Window Shutters (Functional Block Idea)

Valourant shared this feedback 2 months ago
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A block that is the same size as some windows. But it's a functional window shutter.

  • You place it in front of windows.
  • When you push the toolbar for it, it closes protecting the window.
  • It's designed to be armor for windows, but when open you can see through the window.

It could come in two styles:

  • A shutter design. So slits you can still see through when open.
  • A panel design where the panel descends from the top to cover the window. Meaning the window is completely exposed with no obstructions when it's open.

Best Answer

Replies (7)

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1

We basically have shutters in SE1 they just aren't functional.

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3

I would rather have it be an integrated function of the window itself.

  1. Basic window
  2. Smart window with a shutter and maybe a dimming function

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1

Yeah, I think both can work, if you look at SEM's mod he has versions for both.

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1

The Player/Mod/Modder SEModder4™[Supercharged] basically had this idea a long time ago and made a mod for SE1 that demonstrates this idea perfectly. And his modded block is a functional block, the shutters open and close and protect windows for SE1 (which is a much older game).


You can find the link to the mod here.

https://steamcommunity.com/sharedfiles/filedetails/?id=885670358

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2

Like a proper heavy block, similar to SE1 viewport but with bigger windows and a massive shutter. It can have same integrity as heavy armor when closed. Or even when opened, like why not, opening/closing them is just for the roleplay anyway. And If you play first person camera only at least you can have a good option :)

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1

https://youtu.be/TK8DYeP78kw?t=42


Here is a proper video showing how the idea worked in SeModders SE1 Mod. He had three functional designs.

- Window shutter design

- Panel that open and closes top down.

- Panel that opens outward leaving a flap on the top and bottom.


And he even could make these as apart of windows themselves. But I want to leave the option open for devs to include it as a new block entirely that fits in front of windows as well.

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This would help alleviate the issue with cockpits being shot out during combat. Window shutters would basically be an extra layer of armor that is functional and looks cool, but also allows the players to display their windows/cockpits when the shutters are open outside of combat.

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1

I'd seriously doubt windows with shutters will so significantly affect cockpit-snipes, the majority of the times I've seen someone blown out of their cockpit were either poor design (cockpit was the nose of the ship and sat center-mass, or in a poorly protected spot on the outer-hull just far enough off of something worth shooting that it would be hit by missed shots) or a significant disparity in defense vs incoming fire (inadequate evasion against shots that are either blowing clean through or have shredded everything so quickly the pilot hasn't registered that the hull they can still see is just a wreck.


Don't get me wrong, an armored window is cool, and I love the idea of having blast-shields or the like that can be opened and closed over it, but a slight bit more armor wont save anyone from poor decisions/awareness.

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