Window Shutters (Functional Block Idea)
Not Enough Votes
A block that is the same size as some windows. But it's a functional window shutter.
- You place it in front of windows.
- When you push the toolbar for it, it closes protecting the window.
- It's designed to be armor for windows, but when open you can see through the window.
It could come in two styles:
- A shutter design. So slits you can still see through when open.
- A panel design where the panel descends from the top to cover the window. Meaning the window is completely exposed with no obstructions when it's open.
You can't vote. Please authorize!
I like this feedback
Something like this mod for SE 1.
https://steamcommunity.com/sharedfiles/filedetails/?id=885670358
Something like this mod for SE 1.
https://steamcommunity.com/sharedfiles/filedetails/?id=885670358
We basically have shutters in SE1 they just aren't functional.
We basically have shutters in SE1 they just aren't functional.
I would rather have it be an integrated function of the window itself.
I would rather have it be an integrated function of the window itself.
Something like this mod for SE 1.
https://steamcommunity.com/sharedfiles/filedetails/?id=885670358
Something like this mod for SE 1.
https://steamcommunity.com/sharedfiles/filedetails/?id=885670358
The Player/Mod/Modder SEModder4™[Supercharged] basically had this idea a long time ago and made a mod for SE1 that demonstrates this idea perfectly. And his modded block is a functional block, the shutters open and close and protect windows for SE1 (which is a much older game).
You can find the link to the mod here.
https://steamcommunity.com/sharedfiles/filedetails/?id=885670358
The Player/Mod/Modder SEModder4™[Supercharged] basically had this idea a long time ago and made a mod for SE1 that demonstrates this idea perfectly. And his modded block is a functional block, the shutters open and close and protect windows for SE1 (which is a much older game).
You can find the link to the mod here.
https://steamcommunity.com/sharedfiles/filedetails/?id=885670358
Like a proper heavy block, similar to SE1 viewport but with bigger windows and a massive shutter. It can have same integrity as heavy armor when closed. Or even when opened, like why not, opening/closing them is just for the roleplay anyway. And If you play first person camera only at least you can have a good option :)
Like a proper heavy block, similar to SE1 viewport but with bigger windows and a massive shutter. It can have same integrity as heavy armor when closed. Or even when opened, like why not, opening/closing them is just for the roleplay anyway. And If you play first person camera only at least you can have a good option :)
https://youtu.be/TK8DYeP78kw?t=42
Here is a proper video showing how the idea worked in SeModders SE1 Mod. He had three functional designs.
- Window shutter design
- Panel that open and closes top down.
- Panel that opens outward leaving a flap on the top and bottom.
And he even could make these as apart of windows themselves. But I want to leave the option open for devs to include it as a new block entirely that fits in front of windows as well.
https://youtu.be/TK8DYeP78kw?t=42
Here is a proper video showing how the idea worked in SeModders SE1 Mod. He had three functional designs.
- Window shutter design
- Panel that open and closes top down.
- Panel that opens outward leaving a flap on the top and bottom.
And he even could make these as apart of windows themselves. But I want to leave the option open for devs to include it as a new block entirely that fits in front of windows as well.
Replies have been locked on this page!