 22:55:21.703 - Main Thread -> Enumerating adapters by preference 2025-12-28 22:55:21.710 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4070 SUPER - Entering 2025-12-28 22:55:21.710 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4070 SUPER - Entering 2025-12-28 22:55:21.710 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4070 SUPER - Exiting 2025-12-28 22:55:21.710 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4070 SUPER - Entering 2025-12-28 22:55:22.901 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4070 SUPER - Exiting 2025-12-28 22:55:23.055 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4070 SUPER' has 56 RTX cores 2025-12-28 22:55:23.055 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4070 SUPER - Exiting 2025-12-28 22:55:23.055 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4070 SUPER outputs - Entering 2025-12-28 22:55:23.056 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 SUPER output 0 display mode list 2025-12-28 22:55:23.056 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 SUPER output 0 display mode list done 2025-12-28 22:55:23.057 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 SUPER output 0 refresh rate 2025-12-28 22:55:23.061 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 SUPER output 0 refresh rate done 2025-12-28 22:55:23.061 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4070 SUPER outputs - Exiting 2025-12-28 22:55:23.061 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-28 22:55:23.061 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-28 22:55:23.061 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-28 22:55:23.061 - Main Thread -> Skipping software adapter 2025-12-28 22:55:23.061 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-28 22:55:23.063 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4070 SUPER + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4070 SUPER OutputName = DISPLAY1 Description = DeviceId: 10115, Dedicated RAM: 12581863424, Shared RAM: 34245183488, Luid: 40623, rev: 161, subsys id: 1363088482, vendor id: 4318, supported device: True AdapterLuid = 40623 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12581863424 SharedRAM = 34245183488 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 57640 (r576_32) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 37.84704 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-28 22:55:23.063 - Main Thread -> Adapter list composed 2025-12-28 22:55:23.078 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4070 SUPER + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4070 SUPER","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10115, Dedicated RAM: 12581863424, Shared RAM: 34245183488, Luid: 40623, rev: 161, subsys id: 1363088482, vendor id: 4318, supported device: True","AdapterLuid": 40623,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12581863424,"SharedRAM": 34245183488,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10115,"DriverVersion": "57640 (r576_32)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 37.84704,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-28 22:55:23.078 - Main Thread -> Adapters.Adapters - Exiting 2025-12-28 22:55:23.079 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4070 SUPER + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4070 SUPER","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 5120,"Height": 2880,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 5760,"Height": 3240,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10115, Dedicated RAM: 12581863424, Shared RAM: 34245183488, Luid: 40623, rev: 161, subsys id: 1363088482, vendor id: 4318, supported device: True","AdapterLuid": 40623,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12581863424,"SharedRAM": 34245183488,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10115,"DriverVersion": "57640 (r576_32)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 37.84704,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-28 22:55:23.080 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-28 22:55:23.206 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-28 22:55:23.207 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-28 22:55:23.208 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-28 22:55:23.208 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-28 22:55:23.230 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-28 22:55:23.231 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-28 22:55:23.231 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-28 22:55:23.231 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-28 22:55:23.232 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-28 22:55:23.236 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4070 SUPER","FullScreen": true,"WindowedResolution": {"X": 3840,"Y": 2160},"FullscreenResolution": {"X": 3840,"Y": 2160}}} 2025-12-28 22:55:23.238 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-28 22:55:23.239 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "Balanced","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2025-12-28 22:55:23.241 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4070 SUPER","FullscreenMode": true,"Resolution": {"X": 3840,"Y": 2160},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-28 22:55:23.257 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4070 SUPER", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-28 22:55:23.257 - Render thread -> IsD3D12Supported = True 2025-12-28 22:55:23.280 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2025-12-28 22:55:23.282 - Render thread -> Debug layer enabled: False 2025-12-28 22:55:23.282 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-28 22:55:23.424 - Render thread -> Direct Storage supported 2025-12-28 22:55:23.424 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-28 22:55:23.424 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-28 22:55:23.424 - Render thread -> Current Device Info: 2025-12-28 22:55:23.424 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-28 22:55:23.424 - Render thread -> OutputMergerLogicOp: True 2025-12-28 22:55:23.424 - Render thread -> MinPrecisionSupport: Bit16 2025-12-28 22:55:23.424 - Render thread -> TiledResourcesTier: Tier3 2025-12-28 22:55:23.424 - Render thread -> ResourceBindingTier: Tier3 2025-12-28 22:55:23.424 - Render thread -> PSSpecifiedStencilRefSupported: False 2025-12-28 22:55:23.424 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-28 22:55:23.424 - Render thread -> ROVsSupported: True 2025-12-28 22:55:23.424 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-28 22:55:23.424 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-28 22:55:23.424 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-28 22:55:23.424 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-28 22:55:23.424 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-28 22:55:23.424 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-28 22:55:23.424 - Render thread -> ResourceHeapTier: Tier2 2025-12-28 22:55:23.424 - Render thread -> WaveOps: True 2025-12-28 22:55:23.424 - Render thread -> WaveLaneCountMin: 32 2025-12-28 22:55:23.424 - Render thread -> WaveLaneCountMax: 32 2025-12-28 22:55:23.424 - Render thread -> TotalLaneCount: 7168 2025-12-28 22:55:23.424 - Render thread -> ExpandedComputeResourceStates: True 2025-12-28 22:55:23.424 - Render thread -> Int64ShaderOps: True 2025-12-28 22:55:23.424 - Render thread -> DepthBoundsTestSupported: True 2025-12-28 22:55:23.424 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-28 22:55:23.424 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-28 22:55:23.424 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-28 22:55:23.424 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-28 22:55:23.424 - Render thread -> ViewInstancingTier: Tier3 2025-12-28 22:55:23.424 - Render thread -> BarycentricsSupported: True 2025-12-28 22:55:23.424 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-28 22:55:23.424 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-28 22:55:23.424 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-28 22:55:23.424 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-28 22:55:23.424 - Render thread -> RenderPassesTier: Tier0 2025-12-28 22:55:23.424 - Render thread -> RaytracingTier: Tier1_1 2025-12-28 22:55:23.424 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-28 22:55:23.424 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-28 22:55:23.424 - Render thread -> VariableShadingRateTier: Tier2 2025-12-28 22:55:23.424 - Render thread -> ShadingRateImageTileSize: 16 2025-12-28 22:55:23.424 - Render thread -> BackgroundProcessingSupported: True 2025-12-28 22:55:23.425 - Render thread -> MeshShaderTier: Tier1 2025-12-28 22:55:23.425 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-28 22:55:23.428 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-28 22:55:23.434 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-28 22:55:23.435 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-28 22:55:23.436 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-28 22:55:23.436 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-28 22:55:23.436 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-28 22:55:23.437 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6950912 Bytes 2025-12-28 22:55:23.439 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-28 22:55:23.439 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-28 22:55:23.510 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-28 22:55:23.510 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-28 22:55:23.510 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-28 22:55:23.510 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-28 22:55:23.511 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-28 22:55:23.512 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-28 22:55:23.512 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-28 22:55:23.512 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-28 22:55:23.521 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-28 22:55:23.521 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-28 22:55:23.546 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-28 22:55:23.547 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-28 22:55:23.547 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-28 22:55:23.548 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-28 22:55:23.549 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-28 22:55:23.549 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-28 22:55:23.550 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-28 22:55:23.550 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-28 22:55:23.550 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-28 22:55:23.551 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-28 22:55:23.551 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-28 22:55:23.553 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-28 22:55:23.576 - Render thread -> UseShaderAsserts: False 2025-12-28 22:55:23.576 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-28 22:55:23.577 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-28 22:55:23.577 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-28 22:55:23.577 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-28 22:55:23.578 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-28 22:55:23.579 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-28 22:55:23.580 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-28 22:55:23.580 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-28 22:55:23.582 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-28 22:55:23.582 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-28 22:55:23.582 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-28 22:55:23.582 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-28 22:55:23.584 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-28 22:55:23.584 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-28 22:55:23.585 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-28 22:55:23.585 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-28 22:55:23.585 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-28 22:55:23.585 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-28 22:55:23.587 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-28 22:55:23.587 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-28 22:55:23.595 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-28 22:55:23.603 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-28 22:55:23.614 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-28 22:55:23.615 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-28 22:55:23.619 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-28 22:55:23.620 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-28 22:55:23.621 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4070 SUPER + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-28 22:55:23.643 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-28 22:55:23.643 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-28 22:55:23.644 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-28 22:55:23.644 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-28 22:55:23.645 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-28 22:55:23.645 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-28 22:55:23.660 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-28 22:55:23.660 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-28 22:55:23.666 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-28 22:55:23.666 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-28 22:55:23.666 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-28 22:55:23.666 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-28 22:55:23.685 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-28 22:55:23.686 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-28 22:55:23.697 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-28 22:55:23.697 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-28 22:55:23.697 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-28 22:55:23.697 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-28 22:55:23.697 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-28 22:55:23.699 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-28 22:55:23.737 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-28 22:55:23.820 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-28 22:55:23.823 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-28 22:55:23.825 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-28 22:55:23.825 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-28 22:55:23.825 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-28 22:55:23.825 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-28 22:55:23.826 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-28 22:55:23.826 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-28 22:55:23.826 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-28 22:55:23.828 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-28 22:55:23.828 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-28 22:55:23.828 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-28 22:55:23.828 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-28 22:55:23.828 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-28 22:55:23.919 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-28 22:55:23.919 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-28 22:55:23.944 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-28 22:55:23.950 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-28 22:55:23.951 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-28 22:55:23.952 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-28 22:55:23.952 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-28 22:55:23.983 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-28 22:55:23.985 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-28 22:55:23.996 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-28 22:55:24.000 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-28 22:55:24.148 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-28 22:55:24.149 - Render thread -> CreateMeshBuilders - Entering 2025-12-28 22:55:24.149 - Render thread -> CreateMeshBuilders - Exiting 2025-12-28 22:55:24.149 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-28 22:55:24.154 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-28 22:55:25.374 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-28 22:55:25.375 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4070 SUPER + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-28 22:55:25.457 - Render thread -> VRAM report about missing bytes is changed from 6950912 Bytes to 310861824 Bytes 2025-12-28 22:55:25.885 - Render thread -> VRAM report about missing bytes is changed from 310861824 Bytes to 311074816 Bytes 2025-12-28 22:55:25.886 - Render thread -> Info: Frame[19] - Available VRAM budget has changed: 8948 MB 2025-12-28 22:55:25.886 - Render thread -> Info: Frame[19] - Available VRAM budget has changed: 8904 MB 2025-12-28 22:55:26.537 - VRageWorker 5 -> Vertex 2025-12-28 22:55:26.539 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:26.539 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:26.550 - VRageWorker 0 -> Pixel 2025-12-28 22:55:26.550 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:26.550 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:26.551 - VRageWorker 9 -> Vertex 2025-12-28 22:55:26.551 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:26.551 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:26.551 - VRageWorker 5 -> Pixel 2025-12-28 22:55:26.551 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:26.551 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:26.767 - VRageWorker 8 -> Pixel 2025-12-28 22:55:26.767 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:26.767 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:26.777 - VRageWorker 6 -> Vertex 2025-12-28 22:55:26.777 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:26.777 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:26.777 - VRageWorker 10 -> Vertex 2025-12-28 22:55:26.777 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:26.777 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:26.777 - VRageWorker 10 -> Pixel 2025-12-28 22:55:26.777 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:26.777 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:26.937 - VRageWorker 8 -> Vertex 2025-12-28 22:55:26.937 - VRageWorker 11 -> Pixel 2025-12-28 22:55:26.937 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:26.937 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:26.937 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:26.937 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:26.938 - VRageWorker 8 -> Vertex 2025-12-28 22:55:26.938 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:26.938 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:26.941 - VRageWorker 7 -> Pixel 2025-12-28 22:55:26.941 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:26.941 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:27.016 - VRageWorker 10 -> Vertex 2025-12-28 22:55:27.016 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.016 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:27.018 - VRageWorker 12 -> Pixel 2025-12-28 22:55:27.018 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.018 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:27.019 - VRageWorker 9 -> Vertex 2025-12-28 22:55:27.019 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.019 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:27.020 - VRageWorker 13 -> Pixel 2025-12-28 22:55:27.020 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.020 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:27.037 - Render thread -> VRAM report about missing bytes is changed from 311074816 Bytes to 378552320 Bytes 2025-12-28 22:55:27.052 - Render thread -> Info: Frame[43] - Available VRAM budget has changed: 8736 MB 2025-12-28 22:55:27.052 - Render thread -> Info: Frame[43] - Available VRAM budget has changed: 8635 MB 2025-12-28 22:55:27.104 - Render thread -> VRAM report about missing bytes is changed from 378552320 Bytes to 515158016 Bytes 2025-12-28 22:55:27.174 - Render thread -> VRAM report about missing bytes is changed from 515158016 Bytes to 514322432 Bytes 2025-12-28 22:55:27.184 - Render thread -> Info: Frame[45] - Available VRAM budget has changed: 8600 MB 2025-12-28 22:55:27.184 - Render thread -> Info: Frame[45] - Available VRAM budget has changed: 8397 MB 2025-12-28 22:55:27.204 - VRageWorker 12 -> Vertex 2025-12-28 22:55:27.204 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.204 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:27.204 - VRageWorker 12 -> Vertex 2025-12-28 22:55:27.204 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.204 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:27.204 - VRageWorker 12 -> Pixel 2025-12-28 22:55:27.204 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.204 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:27.204 - VRageWorker 12 -> Pixel 2025-12-28 22:55:27.204 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.204 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:27.241 - Render thread -> VRAM report about missing bytes is changed from 514322432 Bytes to 514781184 Bytes 2025-12-28 22:55:27.371 - Render thread -> VRAM report about missing bytes is changed from 514781184 Bytes to 514715648 Bytes 2025-12-28 22:55:27.382 - VRageWorker 12 -> Vertex 2025-12-28 22:55:27.382 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.382 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:27.382 - VRageWorker 1 -> Vertex 2025-12-28 22:55:27.382 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.382 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:27.382 - VRageWorker 12 -> Pixel 2025-12-28 22:55:27.382 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.382 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:27.383 - VRageWorker 1 -> Pixel 2025-12-28 22:55:27.383 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.383 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:27.458 - VRageWorker 4 -> Vertex 2025-12-28 22:55:27.458 - VRageWorker 13 -> Pixel 2025-12-28 22:55:27.458 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.458 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:27.458 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.458 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:27.458 - VRageWorker 13 -> Vertex 2025-12-28 22:55:27.458 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.458 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:27.458 - VRageWorker 0 -> Pixel 2025-12-28 22:55:27.458 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.458 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:27.535 - VRageWorker 2 -> Vertex 2025-12-28 22:55:27.535 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.535 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:27.535 - VRageWorker 2 -> Pixel 2025-12-28 22:55:27.535 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.535 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:27.536 - VRageWorker 7 -> Pixel 2025-12-28 22:55:27.536 - VRageWorker 9 -> Vertex 2025-12-28 22:55:27.536 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.536 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-28 22:55:27.536 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-28 22:55:27.536 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-28 22:55:28.138 - Render thread -> VRAM report about missing bytes is changed from 514715648 Bytes to 514580480 Bytes 2025-12-28 22:55:28.154 - Render thread -> VRAM report about missing bytes is changed from 514580480 Bytes to 514711552 Bytes 2025-12-28 22:55:29.507 - Render thread -> VRAM report about missing bytes is changed from 514711552 Bytes to 548200448 Bytes 2025-12-28 22:55:29.507 - Render thread -> Info: Frame[167] - Available VRAM budget has changed: 8536 MB 2025-12-28 22:55:29.507 - Render thread -> Info: Frame[167] - Available VRAM budget has changed: 8331 MB 2025-12-28 22:55:29.813 - Render thread -> VRAM report about missing bytes is changed from 548200448 Bytes to 738095104 Bytes 2025-12-28 22:55:29.830 - Render thread -> Info: Frame[181] - Available VRAM budget has changed: 8356 MB 2025-12-28 22:55:29.830 - Render thread -> Info: Frame[181] - Available VRAM budget has changed: 8151 MB 2025-12-28 22:55:40.167 - Render thread -> Info: Frame[801] - Available VRAM budget has changed: 8192 MB 2025-12-28 22:55:40.217 - Render thread -> VRAM report about missing bytes is changed from 738095104 Bytes to 738119680 Bytes 2025-12-28 22:56:09.267 - Render thread -> VRAM report about missing bytes is changed from 738119680 Bytes to 738181120 Bytes 2025-12-28 22:56:09.766 - Render thread -> Info: Frame[2577] - Available VRAM budget has changed: 8466 MB 2025-12-28 22:56:10.266 - Render thread -> Info: Frame[2607] - Available VRAM budget has changed: 8303 MB 2025-12-28 22:56:12.299 - Render thread -> VRAM report about missing bytes is changed from 738181120 Bytes to 738119680 Bytes 2025-12-28 22:56:12.299 - Render thread -> Info: Frame[2729] - Available VRAM budget has changed: 8353 MB 2025-12-28 22:56:12.299 - Render thread -> Info: Frame[2729] - Available VRAM budget has changed: 8189 MB 2025-12-28 22:56:25.501 - Render thread -> Info: Frame[3521] - Available VRAM budget has changed: 8146 MB 2025-12-28 22:56:26.239 - Render thread -> VRAM report about missing bytes is changed from 738119680 Bytes to 1247416320 Bytes 2025-12-28 22:56:26.256 - Render thread -> VRAM report about missing bytes is changed from 1247416320 Bytes to 1248124928 Bytes 2025-12-28 22:56:26.256 - Render thread -> Info: Frame[3543] - Available VRAM budget has changed: 6628 MB 2025-12-28 22:56:26.256 - Render thread -> Info: Frame[3543] - Available VRAM budget has changed: 6525 MB 2025-12-28 22:56:26.275 - Render thread -> VRAM report about missing bytes is changed from 1248124928 Bytes to 1248862208 Bytes 2025-12-28 22:56:26.289 - Render thread -> VRAM report about missing bytes is changed from 1248862208 Bytes to 1248985088 Bytes 2025-12-28 22:56:26.652 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-28 22:56:26.653 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-28 22:56:26.653 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-28 22:56:26.657 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-28 22:56:26.657 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-28 22:56:26.657 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-28 22:56:26.662 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-28 22:56:26.662 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-28 22:56:26.662 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-28 22:56:26.723 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-28 22:56:26.723 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-28 22:56:26.723 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-28 22:56:26.724 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-28 22:56:26.724 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-28 22:56:26.724 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-28 22:56:26.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-28 22:56:26.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-28 22:56:26.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-28 22:56:26.730 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-28 22:56:26.730 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-28 22:56:26.730 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-28 22:56:26.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-28 22:56:26.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-28 22:56:26.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-28 22:56:26.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-28 22:56:26.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-28 22:56:26.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-28 22:56:26.735 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-28 22:56:26.735 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-28 22:56:26.735 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-28 22:56:26.736 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-28 22:56:26.736 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-28 22:56:26.736 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-28 22:56:26.739 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-28 22:56:26.739 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-28 22:56:26.739 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-28 22:56:26.740 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-28 22:56:26.740 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-28 22:56:26.740 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-28 22:56:26.745 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-28 22:56:26.745 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-28 22:56:26.745 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-28 22:56:26.746 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-28 22:56:26.746 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-28 22:56:26.746 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-28 22:56:26.746 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-28 22:56:26.746 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-28 22:56:26.746 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-28 22:56:26.750 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-28 22:56:26.750 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-28 22:56:26.750 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-28 22:56:26.752 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-28 22:56:26.753 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-28 22:56:26.753 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-28 22:56:26.758 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-28 22:56:26.758 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-28 22:56:26.758 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-28 22:56:26.770 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-28 22:56:26.770 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-28 22:56:26.770 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-28 22:56:27.749 - Render thread -> VRAM report about missing bytes is changed from 1248985088 Bytes to 1250365440 Bytes 2025-12-28 22:56:27.816 - Render thread -> Info: Frame[3549] - Available VRAM budget has changed: 6447 MB 2025-12-28 22:56:27.816 - Render thread -> Info: Frame[3549] - Available VRAM budget has changed: 5982 MB 2025-12-28 22:56:27.890 - Render thread -> VRAM report about missing bytes is changed from 1250365440 Bytes to 1251037184 Bytes 2025-12-28 22:56:28.089 - Render thread -> VRAM report about missing bytes is changed from 1251037184 Bytes to 1273491456 Bytes 2025-12-28 22:56:28.149 - Render thread -> VRAM report about missing bytes is changed from 1273491456 Bytes to 1251135488 Bytes 2025-12-28 22:56:28.417 - Render thread -> VRAM report about missing bytes is changed from 1251135488 Bytes to 1265659904 Bytes 2025-12-28 22:56:28.433 - Render thread -> VRAM report about missing bytes is changed from 1265659904 Bytes to 1266708480 Bytes 2025-12-28 22:56:28.433 - Render thread -> Info: Frame[3565] - Available VRAM budget has changed: 5830 MB 2025-12-28 22:56:28.433 - Render thread -> Info: Frame[3565] - Available VRAM budget has changed: 5369 MB 2025-12-28 22:56:32.856 - Render thread -> VRAM report about missing bytes is changed from 1266708480 Bytes to 1266683904 Bytes 2025-12-28 22:56:32.889 - Render thread -> VRAM report about missing bytes is changed from 1266683904 Bytes to 1266728960 Bytes 2025-12-28 22:56:32.942 - Render thread -> VRAM report about missing bytes is changed from 1266728960 Bytes to 1266679808 Bytes 2025-12-28 22:56:32.973 - Render thread -> VRAM report about missing bytes is changed from 1266679808 Bytes to 1266642944 Bytes 2025-12-28 22:56:33.007 - Render thread -> VRAM report about missing bytes is changed from 1266642944 Bytes to 1266737152 Bytes 2025-12-28 22:56:33.023 - Render thread -> VRAM report about missing bytes is changed from 1266737152 Bytes to 1266688000 Bytes 2025-12-28 22:56:33.056 - Render thread -> VRAM report about missing bytes is changed from 1266688000 Bytes to 1266712576 Bytes 2025-12-28 22:56:33.089 - Render thread -> VRAM report about missing bytes is changed from 1266712576 Bytes to 1266749440 Bytes 2025-12-28 22:56:33.126 - Render thread -> Info: Frame[3845] - Available VRAM budget has changed: 4650 MB 2025-12-28 22:56:33.126 - Render thread -> Info: Frame[3845] - Available VRAM budget has changed: 3096 MB 2025-12-28 22:56:33.134 - Render thread -> VRAM report about missing bytes is changed from 1266749440 Bytes to 1535598592 Bytes 2025-12-28 22:56:33.161 - Render thread -> VRAM report about missing bytes is changed from 1535598592 Bytes to 1289568256 Bytes 2025-12-28 22:56:33.176 - Render thread -> VRAM report about missing bytes is changed from 1289568256 Bytes to 1267204096 Bytes 2025-12-28 22:56:33.187 - Render thread -> VRAM report about missing bytes is changed from 1267204096 Bytes to 1396178944 Bytes 2025-12-28 22:56:33.189 - Render thread -> Info: Frame[3849] - Available VRAM budget has changed: 4589 MB 2025-12-28 22:56:33.189 - Render thread -> Info: Frame[3849] - Available VRAM budget has changed: 3036 MB 2025-12-28 22:56:33.204 - Render thread -> VRAM report about missing bytes is changed from 1396178944 Bytes to 1329201152 Bytes 2025-12-28 22:56:33.221 - Render thread -> VRAM report about missing bytes is changed from 1329201152 Bytes to 1284112384 Bytes 2025-12-28 22:56:33.242 - Render thread -> VRAM report about missing bytes is changed from 1284112384 Bytes to 1278476288 Bytes 2025-12-28 22:56:33.254 - Render thread -> VRAM report about missing bytes is changed from 1278476288 Bytes to 1334837248 Bytes 2025-12-28 22:56:33.271 - Render thread -> Info: Frame[3854] - Available VRAM budget has changed: 9829 MB 2025-12-28 22:56:33.271 - Render thread -> VRAM report about missing bytes is changed from 1334837248 Bytes to 1413087232 Bytes 2025-12-28 22:56:33.288 - Render thread -> VRAM report about missing bytes is changed from 1413087232 Bytes to 1351483392 Bytes 2025-12-28 22:56:33.288 - Render thread -> Info: Frame[3855] - Available VRAM budget has changed: 3376 MB 2025-12-28 22:56:33.288 - Render thread -> Info: Frame[3855] - Available VRAM budget has changed: 1829 MB 2025-12-28 22:56:33.288 - Render thread -> Warning: Available VRAM budget 1829 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:56:33.304 - Render thread -> VRAM report about missing bytes is changed from 1351483392 Bytes to 1393295360 Bytes 2025-12-28 22:56:33.324 - Render thread -> VRAM report about missing bytes is changed from 1393295360 Bytes to 1401815040 Bytes 2025-12-28 22:56:33.325 - Render thread -> Info: Frame[3857] - Available VRAM budget has changed: 3329 MB 2025-12-28 22:56:33.325 - Render thread -> Info: Frame[3857] - Available VRAM budget has changed: 1782 MB 2025-12-28 22:56:33.325 - Render thread -> Warning: Available VRAM budget 1782 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:56:33.346 - Render thread -> VRAM report about missing bytes is changed from 1401815040 Bytes to 1306132480 Bytes 2025-12-28 22:56:33.364 - Render thread -> VRAM report about missing bytes is changed from 1306132480 Bytes to 1267204096 Bytes 2025-12-28 22:56:33.380 - Render thread -> VRAM report about missing bytes is changed from 1267204096 Bytes to 1268703232 Bytes 2025-12-28 22:56:33.396 - Render thread -> VRAM report about missing bytes is changed from 1268703232 Bytes to 1271349248 Bytes 2025-12-28 22:56:33.863 - Render thread -> Info: Frame[3889] - Available VRAM budget has changed: 3395 MB 2025-12-28 22:56:36.302 - Render thread -> Info: Frame[3919] - Available VRAM budget has changed: 1848 MB 2025-12-28 22:56:36.302 - Render thread -> Warning: Available VRAM budget 1848 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:56:37.636 - Render thread -> VRAM report about missing bytes is changed from 1271349248 Bytes to 1271164928 Bytes 2025-12-28 22:56:37.763 - Render thread -> VRAM report about missing bytes is changed from 1271164928 Bytes to 1271140352 Bytes 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-1 created with rcb: 21919693 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-2 created with rcb: 17254588 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-3 created with rcb: 11089439 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-4 created with rcb: 65146715 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-5 created with rcb: 12659604 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-6 created with rcb: 61390193 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-7 created with rcb: 41094817 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-8 created with rcb: 30853406 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-9 created with rcb: 24296043 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-10 created with rcb: 25510710 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-11 created with rcb: 51649860 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-12 created with rcb: 55697072 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-13 created with rcb: 47907633 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-14 created with rcb: 44694652 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-15 created with rcb: 37874345 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-16 created with rcb: 8932091 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-17 created with rcb: 37168030 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-18 created with rcb: 57903264 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-19 created with rcb: 14035585 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-20 created with rcb: 42818052 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-21 created with rcb: 65236556 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-22 created with rcb: 5990245 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-23 created with rcb: 14426270 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-24 created with rcb: 12181620 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-25 created with rcb: 14244164 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-26 created with rcb: 43221871 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-27 created with rcb: 34325612 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-28 created with rcb: 13854989 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-29 created with rcb: 30554163 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-30 created with rcb: 62080563 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-31 created with rcb: 63055912 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-32 created with rcb: 16802169 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-33 created with rcb: 20698313 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-34 created with rcb: 33281187 2025-12-28 22:56:37.845 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-28 22:56:37.846 - Render thread -> Frame [4011] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-35 created with rcb: 48305924 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-36 created with rcb: 31929353 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-37 created with rcb: 47931523 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-38 created with rcb: 39517010 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-39 created with rcb: 42864611 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-40 created with rcb: 60348744 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-41 created with rcb: 20589474 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-42 created with rcb: 21588870 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-43 created with rcb: 45471055 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-44 created with rcb: 38088356 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-45 created with rcb: 22014824 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-28 22:56:37.861 - Render thread -> Frame [4012] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-46 created with rcb: 34813317 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-47 created with rcb: 22014824 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-48 created with rcb: 38088356 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-49 created with rcb: 45471055 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-50 created with rcb: 21588870 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-51 created with rcb: 20589474 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-52 created with rcb: 60348744 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-53 created with rcb: 42864611 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-54 created with rcb: 39517010 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-55 created with rcb: 47931523 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-56 created with rcb: 31929353 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-57 created with rcb: 48305924 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-58 created with rcb: 33281187 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-59 created with rcb: 20698313 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-60 created with rcb: 16802169 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-61 created with rcb: 63055912 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-62 created with rcb: 62080563 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-63 created with rcb: 30554163 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-64 created with rcb: 13854989 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-65 created with rcb: 34325612 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-66 created with rcb: 43221871 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-67 created with rcb: 14244164 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-68 created with rcb: 12181620 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-69 created with rcb: 14426270 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-70 created with rcb: 5990245 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-71 created with rcb: 65236556 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-72 created with rcb: 42818052 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-73 created with rcb: 14035585 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-74 created with rcb: 57903264 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-75 created with rcb: 37168030 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-76 created with rcb: 8932091 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-77 created with rcb: 37874345 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-78 created with rcb: 44694652 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-79 created with rcb: 47907633 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-80 created with rcb: 55697072 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-81 created with rcb: 51649860 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-82 created with rcb: 25510710 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-83 created with rcb: 24296043 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-84 created with rcb: 30853406 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-28 22:56:37.878 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-28 22:56:37.879 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-28 22:56:37.879 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-28 22:56:37.879 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-28 22:56:37.879 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-28 22:56:37.879 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-28 22:56:37.879 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-28 22:56:37.885 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-28 22:56:37.886 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-28 22:56:37.887 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-28 22:56:37.887 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-28 22:56:37.887 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-28 22:56:37.887 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-28 22:56:37.888 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-28 22:56:37.888 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-28 22:56:37.888 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-28 22:56:37.888 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-28 22:56:37.888 - Render thread -> Frame [4013] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-28 22:56:37.949 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-85 created with rcb: 30853406 2025-12-28 22:56:37.949 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-86 created with rcb: 8932091 2025-12-28 22:56:37.949 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-87 created with rcb: 55697072 2025-12-28 22:56:37.949 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-88 created with rcb: 44694652 2025-12-28 22:56:37.949 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-89 created with rcb: 37874345 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-90 created with rcb: 37168030 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-91 created with rcb: 47907633 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-92 created with rcb: 65236556 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-93 created with rcb: 5990245 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-94 created with rcb: 14426270 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-95 created with rcb: 14035585 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-96 created with rcb: 42818052 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-97 created with rcb: 12181620 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-98 created with rcb: 14244164 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-99 created with rcb: 13854989 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-100 created with rcb: 30554163 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-101 created with rcb: 20698313 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-102 created with rcb: 16802169 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-103 created with rcb: 33281187 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-104 created with rcb: 48305924 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-105 created with rcb: 31929353 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-106 created with rcb: 47931523 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-107 created with rcb: 39517010 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-108 created with rcb: 42864611 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-109 created with rcb: 20589474 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-110 created with rcb: 21588870 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-111 created with rcb: 45471055 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-112 created with rcb: 38088356 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-113 created with rcb: 22014824 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-114 created with rcb: 34813317 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-115 created with rcb: 51649860 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-116 created with rcb: 34325612 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-28 22:56:37.950 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-28 22:56:37.951 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-28 22:56:37.952 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-28 22:56:37.952 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-28 22:56:37.952 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-28 22:56:37.952 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-28 22:56:37.952 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-28 22:56:37.952 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-28 22:56:37.976 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-28 22:56:37.985 - Render thread -> Frame [4016] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-28 22:56:38.007 - Render thread -> VRAM report about missing bytes is changed from 1271140352 Bytes to 1270956032 Bytes 2025-12-28 22:56:38.007 - Render thread -> Frame [4017] Parallel Render Command Batch RCB-117 created with rcb: 43221871 2025-12-28 22:56:38.007 - Render thread -> Frame [4017] Parallel Render Command Batch RCB-118 created with rcb: 25510710 2025-12-28 22:56:38.007 - Render thread -> Frame [4017] Parallel Render Command Batch RCB-119 created with rcb: 41094817 2025-12-28 22:56:38.007 - Render thread -> Frame [4017] Parallel Render Command Batch RCB-120 created with rcb: 60348744 2025-12-28 22:56:38.007 - Render thread -> Frame [4017] Parallel Render Command Batch RCB-121 created with rcb: 24296043 2025-12-28 22:56:38.007 - Render thread -> Frame [4017] Parallel Render Command Batch RCB-122 created with rcb: 62080563 2025-12-28 22:56:38.016 - Render thread -> Frame [4017] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-28 22:56:38.018 - Render thread -> Frame [4017] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-28 22:56:38.023 - Render thread -> Frame [4017] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-28 22:56:38.028 - Render thread -> Frame [4017] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-28 22:56:38.033 - Render thread -> Frame [4017] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-28 22:56:38.036 - Render thread -> Frame [4017] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-28 22:56:38.042 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-28 22:56:38.055 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-28 22:56:38.094 - Render thread -> VRAM report about missing bytes is changed from 1270956032 Bytes to 1270784000 Bytes 2025-12-28 22:56:38.094 - Render thread -> Frame [4018] Parallel Render Command Batch RCB-123 created with rcb: 57903264 2025-12-28 22:56:38.113 - Render thread -> Frame [4018] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-28 22:56:38.151 - Render thread -> VRAM report about missing bytes is changed from 1270784000 Bytes to 1272410112 Bytes 2025-12-28 22:56:38.173 - Render thread -> VRAM report about missing bytes is changed from 1272410112 Bytes to 1272655872 Bytes 2025-12-28 22:56:38.195 - Render thread -> VRAM report about missing bytes is changed from 1272655872 Bytes to 1272848384 Bytes 2025-12-28 22:56:38.391 - Render thread -> VRAM report about missing bytes is changed from 1272848384 Bytes to 1276321792 Bytes 2025-12-28 22:56:38.407 - Render thread -> VRAM report about missing bytes is changed from 1276321792 Bytes to 1276309504 Bytes 2025-12-28 22:56:38.442 - Render thread -> Frame [4034] Parallel Render Command Batch RCB-124 created with rcb: 63055912 2025-12-28 22:56:38.491 - Render thread -> Frame [4034] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-28 22:56:38.540 - Render thread -> VRAM report about missing bytes is changed from 1276309504 Bytes to 1276235776 Bytes 2025-12-28 22:56:38.578 - Render thread -> VRAM report about missing bytes is changed from 1276235776 Bytes to 1276493824 Bytes 2025-12-28 22:56:38.825 - Render thread -> VRAM report about missing bytes is changed from 1276493824 Bytes to 1276432384 Bytes 2025-12-28 22:56:38.860 - Render thread -> VRAM report about missing bytes is changed from 1276432384 Bytes to 1276461056 Bytes 2025-12-28 22:56:38.876 - Render thread -> VRAM report about missing bytes is changed from 1276461056 Bytes to 1276985344 Bytes 2025-12-28 22:56:38.975 - Render thread -> VRAM report about missing bytes is changed from 1276985344 Bytes to 1276960768 Bytes 2025-12-28 22:56:39.009 - Render thread -> VRAM report about missing bytes is changed from 1276960768 Bytes to 1276973056 Bytes 2025-12-28 22:56:39.266 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-28 22:56:39.642 - Render thread -> VRAM report about missing bytes is changed from 1276973056 Bytes to 1278873600 Bytes 2025-12-28 22:56:39.739 - Render thread -> VRAM report about missing bytes is changed from 1278873600 Bytes to 1278840832 Bytes 2025-12-28 22:56:39.774 - Render thread -> VRAM report about missing bytes is changed from 1278840832 Bytes to 1278902272 Bytes 2025-12-28 22:56:39.823 - Render thread -> VRAM report about missing bytes is changed from 1278902272 Bytes to 1279950848 Bytes 2025-12-28 22:56:39.856 - Render thread -> VRAM report about missing bytes is changed from 1279950848 Bytes to 1280999424 Bytes 2025-12-28 22:56:39.980 - Render thread -> VRAM report about missing bytes is changed from 1280999424 Bytes to 1282965504 Bytes 2025-12-28 22:56:40.019 - Render thread -> VRAM report about missing bytes is changed from 1282965504 Bytes to 1282969600 Bytes 2025-12-28 22:56:40.036 - Render thread -> VRAM report about missing bytes is changed from 1282969600 Bytes to 1282973696 Bytes 2025-12-28 22:56:40.219 - Render thread -> VRAM report about missing bytes is changed from 1282973696 Bytes to 1282977792 Bytes 2025-12-28 22:56:40.384 - Render thread -> VRAM report about missing bytes is changed from 1282977792 Bytes to 1282981888 Bytes 2025-12-28 22:56:40.617 - Render thread -> VRAM report about missing bytes is changed from 1282981888 Bytes to 1282985984 Bytes 2025-12-28 22:56:40.709 - Render thread -> VRAM report about missing bytes is changed from 1282985984 Bytes to 1285083136 Bytes 2025-12-28 22:56:40.734 - Render thread -> VRAM report about missing bytes is changed from 1285083136 Bytes to 1286131712 Bytes 2025-12-28 22:56:40.936 - Render thread -> VRAM report about missing bytes is changed from 1286131712 Bytes to 1286135808 Bytes 2025-12-28 22:56:41.115 - Render thread -> VRAM report about missing bytes is changed from 1286135808 Bytes to 1286139904 Bytes 2025-12-28 22:56:41.343 - Render thread -> VRAM report about missing bytes is changed from 1286139904 Bytes to 1286144000 Bytes 2025-12-28 22:56:41.558 - Render thread -> VRAM report about missing bytes is changed from 1286144000 Bytes to 1286148096 Bytes 2025-12-28 22:56:41.826 - Render thread -> VRAM report about missing bytes is changed from 1286148096 Bytes to 1286152192 Bytes 2025-12-28 22:56:41.844 - Render thread -> VRAM report about missing bytes is changed from 1286152192 Bytes to 1286156288 Bytes 2025-12-28 22:56:41.861 - Render thread -> VRAM report about missing bytes is changed from 1286156288 Bytes to 1286160384 Bytes 2025-12-28 22:56:42.219 - Render thread -> VRAM report about missing bytes is changed from 1286160384 Bytes to 1288257536 Bytes 2025-12-28 22:56:42.721 - Render thread -> VRAM report about missing bytes is changed from 1288257536 Bytes to 1289306112 Bytes 2025-12-28 22:56:46.070 - Render thread -> VRAM report about missing bytes is changed from 1289306112 Bytes to 1290747904 Bytes 2025-12-28 22:56:46.089 - Render thread -> VRAM report about missing bytes is changed from 1290747904 Bytes to 1356939264 Bytes 2025-12-28 22:56:46.109 - Render thread -> VRAM report about missing bytes is changed from 1356939264 Bytes to 1311850496 Bytes 2025-12-28 22:56:46.128 - Render thread -> VRAM report about missing bytes is changed from 1311850496 Bytes to 1289306112 Bytes 2025-12-28 22:56:46.166 - Render thread -> VRAM report about missing bytes is changed from 1289306112 Bytes to 1289265152 Bytes 2025-12-28 22:56:46.203 - Render thread -> VRAM report about missing bytes is changed from 1289265152 Bytes to 1289318400 Bytes 2025-12-28 22:56:46.277 - Render thread -> Info: Frame[4466] - Available VRAM budget has changed: 10406 MB 2025-12-28 22:56:46.329 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 1 to 64. 2025-12-28 22:56:46.330 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 1 to 64. 2025-12-28 22:56:46.343 - Render thread -> VRAM report about missing bytes is changed from 1289318400 Bytes to 1288962048 Bytes 2025-12-28 22:56:46.383 - Render thread -> VRAM report about missing bytes is changed from 1288962048 Bytes to 1289699328 Bytes 2025-12-28 22:56:46.825 - Render thread -> VRAM report about missing bytes is changed from 1289699328 Bytes to 1290747904 Bytes 2025-12-28 22:56:46.941 - Render thread -> VRAM report about missing bytes is changed from 1290747904 Bytes to 1290752000 Bytes 2025-12-28 22:56:46.941 - Render thread -> Info: Frame[4497] - Available VRAM budget has changed: 3911 MB 2025-12-28 22:56:47.224 - Render thread -> VRAM report about missing bytes is changed from 1290752000 Bytes to 1290756096 Bytes 2025-12-28 22:56:47.407 - Render thread -> VRAM report about missing bytes is changed from 1290756096 Bytes to 1290760192 Bytes 2025-12-28 22:56:47.480 - Render thread -> Info: Frame[4527] - Available VRAM budget has changed: 2361 MB 2025-12-28 22:56:47.575 - Render thread -> VRAM report about missing bytes is changed from 1290760192 Bytes to 1286615040 Bytes 2025-12-28 22:56:47.651 - Render thread -> VRAM report about missing bytes is changed from 1286615040 Bytes to 1286619136 Bytes 2025-12-28 22:56:47.898 - Render thread -> VRAM report about missing bytes is changed from 1286619136 Bytes to 1309163520 Bytes 2025-12-28 22:56:47.917 - Render thread -> VRAM report about missing bytes is changed from 1309163520 Bytes to 1286619136 Bytes 2025-12-28 22:56:48.283 - Render thread -> Info: Frame[4570] - Available VRAM budget has changed: 11174 MB 2025-12-28 22:56:49.443 - Render thread -> Info: Frame[4575] - Available VRAM budget has changed: 10406 MB 2025-12-28 22:56:49.443 - Render thread -> VRAM report about missing bytes is changed from 1286619136 Bytes to 1288781824 Bytes 2025-12-28 22:56:49.533 - Render thread -> VRAM report about missing bytes is changed from 1288781824 Bytes to 1312849920 Bytes 2025-12-28 22:56:49.568 - Render thread -> VRAM report about missing bytes is changed from 1312849920 Bytes to 1313005568 Bytes 2025-12-28 22:56:49.706 - Render thread -> VRAM report about missing bytes is changed from 1313005568 Bytes to 1315299328 Bytes 2025-12-28 22:56:50.536 - Render thread -> VRAM report about missing bytes is changed from 1315299328 Bytes to 1318113280 Bytes 2025-12-28 22:56:50.600 - Render thread -> VRAM report about missing bytes is changed from 1318113280 Bytes to 1317928960 Bytes 2025-12-28 22:56:50.637 - Render thread -> VRAM report about missing bytes is changed from 1317928960 Bytes to 1318297600 Bytes 2025-12-28 22:56:50.738 - Render thread -> VRAM report about missing bytes is changed from 1318297600 Bytes to 1320894464 Bytes 2025-12-28 22:56:50.785 - Render thread -> VRAM report about missing bytes is changed from 1320894464 Bytes to 1320947712 Bytes 2025-12-28 22:56:50.896 - Render thread -> VRAM report about missing bytes is changed from 1320947712 Bytes to 1320951808 Bytes 2025-12-28 22:56:50.929 - Render thread -> VRAM report about missing bytes is changed from 1320951808 Bytes to 1321467904 Bytes 2025-12-28 22:56:51.081 - Render thread -> VRAM report about missing bytes is changed from 1321467904 Bytes to 1322979328 Bytes 2025-12-28 22:56:51.098 - Render thread -> VRAM report about missing bytes is changed from 1322979328 Bytes to 1322983424 Bytes 2025-12-28 22:56:51.117 - Render thread -> VRAM report about missing bytes is changed from 1322983424 Bytes to 1323044864 Bytes 2025-12-28 22:56:51.214 - Render thread -> VRAM report about missing bytes is changed from 1323044864 Bytes to 1323048960 Bytes 2025-12-28 22:56:51.378 - Render thread -> VRAM report about missing bytes is changed from 1323048960 Bytes to 1323053056 Bytes 2025-12-28 22:56:51.405 - Render thread -> VRAM report about missing bytes is changed from 1323053056 Bytes to 1323057152 Bytes 2025-12-28 22:56:51.434 - Render thread -> VRAM report about missing bytes is changed from 1323057152 Bytes to 1324568576 Bytes 2025-12-28 22:56:51.480 - Render thread -> VRAM report about missing bytes is changed from 1324568576 Bytes to 1324630016 Bytes 2025-12-28 22:56:51.508 - Render thread -> VRAM report about missing bytes is changed from 1324630016 Bytes to 1322979328 Bytes 2025-12-28 22:56:51.509 - Render thread -> Info: Frame[4655] - Available VRAM budget has changed: 4050 MB 2025-12-28 22:56:51.550 - Render thread -> VRAM report about missing bytes is changed from 1322979328 Bytes to 1322983424 Bytes 2025-12-28 22:56:51.551 - Render thread -> Info: Frame[4657] - Available VRAM budget has changed: 2419 MB 2025-12-28 22:56:51.651 - Render thread -> Info: Frame[4663] - Available VRAM budget has changed: 4070 MB 2025-12-28 22:56:51.740 - Render thread -> VRAM report about missing bytes is changed from 1322983424 Bytes to 1322987520 Bytes 2025-12-28 22:56:51.865 - Render thread -> VRAM report about missing bytes is changed from 1322987520 Bytes to 1322991616 Bytes 2025-12-28 22:56:51.972 - Render thread -> VRAM report about missing bytes is changed from 1322991616 Bytes to 1321996288 Bytes 2025-12-28 22:56:51.990 - Render thread -> VRAM report about missing bytes is changed from 1321996288 Bytes to 1321603072 Bytes 2025-12-28 22:56:52.009 - Render thread -> Info: Frame[4683] - Available VRAM budget has changed: 4094 MB 2025-12-28 22:56:52.052 - Render thread -> VRAM report about missing bytes is changed from 1321603072 Bytes to 1321611264 Bytes 2025-12-28 22:56:52.053 - Render thread -> Info: Frame[4685] - Available VRAM budget has changed: 4191 MB 2025-12-28 22:56:52.053 - Render thread -> Info: Frame[4685] - Available VRAM budget has changed: 2557 MB 2025-12-28 22:56:52.200 - Render thread -> Info: Frame[4693] - Available VRAM budget has changed: 2577 MB 2025-12-28 22:56:52.385 - Render thread -> VRAM report about missing bytes is changed from 1321611264 Bytes to 1321615360 Bytes 2025-12-28 22:56:52.557 - Render thread -> Info: Frame[4713] - Available VRAM budget has changed: 2601 MB 2025-12-28 22:56:52.585 - Render thread -> Info: Frame[4715] - Available VRAM budget has changed: 2698 MB 2025-12-28 22:56:52.601 - Render thread -> VRAM report about missing bytes is changed from 1321615360 Bytes to 1321619456 Bytes 2025-12-28 22:56:52.640 - Render thread -> VRAM report about missing bytes is changed from 1321619456 Bytes to 1321603072 Bytes 2025-12-28 22:56:52.745 - Render thread -> VRAM report about missing bytes is changed from 1321603072 Bytes to 1321607168 Bytes 2025-12-28 22:57:00.673 - Render thread -> VRAM report about missing bytes is changed from 1321607168 Bytes to 1321783296 Bytes 2025-12-28 22:57:00.746 - Render thread -> VRAM report about missing bytes is changed from 1321783296 Bytes to 1321459712 Bytes 2025-12-28 22:57:01.255 - Render thread -> VRAM report about missing bytes is changed from 1321459712 Bytes to 1321631744 Bytes 2025-12-28 22:57:01.831 - Render thread -> Info: Frame[5219] - Available VRAM budget has changed: 2683 MB 2025-12-28 22:57:02.287 - Render thread -> Info: Frame[5243] - Available VRAM budget has changed: 2663 MB 2025-12-28 22:57:02.301 - Render thread -> VRAM report about missing bytes is changed from 1321631744 Bytes to 1321656320 Bytes 2025-12-28 22:57:02.421 - Render thread -> Info: Frame[5249] - Available VRAM budget has changed: 4112 MB 2025-12-28 22:57:02.421 - Render thread -> Info: Frame[5249] - Available VRAM budget has changed: 2584 MB 2025-12-28 22:57:02.539 - Render thread -> VRAM report about missing bytes is changed from 1321656320 Bytes to 1323692032 Bytes 2025-12-28 22:57:02.542 - Render thread -> Info: Frame[5251] - Available VRAM budget has changed: 3977 MB 2025-12-28 22:57:02.542 - Render thread -> Info: Frame[5251] - Available VRAM budget has changed: 2450 MB 2025-12-28 22:57:02.556 - Render thread -> VRAM report about missing bytes is changed from 1323692032 Bytes to 1324740608 Bytes 2025-12-28 22:57:02.578 - Render thread -> VRAM report about missing bytes is changed from 1324740608 Bytes to 1324802048 Bytes 2025-12-28 22:57:02.594 - Render thread -> VRAM report about missing bytes is changed from 1324802048 Bytes to 1324433408 Bytes 2025-12-28 22:57:02.610 - Render thread -> VRAM report about missing bytes is changed from 1324433408 Bytes to 1323806720 Bytes 2025-12-28 22:57:02.673 - Render thread -> VRAM report about missing bytes is changed from 1323806720 Bytes to 1323438080 Bytes 2025-12-28 22:57:03.098 - Render thread -> VRAM report about missing bytes is changed from 1323438080 Bytes to 1324949504 Bytes 2025-12-28 22:57:03.167 - Render thread -> VRAM report about missing bytes is changed from 1324949504 Bytes to 1323307008 Bytes 2025-12-28 22:57:03.508 - Render thread -> VRAM report about missing bytes is changed from 1323307008 Bytes to 1323274240 Bytes 2025-12-28 22:57:03.512 - Render thread -> Info: Frame[5283] - Available VRAM budget has changed: 4042 MB 2025-12-28 22:57:03.531 - Render thread -> VRAM report about missing bytes is changed from 1323274240 Bytes to 1323446272 Bytes 2025-12-28 22:57:03.566 - Render thread -> VRAM report about missing bytes is changed from 1323446272 Bytes to 1323462656 Bytes 2025-12-28 22:57:03.666 - Render thread -> VRAM report about missing bytes is changed from 1323462656 Bytes to 1323286528 Bytes 2025-12-28 22:57:03.751 - Render thread -> VRAM report about missing bytes is changed from 1323286528 Bytes to 1323814912 Bytes 2025-12-28 22:57:03.753 - Render thread -> Info: Frame[5291] - Available VRAM budget has changed: 4022 MB 2025-12-28 22:57:03.786 - Render thread -> VRAM report about missing bytes is changed from 1323814912 Bytes to 1323876352 Bytes 2025-12-28 22:57:03.788 - Render thread -> Info: Frame[5293] - Available VRAM budget has changed: 2472 MB 2025-12-28 22:57:03.803 - Render thread -> VRAM report about missing bytes is changed from 1323876352 Bytes to 1322287104 Bytes 2025-12-28 22:57:03.918 - Render thread -> VRAM report about missing bytes is changed from 1322287104 Bytes to 1321058304 Bytes 2025-12-28 22:57:04.044 - Render thread -> VRAM report about missing bytes is changed from 1321058304 Bytes to 1320935424 Bytes 2025-12-28 22:57:04.060 - Render thread -> VRAM report about missing bytes is changed from 1320935424 Bytes to 1323560960 Bytes 2025-12-28 22:57:04.076 - Render thread -> VRAM report about missing bytes is changed from 1323560960 Bytes to 1323565056 Bytes 2025-12-28 22:57:04.093 - Render thread -> VRAM report about missing bytes is changed from 1323565056 Bytes to 1324421120 Bytes 2025-12-28 22:57:04.112 - Render thread -> VRAM report about missing bytes is changed from 1324421120 Bytes to 1324400640 Bytes 2025-12-28 22:57:04.130 - Render thread -> VRAM report about missing bytes is changed from 1324400640 Bytes to 1324462080 Bytes 2025-12-28 22:57:04.132 - Render thread -> Info: Frame[5313] - Available VRAM budget has changed: 2523 MB 2025-12-28 22:57:04.148 - Render thread -> VRAM report about missing bytes is changed from 1324462080 Bytes to 1324494848 Bytes 2025-12-28 22:57:04.218 - Render thread -> VRAM report about missing bytes is changed from 1324494848 Bytes to 1324552192 Bytes 2025-12-28 22:57:04.286 - Render thread -> VRAM report about missing bytes is changed from 1324552192 Bytes to 1324273664 Bytes 2025-12-28 22:57:04.302 - Render thread -> VRAM report about missing bytes is changed from 1324273664 Bytes to 1324277760 Bytes 2025-12-28 22:57:04.418 - Render thread -> VRAM report about missing bytes is changed from 1324277760 Bytes to 1324376064 Bytes 2025-12-28 22:57:04.437 - Render thread -> VRAM report about missing bytes is changed from 1324376064 Bytes to 1324314624 Bytes 2025-12-28 22:57:04.471 - Render thread -> VRAM report about missing bytes is changed from 1324314624 Bytes to 1324376064 Bytes 2025-12-28 22:57:04.654 - Render thread -> VRAM report about missing bytes is changed from 1324376064 Bytes to 1324253184 Bytes 2025-12-28 22:57:04.688 - Render thread -> VRAM report about missing bytes is changed from 1324253184 Bytes to 1324130304 Bytes 2025-12-28 22:57:04.775 - Render thread -> VRAM report about missing bytes is changed from 1324130304 Bytes to 1325117440 Bytes 2025-12-28 22:57:04.810 - Render thread -> VRAM report about missing bytes is changed from 1325117440 Bytes to 1325178880 Bytes 2025-12-28 22:57:04.842 - Render thread -> VRAM report about missing bytes is changed from 1325178880 Bytes to 1324343296 Bytes 2025-12-28 22:57:05.137 - Render thread -> VRAM report about missing bytes is changed from 1324343296 Bytes to 1325248512 Bytes 2025-12-28 22:57:05.139 - Render thread -> Info: Frame[5371] - Available VRAM budget has changed: 3968 MB 2025-12-28 22:57:05.139 - Render thread -> Info: Frame[5371] - Available VRAM budget has changed: 2472 MB 2025-12-28 22:57:05.153 - Render thread -> VRAM report about missing bytes is changed from 1325248512 Bytes to 1325420544 Bytes 2025-12-28 22:57:05.172 - Render thread -> VRAM report about missing bytes is changed from 1325420544 Bytes to 1325481984 Bytes 2025-12-28 22:57:05.205 - Render thread -> VRAM report about missing bytes is changed from 1325481984 Bytes to 1326546944 Bytes 2025-12-28 22:57:05.239 - Render thread -> VRAM report about missing bytes is changed from 1326546944 Bytes to 1325539328 Bytes 2025-12-28 22:57:05.279 - Render thread -> VRAM report about missing bytes is changed from 1325539328 Bytes to 1325260800 Bytes 2025-12-28 22:57:05.343 - Render thread -> VRAM report about missing bytes is changed from 1325260800 Bytes to 1325244416 Bytes 2025-12-28 22:57:05.378 - Render thread -> VRAM report about missing bytes is changed from 1325244416 Bytes to 1325264896 Bytes 2025-12-28 22:57:05.443 - Render thread -> VRAM report about missing bytes is changed from 1325264896 Bytes to 1325387776 Bytes 2025-12-28 22:57:05.499 - Render thread -> VRAM report about missing bytes is changed from 1325387776 Bytes to 1325588480 Bytes 2025-12-28 22:57:05.518 - Render thread -> VRAM report about missing bytes is changed from 1325588480 Bytes to 1324498944 Bytes 2025-12-28 22:57:05.533 - Render thread -> VRAM report about missing bytes is changed from 1324498944 Bytes to 1324560384 Bytes 2025-12-28 22:57:05.551 - Render thread -> VRAM report about missing bytes is changed from 1324560384 Bytes to 1323593728 Bytes 2025-12-28 22:57:05.716 - Render thread -> VRAM report about missing bytes is changed from 1323593728 Bytes to 1323540480 Bytes 2025-12-28 22:57:06.000 - Render thread -> VRAM report about missing bytes is changed from 1323540480 Bytes to 1323417600 Bytes 2025-12-28 22:57:06.051 - Render thread -> VRAM report about missing bytes is changed from 1323417600 Bytes to 1323433984 Bytes 2025-12-28 22:57:06.087 - Render thread -> Info: Frame[5425] - Available VRAM budget has changed: 4036 MB 2025-12-28 22:57:06.623 - Render thread -> Info: Frame[5455] - Available VRAM budget has changed: 2536 MB 2025-12-28 22:57:06.682 - Render thread -> Info: Frame[5457] - Available VRAM budget has changed: 3863 MB 2025-12-28 22:57:06.682 - Render thread -> Info: Frame[5457] - Available VRAM budget has changed: 2364 MB 2025-12-28 22:57:06.732 - Render thread -> VRAM report about missing bytes is changed from 1323433984 Bytes to 1325211648 Bytes 2025-12-28 22:57:06.800 - Render thread -> VRAM report about missing bytes is changed from 1325211648 Bytes to 1324466176 Bytes 2025-12-28 22:57:06.867 - Render thread -> VRAM report about missing bytes is changed from 1324466176 Bytes to 1324654592 Bytes 2025-12-28 22:57:06.902 - Render thread -> Info: Frame[5465] - Available VRAM budget has changed: 2349 MB 2025-12-28 22:57:06.936 - Render thread -> VRAM report about missing bytes is changed from 1324654592 Bytes to 1324130304 Bytes 2025-12-28 22:57:07.000 - Render thread -> VRAM report about missing bytes is changed from 1324130304 Bytes to 1323974656 Bytes 2025-12-28 22:57:07.392 - Render thread -> Info: Frame[5489] - Available VRAM budget has changed: 4027 MB 2025-12-28 22:57:07.403 - Render thread -> VRAM report about missing bytes is changed from 1323974656 Bytes to 1323925504 Bytes 2025-12-28 22:57:07.424 - Render thread -> VRAM report about missing bytes is changed from 1323925504 Bytes to 1324912640 Bytes 2025-12-28 22:57:07.426 - Render thread -> Info: Frame[5491] - Available VRAM budget has changed: 3948 MB 2025-12-28 22:57:07.441 - Render thread -> VRAM report about missing bytes is changed from 1324912640 Bytes to 1324969984 Bytes 2025-12-28 22:57:07.458 - Render thread -> VRAM report about missing bytes is changed from 1324969984 Bytes to 1325031424 Bytes 2025-12-28 22:57:07.476 - Render thread -> VRAM report about missing bytes is changed from 1325031424 Bytes to 1324015616 Bytes 2025-12-28 22:57:07.559 - Render thread -> Info: Frame[5499] - Available VRAM budget has changed: 2363 MB 2025-12-28 22:57:07.919 - Render thread -> Info: Frame[5519] - Available VRAM budget has changed: 2451 MB 2025-12-28 22:57:07.982 - Render thread -> VRAM report about missing bytes is changed from 1324015616 Bytes to 1323970560 Bytes 2025-12-28 22:57:08.016 - Render thread -> VRAM report about missing bytes is changed from 1323970560 Bytes to 1324019712 Bytes 2025-12-28 22:57:08.018 - Render thread -> Info: Frame[5525] - Available VRAM budget has changed: 4037 MB 2025-12-28 22:57:08.299 - Render thread -> VRAM report about missing bytes is changed from 1324019712 Bytes to 1324195840 Bytes 2025-12-28 22:57:08.455 - Render thread -> VRAM report about missing bytes is changed from 1324195840 Bytes to 1325314048 Bytes 2025-12-28 22:57:08.457 - Render thread -> Info: Frame[5551] - Available VRAM budget has changed: 3943 MB 2025-12-28 22:57:08.490 - Render thread -> VRAM report about missing bytes is changed from 1325314048 Bytes to 1325375488 Bytes 2025-12-28 22:57:09.136 - Render thread -> Info: Frame[5585] - Available VRAM budget has changed: 4021 MB 2025-12-28 22:57:09.676 - Render thread -> Info: Frame[5615] - Available VRAM budget has changed: 2498 MB 2025-12-28 22:57:09.707 - Render thread -> VRAM report about missing bytes is changed from 1325375488 Bytes to 1324511232 Bytes 2025-12-28 22:57:09.823 - Render thread -> VRAM report about missing bytes is changed from 1324511232 Bytes to 1324466176 Bytes 2025-12-28 22:57:09.857 - Render thread -> VRAM report about missing bytes is changed from 1324466176 Bytes to 1324511232 Bytes 2025-12-28 22:57:09.874 - Render thread -> VRAM report about missing bytes is changed from 1324511232 Bytes to 1324589056 Bytes 2025-12-28 22:57:09.908 - Render thread -> VRAM report about missing bytes is changed from 1324589056 Bytes to 1324544000 Bytes 2025-12-28 22:57:09.941 - Render thread -> VRAM report about missing bytes is changed from 1324544000 Bytes to 1324589056 Bytes 2025-12-28 22:57:10.642 - Render thread -> VRAM report about missing bytes is changed from 1324589056 Bytes to 1326100480 Bytes 2025-12-28 22:57:10.644 - Render thread -> Info: Frame[5671] - Available VRAM budget has changed: 3923 MB 2025-12-28 22:57:10.644 - Render thread -> Info: Frame[5671] - Available VRAM budget has changed: 2401 MB 2025-12-28 22:57:10.677 - Render thread -> VRAM report about missing bytes is changed from 1326100480 Bytes to 1326161920 Bytes 2025-12-28 22:57:10.695 - Render thread -> VRAM report about missing bytes is changed from 1326161920 Bytes to 1328816128 Bytes 2025-12-28 22:57:10.709 - Render thread -> VRAM report about missing bytes is changed from 1328816128 Bytes to 1327505408 Bytes 2025-12-28 22:57:10.729 - Render thread -> VRAM report about missing bytes is changed from 1327505408 Bytes to 1326006272 Bytes 2025-12-28 22:57:10.762 - Render thread -> VRAM report about missing bytes is changed from 1326006272 Bytes to 1325989888 Bytes 2025-12-28 22:57:10.796 - Render thread -> VRAM report about missing bytes is changed from 1325989888 Bytes to 1325375488 Bytes 2025-12-28 22:57:11.238 - Render thread -> Info: Frame[5705] - Available VRAM budget has changed: 4017 MB 2025-12-28 22:57:11.674 - Render thread -> VRAM report about missing bytes is changed from 1325375488 Bytes to 1325318144 Bytes 2025-12-28 22:57:11.708 - Render thread -> VRAM report about missing bytes is changed from 1325318144 Bytes to 1325363200 Bytes 2025-12-28 22:57:11.750 - Render thread -> Info: Frame[5735] - Available VRAM budget has changed: 2494 MB 2025-12-28 22:57:11.765 - Render thread -> VRAM report about missing bytes is changed from 1325363200 Bytes to 1325535232 Bytes 2025-12-28 22:57:11.814 - Render thread -> VRAM report about missing bytes is changed from 1325535232 Bytes to 1326223360 Bytes 2025-12-28 22:57:11.849 - Render thread -> VRAM report about missing bytes is changed from 1326223360 Bytes to 1325699072 Bytes 2025-12-28 22:57:11.915 - Render thread -> VRAM report about missing bytes is changed from 1325699072 Bytes to 1325207552 Bytes 2025-12-28 22:57:12.245 - Render thread -> VRAM report about missing bytes is changed from 1325207552 Bytes to 1325150208 Bytes 2025-12-28 22:57:12.281 - Render thread -> VRAM report about missing bytes is changed from 1325150208 Bytes to 1325207552 Bytes 2025-12-28 22:57:12.903 - Render thread -> VRAM report about missing bytes is changed from 1325207552 Bytes to 1325150208 Bytes 2025-12-28 22:57:12.936 - Render thread -> VRAM report about missing bytes is changed from 1325150208 Bytes to 1325207552 Bytes 2025-12-28 22:57:13.681 - Render thread -> Info: Frame[5843] - Available VRAM budget has changed: 3929 MB 2025-12-28 22:57:13.681 - Render thread -> Info: Frame[5843] - Available VRAM budget has changed: 2416 MB 2025-12-28 22:57:13.727 - Render thread -> VRAM report about missing bytes is changed from 1325207552 Bytes to 1325731840 Bytes 2025-12-28 22:57:13.794 - Render thread -> VRAM report about missing bytes is changed from 1325731840 Bytes to 1324175360 Bytes 2025-12-28 22:57:13.843 - Render thread -> VRAM report about missing bytes is changed from 1324175360 Bytes to 1323798528 Bytes 2025-12-28 22:57:13.877 - Render thread -> VRAM report about missing bytes is changed from 1323798528 Bytes to 1323749376 Bytes 2025-12-28 22:57:14.262 - Render thread -> Info: Frame[5875] - Available VRAM budget has changed: 4015 MB 2025-12-28 22:57:14.786 - Render thread -> Info: Frame[5905] - Available VRAM budget has changed: 2501 MB 2025-12-28 22:57:16.391 - Render thread -> VRAM report about missing bytes is changed from 1323749376 Bytes to 1323692032 Bytes 2025-12-28 22:57:16.427 - Render thread -> VRAM report about missing bytes is changed from 1323692032 Bytes to 1323749376 Bytes 2025-12-28 22:57:16.603 - Render thread -> Info: Frame[6001] - Available VRAM budget has changed: 3821 MB 2025-12-28 22:57:16.603 - Render thread -> Info: Frame[6001] - Available VRAM budget has changed: 2316 MB 2025-12-28 22:57:16.695 - Render thread -> VRAM report about missing bytes is changed from 1323749376 Bytes to 1323401216 Bytes 2025-12-28 22:57:16.726 - Render thread -> VRAM report about missing bytes is changed from 1323401216 Bytes to 1323757568 Bytes 2025-12-28 22:57:17.351 - Render thread -> Info: Frame[6033] - Available VRAM budget has changed: 3914 MB 2025-12-28 22:57:18.029 - Render thread -> Info: Frame[6061] - Available VRAM budget has changed: 3995 MB 2025-12-28 22:57:18.063 - Render thread -> Info: Frame[6063] - Available VRAM budget has changed: 2401 MB 2025-12-28 22:57:18.170 - Render thread -> Info: Frame[6069] - Available VRAM budget has changed: 3913 MB 2025-12-28 22:57:18.292 - Render thread -> VRAM report about missing bytes is changed from 1323757568 Bytes to 1323929600 Bytes 2025-12-28 22:57:18.549 - Render thread -> VRAM report about missing bytes is changed from 1323929600 Bytes to 1324654592 Bytes 2025-12-28 22:57:18.584 - Render thread -> VRAM report about missing bytes is changed from 1324654592 Bytes to 1324716032 Bytes 2025-12-28 22:57:18.602 - Render thread -> VRAM report about missing bytes is changed from 1324716032 Bytes to 1323143168 Bytes 2025-12-28 22:57:19.124 - Render thread -> Info: Frame[6125] - Available VRAM budget has changed: 4002 MB 2025-12-28 22:57:19.642 - Render thread -> Info: Frame[6155] - Available VRAM budget has changed: 2480 MB 2025-12-28 22:57:19.686 - Render thread -> VRAM report about missing bytes is changed from 1323143168 Bytes to 1323085824 Bytes 2025-12-28 22:57:19.738 - Render thread -> VRAM report about missing bytes is changed from 1323085824 Bytes to 1323143168 Bytes 2025-12-28 22:57:20.483 - Render thread -> Info: Frame[6199] - Available VRAM budget has changed: 3903 MB 2025-12-28 22:57:20.483 - Render thread -> Info: Frame[6199] - Available VRAM budget has changed: 2397 MB 2025-12-28 22:57:20.588 - Render thread -> VRAM report about missing bytes is changed from 1323143168 Bytes to 1322614784 Bytes 2025-12-28 22:57:21.619 - Render thread -> Info: Frame[6235] - Available VRAM budget has changed: 3998 MB 2025-12-28 22:57:21.784 - Render thread -> VRAM report about missing bytes is changed from 1322614784 Bytes to 1322602496 Bytes 2025-12-28 22:57:21.851 - Render thread -> VRAM report about missing bytes is changed from 1322602496 Bytes to 1322659840 Bytes 2025-12-28 22:57:22.236 - Render thread -> Info: Frame[6257] - Available VRAM budget has changed: 4029 MB 2025-12-28 22:57:22.370 - Render thread -> Info: Frame[6265] - Available VRAM budget has changed: 2492 MB 2025-12-28 22:57:22.741 - Render thread -> Info: Frame[6287] - Available VRAM budget has changed: 2516 MB 2025-12-28 22:57:22.895 - Render thread -> VRAM report about missing bytes is changed from 1322659840 Bytes to 1323360256 Bytes 2025-12-28 22:57:23.202 - Render thread -> VRAM report about missing bytes is changed from 1323360256 Bytes to 1325395968 Bytes 2025-12-28 22:57:23.205 - Render thread -> Info: Frame[6311] - Available VRAM budget has changed: 3902 MB 2025-12-28 22:57:23.205 - Render thread -> Info: Frame[6311] - Available VRAM budget has changed: 2396 MB 2025-12-28 22:57:23.252 - Render thread -> VRAM report about missing bytes is changed from 1325395968 Bytes to 1325457408 Bytes 2025-12-28 22:57:23.286 - Render thread -> VRAM report about missing bytes is changed from 1325457408 Bytes to 1323884544 Bytes 2025-12-28 22:57:23.352 - Render thread -> VRAM report about missing bytes is changed from 1323884544 Bytes to 1323712512 Bytes 2025-12-28 22:57:23.848 - Render thread -> VRAM report about missing bytes is changed from 1323712512 Bytes to 1324437504 Bytes 2025-12-28 22:57:23.865 - Render thread -> VRAM report about missing bytes is changed from 1324437504 Bytes to 1324781568 Bytes 2025-12-28 22:57:23.883 - Render thread -> VRAM report about missing bytes is changed from 1324781568 Bytes to 1324843008 Bytes 2025-12-28 22:57:24.447 - Render thread -> Info: Frame[6365] - Available VRAM budget has changed: 4014 MB 2025-12-28 22:57:24.516 - Render thread -> VRAM report about missing bytes is changed from 1324843008 Bytes to 1324830720 Bytes 2025-12-28 22:57:24.554 - Render thread -> VRAM report about missing bytes is changed from 1324830720 Bytes to 1324843008 Bytes 2025-12-28 22:57:24.923 - Render thread -> VRAM report about missing bytes is changed from 1324843008 Bytes to 1326354432 Bytes 2025-12-28 22:57:24.926 - Render thread -> Info: Frame[6391] - Available VRAM budget has changed: 3924 MB 2025-12-28 22:57:24.959 - Render thread -> VRAM report about missing bytes is changed from 1326354432 Bytes to 1326415872 Bytes 2025-12-28 22:57:24.993 - Render thread -> VRAM report about missing bytes is changed from 1326415872 Bytes to 1324318720 Bytes 2025-12-28 22:57:24.999 - Render thread -> Info: Frame[6395] - Available VRAM budget has changed: 2419 MB 2025-12-28 22:57:25.490 - Render thread -> VRAM report about missing bytes is changed from 1324318720 Bytes to 1326354432 Bytes 2025-12-28 22:57:25.490 - Render thread -> Too many VRAM reports, stopping printing 2025-12-28 22:57:26.149 - Render thread -> Info: Frame[6431] - Available VRAM budget has changed: 3896 MB 2025-12-28 22:57:26.149 - Render thread -> Info: Frame[6431] - Available VRAM budget has changed: 2383 MB 2025-12-28 22:57:26.843 - Render thread -> Info: Frame[6465] - Available VRAM budget has changed: 3953 MB 2025-12-28 22:57:27.180 - Render thread -> Info: Frame[6483] - Available VRAM budget has changed: 3983 MB 2025-12-28 22:57:27.476 - Render thread -> Info: Frame[6495] - Available VRAM budget has changed: 2431 MB 2025-12-28 22:57:27.670 - Render thread -> Info: Frame[6505] - Available VRAM budget has changed: 3818 MB 2025-12-28 22:57:27.670 - Render thread -> Info: Frame[6505] - Available VRAM budget has changed: 2273 MB 2025-12-28 22:57:28.727 - Render thread -> Info: Frame[6537] - Available VRAM budget has changed: 3884 MB 2025-12-28 22:57:28.776 - Render thread -> Info: Frame[6539] - Available VRAM budget has changed: 2289 MB 2025-12-28 22:57:29.187 - Render thread -> Info: Frame[6561] - Available VRAM budget has changed: 2321 MB 2025-12-28 22:57:29.230 - Render thread -> Info: Frame[6563] - Available VRAM budget has changed: 3919 MB 2025-12-28 22:57:29.279 - Render thread -> Info: Frame[6565] - Available VRAM budget has changed: 3949 MB 2025-12-28 22:57:29.944 - Render thread -> Info: Frame[6585] - Available VRAM budget has changed: 3918 MB 2025-12-28 22:57:30.125 - Render thread -> Info: Frame[6593] - Available VRAM budget has changed: 2356 MB 2025-12-28 22:57:30.159 - Render thread -> Info: Frame[6595] - Available VRAM budget has changed: 2372 MB 2025-12-28 22:57:31.039 - Render thread -> Info: Frame[6645] - Available VRAM budget has changed: 4000 MB 2025-12-28 22:57:31.523 - Render thread -> Info: Frame[6671] - Available VRAM budget has changed: 3899 MB 2025-12-28 22:57:31.523 - Render thread -> Info: Frame[6671] - Available VRAM budget has changed: 2353 MB 2025-12-28 22:57:31.599 - Render thread -> Info: Frame[6675] - Available VRAM budget has changed: 2321 MB 2025-12-28 22:57:32.140 - Render thread -> Info: Frame[6705] - Available VRAM budget has changed: 4013 MB 2025-12-28 22:57:32.671 - Render thread -> Info: Frame[6735] - Available VRAM budget has changed: 2435 MB 2025-12-28 22:57:34.696 - Render thread -> Info: Frame[6851] - Available VRAM budget has changed: 3907 MB 2025-12-28 22:57:34.696 - Render thread -> Info: Frame[6851] - Available VRAM budget has changed: 2329 MB 2025-12-28 22:57:35.107 - Render thread -> Info: Frame[6875] - Available VRAM budget has changed: 2297 MB 2025-12-28 22:57:35.276 - Render thread -> Info: Frame[6885] - Available VRAM budget has changed: 4024 MB 2025-12-28 22:57:35.820 - Render thread -> Info: Frame[6915] - Available VRAM budget has changed: 2414 MB 2025-12-28 22:57:36.861 - Render thread -> Info: Frame[6971] - Available VRAM budget has changed: 3928 MB 2025-12-28 22:57:36.861 - Render thread -> Info: Frame[6971] - Available VRAM budget has changed: 2318 MB 2025-12-28 22:57:37.348 - Render thread -> Info: Frame[6991] - Available VRAM budget has changed: 3879 MB 2025-12-28 22:57:37.348 - Render thread -> Info: Frame[6991] - Available VRAM budget has changed: 2269 MB 2025-12-28 22:57:37.964 - Render thread -> Info: Frame[7023] - Available VRAM budget has changed: 3907 MB 2025-12-28 22:57:38.347 - Render thread -> Info: Frame[7043] - Available VRAM budget has changed: 3935 MB 2025-12-28 22:57:38.414 - Render thread -> Info: Frame[7045] - Available VRAM budget has changed: 4039 MB 2025-12-28 22:57:38.614 - Render thread -> Info: Frame[7051] - Available VRAM budget has changed: 3963 MB 2025-12-28 22:57:38.683 - Render thread -> Info: Frame[7053] - Available VRAM budget has changed: 2297 MB 2025-12-28 22:57:39.297 - Render thread -> Info: Frame[7073] - Available VRAM budget has changed: 2326 MB 2025-12-28 22:57:39.331 - Render thread -> Info: Frame[7075] - Available VRAM budget has changed: 2345 MB 2025-12-28 22:57:39.498 - Render thread -> Info: Frame[7085] - Available VRAM budget has changed: 4041 MB 2025-12-28 22:57:40.030 - Render thread -> Info: Frame[7115] - Available VRAM budget has changed: 2422 MB 2025-12-28 22:57:42.517 - Render thread -> Info: Frame[7251] - Available VRAM budget has changed: 3938 MB 2025-12-28 22:57:42.517 - Render thread -> Info: Frame[7251] - Available VRAM budget has changed: 2319 MB 2025-12-28 22:57:43.116 - Render thread -> Info: Frame[7285] - Available VRAM budget has changed: 4015 MB 2025-12-28 22:57:43.650 - Render thread -> Info: Frame[7315] - Available VRAM budget has changed: 2395 MB 2025-12-28 22:57:45.544 - Render thread -> Info: Frame[7411] - Available VRAM budget has changed: 3957 MB 2025-12-28 22:57:45.544 - Render thread -> Info: Frame[7411] - Available VRAM budget has changed: 2336 MB 2025-12-28 22:57:45.920 - Render thread -> Info: Frame[7429] - Available VRAM budget has changed: 2305 MB 2025-12-28 22:57:46.207 - Render thread -> Info: Frame[7445] - Available VRAM budget has changed: 4025 MB 2025-12-28 22:57:46.239 - Render thread -> Info: Frame[7447] - Available VRAM budget has changed: 3915 MB 2025-12-28 22:57:46.239 - Render thread -> Info: Frame[7447] - Available VRAM budget has changed: 2263 MB 2025-12-28 22:57:47.067 - Render thread -> Info: Frame[7495] - Available VRAM budget has changed: 4022 MB 2025-12-28 22:57:47.401 - Render thread -> Info: Frame[7511] - Available VRAM budget has changed: 3768 MB 2025-12-28 22:57:47.401 - Render thread -> Info: Frame[7511] - Available VRAM budget has changed: 2111 MB 2025-12-28 22:57:48.172 - Render thread -> Info: Frame[7543] - Available VRAM budget has changed: 3877 MB 2025-12-28 22:57:48.511 - Render thread -> Info: Frame[7563] - Available VRAM budget has changed: 3898 MB 2025-12-28 22:57:48.543 - Render thread -> Info: Frame[7565] - Available VRAM budget has changed: 4003 MB 2025-12-28 22:57:48.680 - Render thread -> Info: Frame[7573] - Available VRAM budget has changed: 2220 MB 2025-12-28 22:57:49.023 - Render thread -> Info: Frame[7593] - Available VRAM budget has changed: 2239 MB 2025-12-28 22:57:49.057 - Render thread -> Info: Frame[7595] - Available VRAM budget has changed: 2344 MB 2025-12-28 22:57:49.886 - Render thread -> Info: Frame[7643] - Available VRAM budget has changed: 3890 MB 2025-12-28 22:57:49.887 - Render thread -> Info: Frame[7643] - Available VRAM budget has changed: 2231 MB 2025-12-28 22:57:50.442 - Render thread -> Info: Frame[7675] - Available VRAM budget has changed: 4019 MB 2025-12-28 22:57:50.962 - Render thread -> Info: Frame[7705] - Available VRAM budget has changed: 2356 MB 2025-12-28 22:57:53.490 - Render thread -> Info: Frame[7849] - Available VRAM budget has changed: 2341 MB 2025-12-28 22:57:54.293 - Render thread -> Info: Frame[7895] - Available VRAM budget has changed: 2310 MB 2025-12-28 22:57:59.014 - Render thread -> Info: Frame[8155] - Available VRAM budget has changed: 2292 MB 2025-12-28 22:57:59.777 - Render thread -> Info: Frame[8191] - Available VRAM budget has changed: 3950 MB 2025-12-28 22:57:59.777 - Render thread -> Info: Frame[8191] - Available VRAM budget has changed: 2222 MB 2025-12-28 22:58:00.379 - Render thread -> Info: Frame[8225] - Available VRAM budget has changed: 4005 MB 2025-12-28 22:58:00.771 - Render thread -> Info: Frame[8247] - Available VRAM budget has changed: 4033 MB 2025-12-28 22:58:00.916 - Render thread -> Info: Frame[8255] - Available VRAM budget has changed: 2276 MB 2025-12-28 22:58:01.313 - Render thread -> Info: Frame[8277] - Available VRAM budget has changed: 2305 MB 2025-12-28 22:58:03.057 - Render thread -> Info: Frame[8373] - Available VRAM budget has changed: 1677 MB 2025-12-28 22:58:03.057 - Render thread -> Warning: Available VRAM budget 1677 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:03.470 - Render thread -> Info: Frame[8397] - Available VRAM budget has changed: 3896 MB 2025-12-28 22:58:03.470 - Render thread -> Info: Frame[8397] - Available VRAM budget has changed: 1536 MB 2025-12-28 22:58:03.470 - Render thread -> Warning: Available VRAM budget 1536 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:04.112 - Render thread -> Info: Frame[8429] - Available VRAM budget has changed: 3937 MB 2025-12-28 22:58:04.379 - Render thread -> Info: Frame[8445] - Available VRAM budget has changed: 3992 MB 2025-12-28 22:58:04.620 - Render thread -> Info: Frame[8459] - Available VRAM budget has changed: 1564 MB 2025-12-28 22:58:04.620 - Render thread -> Warning: Available VRAM budget 1564 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:04.916 - Render thread -> Info: Frame[8475] - Available VRAM budget has changed: 1600 MB 2025-12-28 22:58:04.916 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:05.515 - Render thread -> Info: Frame[8501] - Available VRAM budget has changed: 1592 MB 2025-12-28 22:58:05.515 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:06.161 - Render thread -> Info: Frame[8537] - Available VRAM budget has changed: 1605 MB 2025-12-28 22:58:06.161 - Render thread -> Warning: Available VRAM budget 1605 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:06.206 - Render thread -> Info: Frame[8539] - Available VRAM budget has changed: 1633 MB 2025-12-28 22:58:06.206 - Render thread -> Warning: Available VRAM budget 1633 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:06.351 - Render thread -> Info: Frame[8547] - Available VRAM budget has changed: 1647 MB 2025-12-28 22:58:06.351 - Render thread -> Warning: Available VRAM budget 1647 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:06.453 - Render thread -> Info: Frame[8553] - Available VRAM budget has changed: 1662 MB 2025-12-28 22:58:06.453 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:06.715 - Render thread -> Info: Frame[8567] - Available VRAM budget has changed: 1691 MB 2025-12-28 22:58:06.715 - Render thread -> Warning: Available VRAM budget 1691 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:07.373 - Render thread -> Info: Frame[8603] - Available VRAM budget has changed: 1627 MB 2025-12-28 22:58:07.373 - Render thread -> Warning: Available VRAM budget 1627 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:08.212 - Render thread -> Info: Frame[8649] - Available VRAM budget has changed: 1685 MB 2025-12-28 22:58:08.212 - Render thread -> Warning: Available VRAM budget 1685 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:08.256 - Render thread -> Info: Frame[8651] - Available VRAM budget has changed: 3948 MB 2025-12-28 22:58:08.256 - Render thread -> Info: Frame[8651] - Available VRAM budget has changed: 1641 MB 2025-12-28 22:58:08.256 - Render thread -> Warning: Available VRAM budget 1641 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:08.727 - Render thread -> Info: Frame[8677] - Available VRAM budget has changed: 1629 MB 2025-12-28 22:58:08.727 - Render thread -> Warning: Available VRAM budget 1629 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:08.872 - Render thread -> Info: Frame[8685] - Available VRAM budget has changed: 4013 MB 2025-12-28 22:58:09.421 - Render thread -> Info: Frame[8715] - Available VRAM budget has changed: 1691 MB 2025-12-28 22:58:09.421 - Render thread -> Warning: Available VRAM budget 1691 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:10.457 - Render thread -> Info: Frame[8773] - Available VRAM budget has changed: 1628 MB 2025-12-28 22:58:10.457 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:10.501 - Render thread -> Info: Frame[8775] - Available VRAM budget has changed: 1612 MB 2025-12-28 22:58:10.501 - Render thread -> Warning: Available VRAM budget 1612 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:10.604 - Render thread -> Info: Frame[8781] - Available VRAM budget has changed: 1551 MB 2025-12-28 22:58:10.604 - Render thread -> Warning: Available VRAM budget 1551 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:10.648 - Render thread -> Info: Frame[8783] - Available VRAM budget has changed: 1543 MB 2025-12-28 22:58:10.648 - Render thread -> Warning: Available VRAM budget 1543 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:12.080 - Render thread -> Info: Frame[8863] - Available VRAM budget has changed: 1534 MB 2025-12-28 22:58:12.080 - Render thread -> Warning: Available VRAM budget 1534 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:14.772 - Render thread -> Info: Frame[9019] - Available VRAM budget has changed: 3903 MB 2025-12-28 22:58:14.772 - Render thread -> Info: Frame[9019] - Available VRAM budget has changed: 1424 MB 2025-12-28 22:58:14.772 - Render thread -> Warning: Available VRAM budget 1424 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:14.984 - Render thread -> Info: Frame[9031] - Available VRAM budget has changed: 3821 MB 2025-12-28 22:58:14.984 - Render thread -> Info: Frame[9031] - Available VRAM budget has changed: 1343 MB 2025-12-28 22:58:14.984 - Render thread -> Warning: Available VRAM budget 1343 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:15.551 - Render thread -> Info: Frame[9065] - Available VRAM budget has changed: 3890 MB 2025-12-28 22:58:15.717 - Render thread -> Info: Frame[9075] - Available VRAM budget has changed: 4002 MB 2025-12-28 22:58:15.998 - Render thread -> Info: Frame[9091] - Available VRAM budget has changed: 1357 MB 2025-12-28 22:58:15.998 - Render thread -> Warning: Available VRAM budget 1357 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:16.069 - Render thread -> Info: Frame[9095] - Available VRAM budget has changed: 1423 MB 2025-12-28 22:58:16.069 - Render thread -> Warning: Available VRAM budget 1423 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:16.240 - Render thread -> Info: Frame[9105] - Available VRAM budget has changed: 1524 MB 2025-12-28 22:58:16.240 - Render thread -> Warning: Available VRAM budget 1524 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:16.786 - Render thread -> Info: Frame[9137] - Available VRAM budget has changed: 3893 MB 2025-12-28 22:58:16.786 - Render thread -> Info: Frame[9137] - Available VRAM budget has changed: 1414 MB 2025-12-28 22:58:16.786 - Render thread -> Warning: Available VRAM budget 1414 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:19.753 - Render thread -> Info: Frame[9311] - Available VRAM budget has changed: 3800 MB 2025-12-28 22:58:19.753 - Render thread -> Info: Frame[9311] - Available VRAM budget has changed: 1322 MB 2025-12-28 22:58:19.753 - Render thread -> Warning: Available VRAM budget 1322 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:20.350 - Render thread -> Info: Frame[9345] - Available VRAM budget has changed: 3885 MB 2025-12-28 22:58:20.893 - Render thread -> Info: Frame[9375] - Available VRAM budget has changed: 1403 MB 2025-12-28 22:58:20.893 - Render thread -> Warning: Available VRAM budget 1403 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:27.399 - Render thread -> Info: Frame[9735] - Available VRAM budget has changed: 4012 MB 2025-12-28 22:58:27.949 - Render thread -> Info: Frame[9765] - Available VRAM budget has changed: 1534 MB 2025-12-28 22:58:27.949 - Render thread -> Warning: Available VRAM budget 1534 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:27.988 - Render thread -> Info: Frame[9767] - Available VRAM budget has changed: 3985 MB 2025-12-28 22:58:27.988 - Render thread -> Info: Frame[9767] - Available VRAM budget has changed: 1521 MB 2025-12-28 22:58:27.988 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:28.128 - Render thread -> Info: Frame[9775] - Available VRAM budget has changed: 1506 MB 2025-12-28 22:58:28.128 - Render thread -> Warning: Available VRAM budget 1506 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:28.171 - Render thread -> Info: Frame[9777] - Available VRAM budget has changed: 1494 MB 2025-12-28 22:58:28.171 - Render thread -> Warning: Available VRAM budget 1494 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:28.797 - Render thread -> Info: Frame[9811] - Available VRAM budget has changed: 3926 MB 2025-12-28 22:58:28.797 - Render thread -> Info: Frame[9811] - Available VRAM budget has changed: 1435 MB 2025-12-28 22:58:28.797 - Render thread -> Warning: Available VRAM budget 1435 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:29.449 - Render thread -> Info: Frame[9845] - Available VRAM budget has changed: 4001 MB 2025-12-28 22:58:29.526 - Render thread -> Info: Frame[9849] - Available VRAM budget has changed: 1447 MB 2025-12-28 22:58:29.526 - Render thread -> Warning: Available VRAM budget 1447 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:29.560 - Render thread -> Info: Frame[9851] - Available VRAM budget has changed: 3929 MB 2025-12-28 22:58:29.560 - Render thread -> Info: Frame[9851] - Available VRAM budget has changed: 1433 MB 2025-12-28 22:58:29.560 - Render thread -> Warning: Available VRAM budget 1433 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:30.125 - Render thread -> Info: Frame[9883] - Available VRAM budget has changed: 3956 MB 2025-12-28 22:58:30.166 - Render thread -> Info: Frame[9885] - Available VRAM budget has changed: 4014 MB 2025-12-28 22:58:30.659 - Render thread -> Info: Frame[9913] - Available VRAM budget has changed: 1460 MB 2025-12-28 22:58:30.659 - Render thread -> Warning: Available VRAM budget 1460 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:30.694 - Render thread -> Info: Frame[9915] - Available VRAM budget has changed: 1518 MB 2025-12-28 22:58:30.694 - Render thread -> Warning: Available VRAM budget 1518 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:31.732 - Render thread -> Info: Frame[9973] - Available VRAM budget has changed: 1530 MB 2025-12-28 22:58:31.732 - Render thread -> Warning: Available VRAM budget 1530 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:32.735 - Render thread -> Info: Frame[10031] - Available VRAM budget has changed: 3945 MB 2025-12-28 22:58:32.735 - Render thread -> Info: Frame[10031] - Available VRAM budget has changed: 1455 MB 2025-12-28 22:58:32.735 - Render thread -> Warning: Available VRAM budget 1455 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:33.075 - Render thread -> Info: Frame[10051] - Available VRAM budget has changed: 3903 MB 2025-12-28 22:58:33.075 - Render thread -> Info: Frame[10051] - Available VRAM budget has changed: 1413 MB 2025-12-28 22:58:33.075 - Render thread -> Warning: Available VRAM budget 1413 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:33.663 - Render thread -> Info: Frame[10085] - Available VRAM budget has changed: 3973 MB 2025-12-28 22:58:34.183 - Render thread -> Info: Frame[10115] - Available VRAM budget has changed: 1483 MB 2025-12-28 22:58:34.183 - Render thread -> Warning: Available VRAM budget 1483 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:34.830 - Render thread -> Info: Frame[10143] - Available VRAM budget has changed: 3861 MB 2025-12-28 22:58:34.830 - Render thread -> Info: Frame[10143] - Available VRAM budget has changed: 1371 MB 2025-12-28 22:58:34.830 - Render thread -> Warning: Available VRAM budget 1371 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:35.088 - Render thread -> Info: Frame[10151] - Available VRAM budget has changed: 3766 MB 2025-12-28 22:58:35.088 - Render thread -> Info: Frame[10151] - Available VRAM budget has changed: 1277 MB 2025-12-28 22:58:35.088 - Render thread -> Warning: Available VRAM budget 1277 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:35.699 - Render thread -> Info: Frame[10185] - Available VRAM budget has changed: 3797 MB 2025-12-28 22:58:36.048 - Render thread -> Info: Frame[10205] - Available VRAM budget has changed: 3891 MB 2025-12-28 22:58:36.226 - Render thread -> Info: Frame[10215] - Available VRAM budget has changed: 1308 MB 2025-12-28 22:58:36.226 - Render thread -> Warning: Available VRAM budget 1308 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:36.583 - Render thread -> Info: Frame[10235] - Available VRAM budget has changed: 1401 MB 2025-12-28 22:58:36.584 - Render thread -> Warning: Available VRAM budget 1401 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:36.654 - Render thread -> Info: Frame[10239] - Available VRAM budget has changed: 1411 MB 2025-12-28 22:58:36.654 - Render thread -> Warning: Available VRAM budget 1411 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:36.726 - Render thread -> Info: Frame[10243] - Available VRAM budget has changed: 4004 MB 2025-12-28 22:58:37.244 - Render thread -> Info: Frame[10273] - Available VRAM budget has changed: 1523 MB 2025-12-28 22:58:37.244 - Render thread -> Warning: Available VRAM budget 1523 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:37.449 - Render thread -> Info: Frame[10285] - Available VRAM budget has changed: 1532 MB 2025-12-28 22:58:37.449 - Render thread -> Warning: Available VRAM budget 1532 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:37.583 - Render thread -> Info: Frame[10293] - Available VRAM budget has changed: 1545 MB 2025-12-28 22:58:37.583 - Render thread -> Warning: Available VRAM budget 1545 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:37.755 - Render thread -> Info: Frame[10303] - Available VRAM budget has changed: 1673 MB 2025-12-28 22:58:37.755 - Render thread -> Warning: Available VRAM budget 1673 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:38.215 - Render thread -> Info: Frame[10329] - Available VRAM budget has changed: 1682 MB 2025-12-28 22:58:38.216 - Render thread -> Warning: Available VRAM budget 1682 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:38.919 - Render thread -> Info: Frame[10369] - Available VRAM budget has changed: 1695 MB 2025-12-28 22:58:38.919 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:39.057 - Render thread -> Info: Frame[10377] - Available VRAM budget has changed: 1707 MB 2025-12-28 22:58:39.057 - Render thread -> Warning: Available VRAM budget 1707 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:39.093 - Render thread -> Info: Frame[10379] - Available VRAM budget has changed: 1719 MB 2025-12-28 22:58:39.093 - Render thread -> Warning: Available VRAM budget 1719 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:39.160 - Render thread -> Info: Frame[10383] - Available VRAM budget has changed: 1830 MB 2025-12-28 22:58:39.160 - Render thread -> Warning: Available VRAM budget 1830 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:39.198 - Render thread -> Info: Frame[10385] - Available VRAM budget has changed: 1850 MB 2025-12-28 22:58:39.198 - Render thread -> Warning: Available VRAM budget 1850 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:39.483 - Render thread -> Info: Frame[10399] - Available VRAM budget has changed: 1910 MB 2025-12-28 22:58:39.483 - Render thread -> Warning: Available VRAM budget 1910 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:39.931 - Render thread -> Info: Frame[10425] - Available VRAM budget has changed: 1828 MB 2025-12-28 22:58:39.931 - Render thread -> Warning: Available VRAM budget 1828 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:40.004 - Render thread -> Info: Frame[10429] - Available VRAM budget has changed: 1701 MB 2025-12-28 22:58:40.004 - Render thread -> Warning: Available VRAM budget 1701 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:40.213 - Render thread -> Info: Frame[10441] - Available VRAM budget has changed: 1673 MB 2025-12-28 22:58:40.222 - Render thread -> Warning: Available VRAM budget 1673 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:41.013 - Render thread -> Info: Frame[10487] - Available VRAM budget has changed: 1587 MB 2025-12-28 22:58:41.013 - Render thread -> Warning: Available VRAM budget 1587 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:41.422 - Render thread -> Info: Frame[10511] - Available VRAM budget has changed: 3916 MB 2025-12-28 22:58:41.422 - Render thread -> Info: Frame[10511] - Available VRAM budget has changed: 1507 MB 2025-12-28 22:58:41.422 - Render thread -> Warning: Available VRAM budget 1507 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:41.564 - Render thread -> Info: Frame[10519] - Available VRAM budget has changed: 1494 MB 2025-12-28 22:58:41.603 - Render thread -> Warning: Available VRAM budget 1494 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:41.815 - Render thread -> Info: Frame[10529] - Available VRAM budget has changed: 1466 MB 2025-12-28 22:58:41.815 - Render thread -> Warning: Available VRAM budget 1466 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:42.082 - Render thread -> Info: Frame[10543] - Available VRAM budget has changed: 3942 MB 2025-12-28 22:58:42.116 - Render thread -> Info: Frame[10545] - Available VRAM budget has changed: 3999 MB 2025-12-28 22:58:42.590 - Render thread -> Info: Frame[10573] - Available VRAM budget has changed: 1492 MB 2025-12-28 22:58:42.590 - Render thread -> Warning: Available VRAM budget 1492 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:42.626 - Render thread -> Info: Frame[10575] - Available VRAM budget has changed: 1547 MB 2025-12-28 22:58:42.626 - Render thread -> Warning: Available VRAM budget 1547 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:44.524 - Render thread -> Info: Frame[10683] - Available VRAM budget has changed: 1563 MB 2025-12-28 22:58:44.524 - Render thread -> Warning: Available VRAM budget 1563 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:44.745 - Render thread -> Info: Frame[10695] - Available VRAM budget has changed: 1584 MB 2025-12-28 22:58:44.745 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:45.665 - Render thread -> Info: Frame[10747] - Available VRAM budget has changed: 1554 MB 2025-12-28 22:58:45.665 - Render thread -> Warning: Available VRAM budget 1554 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:45.739 - Render thread -> Info: Frame[10751] - Available VRAM budget has changed: 1534 MB 2025-12-28 22:58:45.739 - Render thread -> Warning: Available VRAM budget 1534 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:46.557 - Render thread -> Info: Frame[10797] - Available VRAM budget has changed: 1521 MB 2025-12-28 22:58:46.557 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:47.139 - Render thread -> Info: Frame[10831] - Available VRAM budget has changed: 3926 MB 2025-12-28 22:58:47.139 - Render thread -> Info: Frame[10831] - Available VRAM budget has changed: 1477 MB 2025-12-28 22:58:47.139 - Render thread -> Warning: Available VRAM budget 1477 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:48.191 - Render thread -> Info: Frame[10891] - Available VRAM budget has changed: 3856 MB 2025-12-28 22:58:48.191 - Render thread -> Info: Frame[10891] - Available VRAM budget has changed: 1408 MB 2025-12-28 22:58:48.191 - Render thread -> Warning: Available VRAM budget 1408 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:48.570 - Render thread -> Info: Frame[10913] - Available VRAM budget has changed: 1243 MB 2025-12-28 22:58:48.570 - Render thread -> Warning: Available VRAM budget 1243 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:48.782 - Render thread -> Info: Frame[10925] - Available VRAM budget has changed: 3953 MB 2025-12-28 22:58:48.899 - Render thread -> Info: Frame[10931] - Available VRAM budget has changed: 3852 MB 2025-12-28 22:58:49.510 - Render thread -> Info: Frame[10965] - Available VRAM budget has changed: 3967 MB 2025-12-28 22:58:49.618 - Render thread -> Info: Frame[10971] - Available VRAM budget has changed: 1255 MB 2025-12-28 22:58:49.618 - Render thread -> Warning: Available VRAM budget 1255 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:50.053 - Render thread -> Info: Frame[10995] - Available VRAM budget has changed: 1370 MB 2025-12-28 22:58:50.053 - Render thread -> Warning: Available VRAM budget 1370 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:50.732 - Render thread -> Info: Frame[11031] - Available VRAM budget has changed: 3889 MB 2025-12-28 22:58:50.732 - Render thread -> Info: Frame[11031] - Available VRAM budget has changed: 1292 MB 2025-12-28 22:58:50.732 - Render thread -> Warning: Available VRAM budget 1292 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:51.312 - Render thread -> Info: Frame[11065] - Available VRAM budget has changed: 3987 MB 2025-12-28 22:58:51.379 - Render thread -> Info: Frame[11069] - Available VRAM budget has changed: 1441 MB 2025-12-28 22:58:51.379 - Render thread -> Warning: Available VRAM budget 1441 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:51.925 - Render thread -> Info: Frame[11091] - Available VRAM budget has changed: 3880 MB 2025-12-28 22:58:51.925 - Render thread -> Info: Frame[11091] - Available VRAM budget has changed: 1432 MB 2025-12-28 22:58:51.925 - Render thread -> Warning: Available VRAM budget 1432 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:52.441 - Render thread -> Info: Frame[11121] - Available VRAM budget has changed: 1267 MB 2025-12-28 22:58:52.441 - Render thread -> Warning: Available VRAM budget 1267 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:52.528 - Render thread -> Info: Frame[11125] - Available VRAM budget has changed: 3977 MB 2025-12-28 22:58:52.646 - Render thread -> Info: Frame[11131] - Available VRAM budget has changed: 3901 MB 2025-12-28 22:58:53.074 - Render thread -> Info: Frame[11155] - Available VRAM budget has changed: 1287 MB 2025-12-28 22:58:53.074 - Render thread -> Warning: Available VRAM budget 1287 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:53.269 - Render thread -> Info: Frame[11165] - Available VRAM budget has changed: 4005 MB 2025-12-28 22:58:53.563 - Render thread -> Info: Frame[11181] - Available VRAM budget has changed: 1303 MB 2025-12-28 22:58:53.564 - Render thread -> Warning: Available VRAM budget 1303 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:53.762 - Render thread -> Info: Frame[11191] - Available VRAM budget has changed: 3916 MB 2025-12-28 22:58:53.834 - Render thread -> Info: Frame[11195] - Available VRAM budget has changed: 1319 MB 2025-12-28 22:58:53.834 - Render thread -> Warning: Available VRAM budget 1319 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:54.385 - Render thread -> Info: Frame[11225] - Available VRAM budget has changed: 3994 MB 2025-12-28 22:58:54.517 - Render thread -> Info: Frame[11231] - Available VRAM budget has changed: 3926 MB 2025-12-28 22:58:54.996 - Render thread -> Info: Frame[11255] - Available VRAM budget has changed: 1328 MB 2025-12-28 22:58:54.996 - Render thread -> Warning: Available VRAM budget 1328 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:55.163 - Render thread -> Info: Frame[11265] - Available VRAM budget has changed: 4014 MB 2025-12-28 22:58:55.266 - Render thread -> Info: Frame[11271] - Available VRAM budget has changed: 1477 MB 2025-12-28 22:58:55.266 - Render thread -> Warning: Available VRAM budget 1477 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:55.685 - Render thread -> Info: Frame[11295] - Available VRAM budget has changed: 1565 MB 2025-12-28 22:58:55.685 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:56.381 - Render thread -> Info: Frame[11335] - Available VRAM budget has changed: 1400 MB 2025-12-28 22:58:56.381 - Render thread -> Warning: Available VRAM budget 1400 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:57.440 - Render thread -> Info: Frame[11395] - Available VRAM budget has changed: 1408 MB 2025-12-28 22:58:57.440 - Render thread -> Warning: Available VRAM budget 1408 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:58.453 - Render thread -> Info: Frame[11451] - Available VRAM budget has changed: 3933 MB 2025-12-28 22:58:58.453 - Render thread -> Info: Frame[11451] - Available VRAM budget has changed: 1330 MB 2025-12-28 22:58:58.453 - Render thread -> Warning: Available VRAM budget 1330 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:59.039 - Render thread -> Info: Frame[11485] - Available VRAM budget has changed: 4016 MB 2025-12-28 22:58:59.205 - Render thread -> Info: Frame[11495] - Available VRAM budget has changed: 1478 MB 2025-12-28 22:58:59.205 - Render thread -> Warning: Available VRAM budget 1478 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:59.414 - Render thread -> Info: Frame[11507] - Available VRAM budget has changed: 1487 MB 2025-12-28 22:58:59.414 - Render thread -> Warning: Available VRAM budget 1487 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:59.547 - Render thread -> Info: Frame[11515] - Available VRAM budget has changed: 1569 MB 2025-12-28 22:58:59.547 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:58:59.956 - Render thread -> Info: Frame[11539] - Available VRAM budget has changed: 1655 MB 2025-12-28 22:58:59.956 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:59:00.024 - Render thread -> Info: Frame[11543] - Available VRAM budget has changed: 1700 MB 2025-12-28 22:59:00.024 - Render thread -> Warning: Available VRAM budget 1700 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:59:00.094 - Render thread -> Info: Frame[11547] - Available VRAM budget has changed: 1711 MB 2025-12-28 22:59:00.094 - Render thread -> Warning: Available VRAM budget 1711 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:59:01.189 - Render thread -> Info: Frame[11611] - Available VRAM budget has changed: 3930 MB 2025-12-28 22:59:01.189 - Render thread -> Info: Frame[11611] - Available VRAM budget has changed: 1623 MB 2025-12-28 22:59:01.189 - Render thread -> Warning: Available VRAM budget 1623 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:59:01.883 - Render thread -> Info: Frame[11651] - Available VRAM budget has changed: 3898 MB 2025-12-28 22:59:01.883 - Render thread -> Info: Frame[11651] - Available VRAM budget has changed: 1593 MB 2025-12-28 22:59:01.883 - Render thread -> Warning: Available VRAM budget 1593 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:59:02.465 - Render thread -> Info: Frame[11685] - Available VRAM budget has changed: 3953 MB 2025-12-28 22:59:02.465 - Render thread -> Info: Frame[11685] - Available VRAM budget has changed: 1482 MB 2025-12-28 22:59:02.465 - Render thread -> Warning: Available VRAM budget 1482 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:59:03.511 - Render thread -> Info: Frame[11745] - Available VRAM budget has changed: 1498 MB 2025-12-28 22:59:03.511 - Render thread -> Warning: Available VRAM budget 1498 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:59:04.348 - Render thread -> Info: Frame[11791] - Available VRAM budget has changed: 3837 MB 2025-12-28 22:59:04.348 - Render thread -> Info: Frame[11791] - Available VRAM budget has changed: 1383 MB 2025-12-28 22:59:04.348 - Render thread -> Warning: Available VRAM budget 1383 MBs is lower than the minimum required 2048 MBs 2025-12-28 22:59:04.694 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 16/16 [1] - ScenePreparation + Render: 1985/1985 [2] - IBLPrefilter: 4/4 [3] - RaytracingPrepare: 27/27 [4] - HBAO: 35/35 [5] - SceneFinalize: 29/29 [6] - DeferredLighting: 84/84 [7] - ForwardAndPostPasses: 447/447 [8] - SceneUpdate: 16/16 [9] - ScenePreparation + Render: 1987/1987 [10] - IBLPrefilter: 4/4 [11] - RaytracingPrepare: 27/27 [12] - HBAO: 35/35 [13] - SceneFinalize: 29/29 [14] - DeferredLighting: 84/84 [15] - ForwardAndPostPasses: 447/447 [16] - SceneUpdate: 16/16 [17] - ScenePreparation + Render: 0/1985 [18] - IBLPrefilter: 0/4 [19] - RaytracingPrepare: 0/27 [20] - HBAO: 0/35 [21] - SceneFinalize: 0/29 [22] - : 4/4 [23] - : 4/4 [24] - : 3/3 [25] - CopyJob: 7/7 [26] - Internal DXGI CommandList: 1/1 [27] - CopyJob: 7/7 [28] - Internal DXGI CommandList: 1/1 Auto-Breadcrumbs Partially Processed Data --------------------- No Node Found. GPU Page Fault Data --------------------- PageFaultVA: 0x0 ExistingAllocations: 0 RecentFreedAllocations: 0 2025-12-28 22:59:04.694 - Render thread -> DRED2 - DeviceState: Pagefault 2025-12-28 22:59:04.694 - Render thread -> VideoMemoryInfo report: Budget: 10,966,384,640.00 Bytes CurrentUsage: 9,757,929,472.00 Bytes AvailableForReservation: 6,022,496,256.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-28 22:59:13.295 - Render thread -> WriteLine Closed