Crash When Moving Rapidly Near Verdure's Surface
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Whenever I move fast, like 100-300 m/s near Verdure's surface, I get an AMD driver timeout and game crash.
My specs:
RX 7800 XT
Ryzem 7 3700x
32gb ram.
I think crash reports are sent automatically? But I'm not sure so making this just in case. Let me know if you need any other info... this bug is making doing anything on Verdure impossible.
It also seems to be creative-only or recently introduced, because when I was playing survival on Verdure's surface I didn't have this issue.
I have the same bug
Hello Star_Kindler,
Could you please provide Game logs?
You can find them here:
C:\Users\(your_username)\AppData\Roaming\SpaceEngineers2\Temp\Logs
Please attach both log and Render12 files
Kind Regards,
Bartosz
Keen Software House
Hello Star_Kindler,
Could you please provide Game logs?
You can find them here:
C:\Users\(your_username)\AppData\Roaming\SpaceEngineers2\Temp\Logs
Please attach both log and Render12 files
Kind Regards,
Bartosz
Keen Software House
Okay, at least some of the crashes seem to be caused by approaching an unknown signal, apparently when the game tries to load in the grid associated with the signal. Either that or something very close by it, but as I'm able to get much closer with a spectator camera and I never see the actual grid before it crashes, I'm betting that's what it is.
Okay, at least some of the crashes seem to be caused by approaching an unknown signal, apparently when the game tries to load in the grid associated with the signal. Either that or something very close by it, but as I'm able to get much closer with a spectator camera and I never see the actual grid before it crashes, I'm betting that's what it is.
Perhaps the memory is full. That's exactly what happened to me, especially when you have an ore detector on board. Try disabling the detector and keeping an eye on the memory usage.
Perhaps the memory is full. That's exactly what happened to me, especially when you have an ore detector on board. Try disabling the detector and keeping an eye on the memory usage.
This may have been fixed in the latest patch. I haven't gotten it since, but my game now freezes every couple of seconds... even on low graphics. if it continues I'll report it separately.
This may have been fixed in the latest patch. I haven't gotten it since, but my game now freezes every couple of seconds... even on low graphics. if it continues I'll report it separately.
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