2025-12-13 18:00:35.519 - Main Thread -> Timezone (local - UTC): -5h 2025-12-13 18:00:35.519 - Main Thread -> App Version: 2.0.2.39 2025-12-13 18:00:35.521 - Main Thread -> VRage renderer started 2025-12-13 18:00:35.521 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-13 18:00:35.597 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-13 18:00:35.597 - Main Thread -> NvApi - Driver Version: 2025-12-13 18:00:35.597 - Main Thread -> NvApi - NvApi Version: 2025-12-13 18:00:35.619 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-13 18:00:35.619 - Main Thread -> AMD - Driver Version: 99.10.2 2025-12-13 18:00:35.628 - Main Thread -> Adapters.Adapters - Entering 2025-12-13 18:00:35.628 - Main Thread -> CreateDXGIFactory - Entering 2025-12-13 18:00:35.638 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-13 18:00:35.640 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-13 18:00:35.640 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-13 18:00:35.640 - Main Thread -> Using IDXGIFactory6: True 2025-12-13 18:00:35.640 - Main Thread -> Enumerating adapters by preference 2025-12-13 18:00:35.650 - Main Thread -> Analysis of the adapter AMD Radeon RX 6700 XT (RADV NAVI22) - Entering 2025-12-13 18:00:35.650 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6700 XT (RADV NAVI22) - Entering 2025-12-13 18:00:35.650 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6700 XT (RADV NAVI22) - Exiting 2025-12-13 18:00:35.651 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6700 XT (RADV NAVI22) - Entering 2025-12-13 18:00:35.723 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6700 XT (RADV NAVI22) - Exiting 2025-12-13 18:00:35.789 - Main Thread -> Analysis of the adapter AMD Radeon RX 6700 XT (RADV NAVI22) - Exiting 2025-12-13 18:00:35.789 - Main Thread -> Filling adapter's AMD Radeon RX 6700 XT (RADV NAVI22) outputs - Entering 2025-12-13 18:00:35.789 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT (RADV NAVI22) output 0 display mode list 2025-12-13 18:00:35.790 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT (RADV NAVI22) output 0 display mode list done 2025-12-13 18:00:35.792 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT (RADV NAVI22) output 0 refresh rate 2025-12-13 18:00:35.796 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT (RADV NAVI22) output 0 refresh rate done 2025-12-13 18:00:35.797 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT (RADV NAVI22) output 1 display mode list 2025-12-13 18:00:35.797 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT (RADV NAVI22) output 1 display mode list done 2025-12-13 18:00:35.797 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT (RADV NAVI22) output 1 refresh rate 2025-12-13 18:00:35.798 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT (RADV NAVI22) output 1 refresh rate done 2025-12-13 18:00:35.798 - Main Thread -> Filling adapter's AMD Radeon RX 6700 XT (RADV NAVI22) outputs - Exiting 2025-12-13 18:00:35.800 - Main Thread -> Adapter { Name = AMD Radeon RX 6700 XT (RADV NAVI22) + DISPLAY1 DeviceName = AMD Radeon RX 6700 XT (RADV NAVI22) OutputName = DISPLAY1 Description = DeviceId: 29663, Dedicated RAM: 12868124672, Shared RAM: 16781692928, Luid: 1010, rev: 0, subsys id: 0, vendor id: 4098, supported device: True AdapterLuid = 1010 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12868124672 SharedRAM = 16781692928 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 99.10.2 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 13.952 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-13 18:00:35.800 - Main Thread -> Adapter { Name = AMD Radeon RX 6700 XT (RADV NAVI22) + DISPLAY2 DeviceName = AMD Radeon RX 6700 XT (RADV NAVI22) OutputName = DISPLAY2 Description = DeviceId: 29663, Dedicated RAM: 12868124672, Shared RAM: 16781692928, Luid: 1010, rev: 0, subsys id: 0, vendor id: 4098, supported device: True AdapterLuid = 1010 OutputId = 1 DesktopBounds = Min:1920, 0 Max:3840, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12868124672 SharedRAM = 16781692928 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 99.10.2 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 13.952 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-13 18:00:35.801 - Main Thread -> Adapter list composed 2025-12-13 18:00:35.824 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6700 XT (RADV NAVI22) + DISPLAY1","DeviceName": "AMD Radeon RX 6700 XT (RADV NAVI22)","SupportedDisplayModes": [{"Width": 320,"Height": 200,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 320,"Height": 200,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 320,"Height": 240,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 320,"Height": 240,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 640,"Height": 350,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 640,"Height": 350,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 640,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 640,"Height": 400,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 768,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 768,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 800,"Height": 500,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 800,"Height": 500,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 864,"Height": 486,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 864,"Height": 486,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 928,"Height": 580,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 928,"Height": 580,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 960,"Height": 540,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 960,"Height": 540,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 960,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 960,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1024,"Height": 576,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1024,"Height": 576,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1368,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1368,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1440,"Height": 960,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1440,"Height": 960,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1920,"Height": 800,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1920,"Height": 800,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12868124672, Shared RAM: 16781692928, Luid: 1010, rev: 0, subsys id: 0, vendor id: 4098, supported device: True","AdapterLuid": 1010,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 120,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12868124672,"SharedRAM": 16781692928,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "99.10.2","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 13.952,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-13 18:00:35.824 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6700 XT (RADV NAVI22) + DISPLAY2","DeviceName": "AMD Radeon RX 6700 XT (RADV NAVI22)","SupportedDisplayModes": [{"Width": 320,"Height": 200,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 320,"Height": 240,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 640,"Height": 350,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 640,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 768,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 800,"Height": 500,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 864,"Height": 486,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 928,"Height": 580,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 960,"Height": 540,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 960,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1024,"Height": 576,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1368,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1440,"Height": 960,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1920,"Height": 800,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}}],"OutputName": "DISPLAY2","Description": "DeviceId: 29663, Dedicated RAM: 12868124672, Shared RAM: 16781692928, Luid: 1010, rev: 0, subsys id: 0, vendor id: 4098, supported device: True","AdapterLuid": 1010,"OutputId": 1,"DesktopBounds": {"Min": {"X": 1920,"Y": 0},"Max": {"X": 3840,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12868124672,"SharedRAM": 16781692928,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "99.10.2","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 13.952,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-13 18:00:35.825 - Main Thread -> Adapters.Adapters - Exiting 2025-12-13 18:00:35.825 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6700 XT (RADV NAVI22) + DISPLAY1","DeviceName": "AMD Radeon RX 6700 XT (RADV NAVI22)","SupportedDisplayModes": [{"Width": 320,"Height": 200,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 320,"Height": 200,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 320,"Height": 240,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 320,"Height": 240,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 640,"Height": 350,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 640,"Height": 350,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 640,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 640,"Height": 400,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 768,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 768,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 800,"Height": 500,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 800,"Height": 500,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 864,"Height": 486,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 864,"Height": 486,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 928,"Height": 580,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 928,"Height": 580,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 960,"Height": 540,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 960,"Height": 540,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 960,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 960,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1024,"Height": 576,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1024,"Height": 576,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1368,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1368,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1440,"Height": 960,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1440,"Height": 960,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1920,"Height": 800,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1920,"Height": 800,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12868124672, Shared RAM: 16781692928, Luid: 1010, rev: 0, subsys id: 0, vendor id: 4098, supported device: True","AdapterLuid": 1010,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 120,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12868124672,"SharedRAM": 16781692928,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "99.10.2","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 13.952,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-13 18:00:35.826 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-13 18:00:35.942 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-13 18:00:35.942 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]... 2025-12-13 18:00:35.943 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]] 2025-12-13 18:00:35.943 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-13 18:00:35.946 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-13 18:00:35.946 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-13 18:00:35.946 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-13 18:00:35.947 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-13 18:00:35.947 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-13 18:00:35.953 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 6700 XT (RADV NAVI22)","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-13 18:00:35.955 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-13 18:00:35.957 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2025-12-13 18:00:35.960 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6700 XT (RADV NAVI22)","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-13 18:00:35.992 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.39" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6700 XT (RADV NAVI22)", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-13 18:00:35.992 - Render thread -> IsD3D12Supported = True 2025-12-13 18:00:35.994 - Render thread -> Debug layer enabled: False 2025-12-13 18:00:35.994 - Render thread -> Device Removed Extended Data (DRED): off 2025-12-13 18:00:36.067 - Render thread -> Direct Storage supported 2025-12-13 18:00:36.068 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-13 18:00:36.068 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-13 18:00:36.068 - Render thread -> Current Device Info: 2025-12-13 18:00:36.069 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-13 18:00:36.069 - Render thread -> OutputMergerLogicOp: True 2025-12-13 18:00:36.069 - Render thread -> MinPrecisionSupport: Bit16 2025-12-13 18:00:36.069 - Render thread -> TiledResourcesTier: Tier4 2025-12-13 18:00:36.069 - Render thread -> ResourceBindingTier: Tier3 2025-12-13 18:00:36.069 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-13 18:00:36.069 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-13 18:00:36.069 - Render thread -> ROVsSupported: True 2025-12-13 18:00:36.069 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-13 18:00:36.069 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-13 18:00:36.069 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-13 18:00:36.069 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-13 18:00:36.069 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-13 18:00:36.069 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-13 18:00:36.069 - Render thread -> ResourceHeapTier: Tier2 2025-12-13 18:00:36.069 - Render thread -> WaveOps: True 2025-12-13 18:00:36.069 - Render thread -> WaveLaneCountMin: 32 2025-12-13 18:00:36.069 - Render thread -> WaveLaneCountMax: 64 2025-12-13 18:00:36.069 - Render thread -> TotalLaneCount: 2560 2025-12-13 18:00:36.069 - Render thread -> ExpandedComputeResourceStates: True 2025-12-13 18:00:36.069 - Render thread -> Int64ShaderOps: True 2025-12-13 18:00:36.069 - Render thread -> DepthBoundsTestSupported: True 2025-12-13 18:00:36.069 - Render thread -> ProgrammableSamplePositionsTier: TierNOTSupported 2025-12-13 18:00:36.069 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-13 18:00:36.069 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-13 18:00:36.069 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-13 18:00:36.069 - Render thread -> ViewInstancingTier: TierNotSupported 2025-12-13 18:00:36.069 - Render thread -> BarycentricsSupported: True 2025-12-13 18:00:36.069 - Render thread -> MSAA64KBAlignedTextureSupported: False 2025-12-13 18:00:36.069 - Render thread -> SharedResourceCompatibilityTier: Tier0 2025-12-13 18:00:36.069 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-13 18:00:36.069 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-13 18:00:36.069 - Render thread -> RenderPassesTier: Tier0 2025-12-13 18:00:36.069 - Render thread -> RaytracingTier: Tier1_1 2025-12-13 18:00:36.069 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-13 18:00:36.069 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-13 18:00:36.069 - Render thread -> VariableShadingRateTier: Tier2 2025-12-13 18:00:36.069 - Render thread -> ShadingRateImageTileSize: 8 2025-12-13 18:00:36.069 - Render thread -> BackgroundProcessingSupported: False 2025-12-13 18:00:36.069 - Render thread -> MeshShaderTier: Tier1 2025-12-13 18:00:36.069 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-13 18:00:36.075 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-13 18:00:36.077 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-13 18:00:36.077 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-13 18:00:36.077 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-13 18:00:36.077 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-13 18:00:36.079 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 4014080 Bytes 2025-12-13 18:00:36.081 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-13 18:00:36.081 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-13 18:00:36.083 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-13 18:00:36.083 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-13 18:00:36.083 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-13 18:00:36.084 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-13 18:00:36.086 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-13 18:00:36.086 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-13 18:00:36.086 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-13 18:00:36.087 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-13 18:00:36.099 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-13 18:00:36.099 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-13 18:00:36.103 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-13 18:00:36.105 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-13 18:00:36.105 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-13 18:00:36.106 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-13 18:00:36.109 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-13 18:00:36.110 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-13 18:00:36.111 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-13 18:00:36.112 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-13 18:00:36.114 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-13 18:00:36.116 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-13 18:00:36.116 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-13 18:00:36.120 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-13 18:00:36.153 - Render thread -> UseShaderAsserts: False 2025-12-13 18:00:36.153 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-13 18:00:36.154 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-13 18:00:36.155 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-13 18:00:36.155 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-13 18:00:36.156 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-13 18:00:36.157 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-13 18:00:36.162 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-13 18:00:36.162 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-13 18:00:36.162 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-13 18:00:36.162 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-13 18:00:36.162 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-13 18:00:36.163 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-13 18:00:36.165 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-13 18:00:36.165 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-13 18:00:36.165 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-13 18:00:36.165 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-13 18:00:36.165 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-13 18:00:36.166 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-13 18:00:36.170 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-13 18:00:36.171 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-13 18:00:36.184 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-13 18:00:36.196 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-13 18:00:36.208 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-13 18:00:36.210 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-13 18:00:36.217 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-13 18:00:36.219 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-13 18:00:36.220 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.39" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6700 XT (RADV NAVI22) + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 120, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-13 18:00:36.229 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-13 18:00:36.229 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-13 18:00:36.230 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-13 18:00:36.231 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-13 18:00:36.231 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-13 18:00:36.231 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-13 18:00:36.241 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-13 18:00:36.241 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-13 18:00:36.244 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-13 18:00:36.244 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-13 18:00:36.244 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-13 18:00:36.244 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-13 18:00:36.244 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-13 18:00:36.245 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-13 18:00:36.248 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-13 18:00:36.248 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]... 2025-12-13 18:00:36.248 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]] 2025-12-13 18:00:36.249 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-13 18:00:36.249 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-13 18:00:36.251 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-13 18:00:36.260 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-13 18:00:36.424 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-13 18:00:36.426 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-13 18:00:36.428 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-13 18:00:36.428 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-13 18:00:36.429 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-13 18:00:36.429 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-13 18:00:36.429 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-13 18:00:36.431 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-13 18:00:36.431 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-13 18:00:36.433 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-13 18:00:36.433 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-13 18:00:36.433 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-13 18:00:36.433 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]... 2025-12-13 18:00:36.434 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]] 2025-12-13 18:00:36.458 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-13 18:00:36.459 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-13 18:00:36.491 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-13 18:00:36.494 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-13 18:00:36.494 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-13 18:00:36.497 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-13 18:00:36.497 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-13 18:00:36.567 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-13 18:00:36.570 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-13 18:00:36.592 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-13 18:00:36.600 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-13 18:00:36.820 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-13 18:00:36.820 - Render thread -> CreateMeshBuilders - Entering 2025-12-13 18:00:36.822 - Render thread -> CreateMeshBuilders - Exiting 2025-12-13 18:00:36.822 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-13 18:00:36.830 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-13 18:00:37.746 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 1 2025-12-13 18:00:37.747 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.39" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6700 XT (RADV NAVI22) + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 120, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-13 18:00:37.828 - Render thread -> VRAM report about missing bytes is changed from 4014080 Bytes to 364396544 Bytes 2025-12-13 18:00:37.871 - Render thread -> Info: Frame[2] - Available VRAM budget has changed: 10702 MB 2025-12-13 18:00:37.871 - Render thread -> VRAM report about missing bytes is changed from 364396544 Bytes to 338526208 Bytes 2025-12-13 18:00:37.875 - Render thread -> VRAM report about missing bytes is changed from 338526208 Bytes to 366034944 Bytes 2025-12-13 18:00:37.876 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 8829 MB 2025-12-13 18:00:37.876 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 8784 MB 2025-12-13 18:00:37.929 - Render thread -> VRAM report about missing bytes is changed from 366034944 Bytes to 366166016 Bytes 2025-12-13 18:00:38.362 - Render thread -> VRAM report about missing bytes is changed from 366166016 Bytes to 366362624 Bytes 2025-12-13 18:00:38.884 - Render thread -> VRAM report about missing bytes is changed from 366362624 Bytes to 376320000 Bytes 2025-12-13 18:00:38.905 - Render thread -> Info: Frame[35] - Available VRAM budget has changed: 8693 MB 2025-12-13 18:00:38.905 - Render thread -> Info: Frame[35] - Available VRAM budget has changed: 8590 MB 2025-12-13 18:00:38.937 - Render thread -> VRAM report about missing bytes is changed from 376320000 Bytes to 576061440 Bytes 2025-12-13 18:00:38.937 - VRageWorker 10 -> Vertex 2025-12-13 18:00:38.938 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:38.938 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:38.939 - VRageWorker 6 -> Pixel 2025-12-13 18:00:38.939 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:38.939 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:38.958 - VRageWorker 7 -> Vertex 2025-12-13 18:00:38.958 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:38.958 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:38.959 - VRageWorker 12 -> Pixel 2025-12-13 18:00:38.959 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:38.959 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:38.988 - Render thread -> VRAM report about missing bytes is changed from 576061440 Bytes to 576192512 Bytes 2025-12-13 18:00:38.989 - Render thread -> Info: Frame[37] - Available VRAM budget has changed: 8492 MB 2025-12-13 18:00:38.989 - Render thread -> Info: Frame[37] - Available VRAM budget has changed: 8390 MB 2025-12-13 18:00:39.116 - Render thread -> VRAM report about missing bytes is changed from 576192512 Bytes to 572018688 Bytes 2025-12-13 18:00:39.119 - Render thread -> VRAM report about missing bytes is changed from 572018688 Bytes to 572051456 Bytes 2025-12-13 18:00:39.185 - Render thread -> VRAM report about missing bytes is changed from 572051456 Bytes to 572174336 Bytes 2025-12-13 18:00:39.251 - Render thread -> VRAM report about missing bytes is changed from 572174336 Bytes to 572190720 Bytes 2025-12-13 18:00:39.318 - Render thread -> VRAM report about missing bytes is changed from 572190720 Bytes to 576401408 Bytes 2025-12-13 18:00:39.335 - Render thread -> VRAM report about missing bytes is changed from 576401408 Bytes to 578007040 Bytes 2025-12-13 18:00:39.351 - Render thread -> VRAM report about missing bytes is changed from 578007040 Bytes to 578023424 Bytes 2025-12-13 18:00:39.368 - Render thread -> VRAM report about missing bytes is changed from 578023424 Bytes to 575942656 Bytes 2025-12-13 18:00:39.377 - Render thread -> Info: Frame[45] - Available VRAM budget has changed: 8288 MB 2025-12-13 18:00:39.385 - Render thread -> VRAM report about missing bytes is changed from 575942656 Bytes to 573485056 Bytes 2025-12-13 18:00:39.401 - Render thread -> VRAM report about missing bytes is changed from 573485056 Bytes to 572715008 Bytes 2025-12-13 18:00:39.418 - Render thread -> VRAM report about missing bytes is changed from 572715008 Bytes to 572731392 Bytes 2025-12-13 18:00:39.443 - VRageWorker 8 -> Vertex 2025-12-13 18:00:39.443 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:39.443 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:39.444 - VRageWorker 8 -> Vertex 2025-12-13 18:00:39.444 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:39.444 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:39.446 - VRageWorker 11 -> Pixel 2025-12-13 18:00:39.446 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:39.446 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:39.450 - VRageWorker 12 -> Pixel 2025-12-13 18:00:39.450 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:39.450 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:39.451 - Render thread -> VRAM report about missing bytes is changed from 572731392 Bytes to 572764160 Bytes 2025-12-13 18:00:39.535 - Render thread -> VRAM report about missing bytes is changed from 572764160 Bytes to 572780544 Bytes 2025-12-13 18:00:39.568 - Render thread -> VRAM report about missing bytes is changed from 572780544 Bytes to 572796928 Bytes 2025-12-13 18:00:39.585 - Render thread -> VRAM report about missing bytes is changed from 572796928 Bytes to 572813312 Bytes 2025-12-13 18:00:39.608 - Render thread -> VRAM report about missing bytes is changed from 572813312 Bytes to 572829696 Bytes 2025-12-13 18:00:39.711 - VRageWorker 10 -> Pixel 2025-12-13 18:00:39.712 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:39.712 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:39.712 - VRageWorker 7 -> Pixel 2025-12-13 18:00:39.712 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:39.712 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:39.824 - VRageWorker 9 -> Vertex 2025-12-13 18:00:39.824 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:39.824 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:39.824 - VRageWorker 9 -> Vertex 2025-12-13 18:00:39.824 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:39.824 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:40.054 - VRageWorker 8 -> Vertex 2025-12-13 18:00:40.054 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.054 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:40.055 - VRageWorker 8 -> Pixel 2025-12-13 18:00:40.055 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.055 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:40.056 - VRageWorker 8 -> Vertex 2025-12-13 18:00:40.056 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.056 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:40.057 - VRageWorker 8 -> Pixel 2025-12-13 18:00:40.057 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.057 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:40.309 - VRageWorker 13 -> Vertex 2025-12-13 18:00:40.309 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.309 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:40.311 - VRageWorker 10 -> Pixel 2025-12-13 18:00:40.311 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.311 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:40.318 - Render thread -> VRAM report about missing bytes is changed from 572829696 Bytes to 572846080 Bytes 2025-12-13 18:00:40.324 - VRageWorker 12 -> Vertex 2025-12-13 18:00:40.324 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.324 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:40.324 - VRageWorker 12 -> Pixel 2025-12-13 18:00:40.325 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.325 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:40.501 - Render thread -> VRAM report about missing bytes is changed from 572846080 Bytes to 572862464 Bytes 2025-12-13 18:00:40.534 - VRageWorker 0 -> Vertex 2025-12-13 18:00:40.534 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.534 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:40.535 - VRageWorker 0 -> Pixel 2025-12-13 18:00:40.535 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.535 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:40.536 - VRageWorker 0 -> Vertex 2025-12-13 18:00:40.536 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.536 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:40.536 - VRageWorker 10 -> Pixel 2025-12-13 18:00:40.536 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.536 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:40.744 - VRageWorker 7 -> Vertex 2025-12-13 18:00:40.744 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.744 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:40.745 - VRageWorker 7 -> Pixel 2025-12-13 18:00:40.745 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.745 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:40.746 - VRageWorker 10 -> Vertex 2025-12-13 18:00:40.746 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.746 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:40.747 - VRageWorker 1 -> Pixel 2025-12-13 18:00:40.747 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.747 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:40.948 - VRageWorker 0 -> Vertex 2025-12-13 18:00:40.948 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.948 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:40.949 - VRageWorker 0 -> Pixel 2025-12-13 18:00:40.949 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.949 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:40.957 - VRageWorker 9 -> Vertex 2025-12-13 18:00:40.957 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.957 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-13 18:00:40.957 - VRageWorker 9 -> Pixel 2025-12-13 18:00:40.957 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-13 18:00:40.957 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-13 18:00:42.331 - Render thread -> VRAM report about missing bytes is changed from 572862464 Bytes to 581251072 Bytes 2025-12-13 18:00:42.881 - Render thread -> Info: Frame[244] - Available VRAM budget has changed: 10637 MB 2025-12-13 18:00:42.881 - Render thread -> VRAM report about missing bytes is changed from 581251072 Bytes to 563458048 Bytes 2025-12-13 18:00:42.887 - Render thread -> VRAM report about missing bytes is changed from 563458048 Bytes to 581447680 Bytes 2025-12-13 18:00:42.888 - Render thread -> Info: Frame[245] - Available VRAM budget has changed: 8395 MB 2025-12-13 18:00:42.888 - Render thread -> Info: Frame[245] - Available VRAM budget has changed: 8189 MB 2025-12-13 18:00:44.885 - Render thread -> VRAM report about missing bytes is changed from 581447680 Bytes to 581337088 Bytes 2025-12-13 18:00:45.151 - Render thread -> Info: Frame[384] - Available VRAM budget has changed: 10703 MB 2025-12-13 18:00:45.668 - Render thread -> Info: Frame[415] - Available VRAM budget has changed: 8455 MB 2025-12-13 18:00:46.168 - Render thread -> Info: Frame[445] - Available VRAM budget has changed: 8248 MB 2025-12-13 18:00:50.551 - Render thread -> Info: Frame[708] - Available VRAM budget has changed: 10634 MB 2025-12-13 18:00:50.568 - Render thread -> Info: Frame[709] - Available VRAM budget has changed: 8392 MB 2025-12-13 18:00:50.568 - Render thread -> Info: Frame[709] - Available VRAM budget has changed: 8185 MB 2025-12-13 18:00:51.468 - Render thread -> Info: Frame[763] - Available VRAM budget has changed: 10701 MB 2025-12-13 18:00:51.968 - Render thread -> Info: Frame[793] - Available VRAM budget has changed: 8452 MB 2025-12-13 18:00:52.034 - Render thread -> Info: Frame[797] - Available VRAM budget has changed: 10797 MB 2025-12-13 18:00:52.468 - Render thread -> Info: Frame[823] - Available VRAM budget has changed: 8245 MB 2025-12-13 18:00:52.534 - Render thread -> Info: Frame[827] - Available VRAM budget has changed: 8539 MB 2025-12-13 18:00:52.684 - Render thread -> VRAM report about missing bytes is changed from 581337088 Bytes to 581341184 Bytes 2025-12-13 18:00:53.034 - Render thread -> Info: Frame[857] - Available VRAM budget has changed: 8331 MB 2025-12-13 18:00:53.268 - Render thread -> VRAM report about missing bytes is changed from 581341184 Bytes to 581447680 Bytes 2025-12-13 18:00:53.701 - Render thread -> Info: Frame[897] - Available VRAM budget has changed: 10739 MB 2025-12-13 18:00:53.701 - Render thread -> Info: Frame[897] - Available VRAM budget has changed: 8487 MB 2025-12-13 18:00:53.701 - Render thread -> Info: Frame[897] - Available VRAM budget has changed: 8279 MB 2025-12-13 18:00:59.234 - Render thread -> VRAM report about missing bytes is changed from 581447680 Bytes to 581337088 Bytes 2025-12-13 18:01:27.284 - Render thread -> Info: Frame[2912] - Available VRAM budget has changed: 10641 MB 2025-12-13 18:01:27.301 - Render thread -> Info: Frame[2913] - Available VRAM budget has changed: 8398 MB 2025-12-13 18:01:27.301 - Render thread -> Info: Frame[2913] - Available VRAM budget has changed: 8192 MB 2025-12-13 18:01:39.000 - Render thread -> Info: Frame[3615] - Available VRAM budget has changed: 10707 MB 2025-12-13 18:01:39.501 - Render thread -> Info: Frame[3645] - Available VRAM budget has changed: 8458 MB 2025-12-13 18:01:40.001 - Render thread -> Info: Frame[3675] - Available VRAM budget has changed: 8251 MB 2025-12-13 18:01:46.717 - Render thread -> Info: Frame[4078] - Available VRAM budget has changed: 10648 MB 2025-12-13 18:01:46.734 - Render thread -> Info: Frame[4079] - Available VRAM budget has changed: 8405 MB 2025-12-13 18:01:46.734 - Render thread -> Info: Frame[4079] - Available VRAM budget has changed: 8198 MB 2025-12-13 18:01:53.350 - Render thread -> VRAM report about missing bytes is changed from 581337088 Bytes to 581353472 Bytes 2025-12-13 18:01:53.967 - Render thread -> Info: Frame[4513] - Available VRAM budget has changed: 8239 MB 2025-12-13 18:01:59.734 - Render thread -> VRAM report about missing bytes is changed from 581353472 Bytes to 582926336 Bytes 2025-12-13 18:01:59.767 - Render thread -> VRAM report about missing bytes is changed from 582926336 Bytes to 580829184 Bytes 2025-12-13 18:01:59.784 - Render thread -> VRAM report about missing bytes is changed from 580829184 Bytes to 582402048 Bytes 2025-12-13 18:01:59.817 - Render thread -> VRAM report about missing bytes is changed from 582402048 Bytes to 580304896 Bytes 2025-12-13 18:01:59.985 - Render thread -> VRAM report about missing bytes is changed from 580304896 Bytes to 580005888 Bytes 2025-12-13 18:02:01.051 - Render thread -> Info: Frame[4938] - Available VRAM budget has changed: 10711 MB 2025-12-13 18:02:01.567 - Render thread -> Info: Frame[4969] - Available VRAM budget has changed: 8458 MB 2025-12-13 18:02:02.067 - Render thread -> Info: Frame[4999] - Available VRAM budget has changed: 8291 MB 2025-12-13 18:03:25.650 - Render thread -> VRAM report about missing bytes is changed from 580005888 Bytes to 579088384 Bytes 2025-12-13 18:03:30.116 - Render thread -> Info: Frame[10282] - Available VRAM budget has changed: 10770 MB 2025-12-13 18:03:30.633 - Render thread -> Info: Frame[10313] - Available VRAM budget has changed: 8512 MB 2025-12-13 18:03:32.150 - Render thread -> VRAM report about missing bytes is changed from 579088384 Bytes to 578301952 Bytes 2025-12-13 18:03:32.233 - Render thread -> Info: Frame[10409] - Available VRAM budget has changed: 8194 MB 2025-12-13 18:03:32.250 - Render thread -> VRAM report about missing bytes is changed from 578301952 Bytes to 578121728 Bytes 2025-12-13 18:03:32.283 - Render thread -> VRAM report about missing bytes is changed from 578121728 Bytes to 578138112 Bytes 2025-12-13 18:03:32.316 - Render thread -> VRAM report about missing bytes is changed from 578138112 Bytes to 578129920 Bytes 2025-12-13 18:03:40.300 - Render thread -> Info: Frame[10893] - Available VRAM budget has changed: 8321 MB 2025-12-13 18:03:40.650 - Render thread -> VRAM report about missing bytes is changed from 578129920 Bytes to 587960320 Bytes 2025-12-13 18:03:40.972 - Render thread -> VRAM report about missing bytes is changed from 587960320 Bytes to 587976704 Bytes 2025-12-13 18:03:41.620 - Render thread -> VRAM report about missing bytes is changed from 587976704 Bytes to 719286272 Bytes 2025-12-13 18:03:41.653 - Render thread -> VRAM report about missing bytes is changed from 719286272 Bytes to 721186816 Bytes 2025-12-13 18:03:41.653 - Render thread -> Info: Frame[10925] - Available VRAM budget has changed: 7894 MB 2025-12-13 18:03:41.653 - Render thread -> Info: Frame[10925] - Available VRAM budget has changed: 7782 MB 2025-12-13 18:03:41.687 - Render thread -> VRAM report about missing bytes is changed from 721186816 Bytes to 726183936 Bytes 2025-12-13 18:03:41.720 - Render thread -> VRAM report about missing bytes is changed from 726183936 Bytes to 726511616 Bytes 2025-12-13 18:03:41.753 - Render thread -> VRAM report about missing bytes is changed from 726511616 Bytes to 729853952 Bytes 2025-12-13 18:03:41.786 - Render thread -> VRAM report about missing bytes is changed from 729853952 Bytes to 730050560 Bytes 2025-12-13 18:03:41.853 - Render thread -> VRAM report about missing bytes is changed from 730050560 Bytes to 729542656 Bytes 2025-12-13 18:03:41.953 - Render thread -> VRAM report about missing bytes is changed from 729542656 Bytes to 729706496 Bytes 2025-12-13 18:03:41.969 - Render thread -> VRAM report about missing bytes is changed from 729706496 Bytes to 729870336 Bytes 2025-12-13 18:03:42.356 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-13 18:03:42.357 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-13 18:03:42.357 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-13 18:03:42.367 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-13 18:03:42.367 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-13 18:03:42.367 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-13 18:03:42.371 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-13 18:03:42.371 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-13 18:03:42.371 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-13 18:03:42.532 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-13 18:03:42.532 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-13 18:03:42.533 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-13 18:03:42.537 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-13 18:03:42.537 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-13 18:03:42.537 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-13 18:03:42.541 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-13 18:03:42.541 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-13 18:03:42.541 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-13 18:03:42.545 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-13 18:03:42.545 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-13 18:03:42.545 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-13 18:03:42.550 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-13 18:03:42.551 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-13 18:03:42.551 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-13 18:03:42.552 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-13 18:03:42.552 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-13 18:03:42.552 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-13 18:03:42.556 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-13 18:03:42.556 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-13 18:03:42.556 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-13 18:03:42.566 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-13 18:03:42.567 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-13 18:03:42.567 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-13 18:03:42.568 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-13 18:03:42.568 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-13 18:03:42.569 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-13 18:03:42.571 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-13 18:03:42.571 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-13 18:03:42.571 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-13 18:03:42.572 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-13 18:03:42.572 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-13 18:03:42.573 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-13 18:03:42.577 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-13 18:03:42.577 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-13 18:03:42.577 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-13 18:03:42.585 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-13 18:03:42.585 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-13 18:03:42.585 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-13 18:03:42.586 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-13 18:03:42.586 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-13 18:03:42.587 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-13 18:03:42.592 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-13 18:03:42.593 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-13 18:03:42.593 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-13 18:03:42.596 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-13 18:03:42.596 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-13 18:03:42.597 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-13 18:03:42.602 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-13 18:03:42.602 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-13 18:03:42.603 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-13 18:03:44.589 - Render thread -> VRAM report about missing bytes is changed from 729870336 Bytes to 748724224 Bytes 2025-12-13 18:03:44.590 - Render thread -> Info: Frame[10939] - Available VRAM budget has changed: 7688 MB 2025-12-13 18:03:44.590 - Render thread -> Info: Frame[10939] - Available VRAM budget has changed: 7214 MB 2025-12-13 18:03:44.656 - Render thread -> VRAM report about missing bytes is changed from 748724224 Bytes to 765526016 Bytes 2025-12-13 18:03:44.724 - Render thread -> VRAM report about missing bytes is changed from 765526016 Bytes to 764968960 Bytes 2025-12-13 18:03:44.724 - Render thread -> Info: Frame[10941] - Available VRAM budget has changed: 7472 MB 2025-12-13 18:03:44.724 - Render thread -> Info: Frame[10941] - Available VRAM budget has changed: 6999 MB 2025-12-13 18:03:44.789 - Render thread -> VRAM report about missing bytes is changed from 764968960 Bytes to 764903424 Bytes 2025-12-13 18:03:44.922 - Render thread -> VRAM report about missing bytes is changed from 764903424 Bytes to 764968960 Bytes 2025-12-13 18:03:45.057 - Render thread -> VRAM report about missing bytes is changed from 764968960 Bytes to 764952576 Bytes 2025-12-13 18:03:45.156 - Render thread -> VRAM report about missing bytes is changed from 764952576 Bytes to 764444672 Bytes 2025-12-13 18:03:45.256 - Render thread -> VRAM report about missing bytes is changed from 764444672 Bytes to 764608512 Bytes 2025-12-13 18:03:45.272 - Render thread -> VRAM report about missing bytes is changed from 764608512 Bytes to 764772352 Bytes 2025-12-13 18:03:45.289 - Render thread -> VRAM report about missing bytes is changed from 764772352 Bytes to 764690432 Bytes 2025-12-13 18:03:45.306 - Render thread -> VRAM report about missing bytes is changed from 764690432 Bytes to 765132800 Bytes 2025-12-13 18:03:45.506 - Render thread -> VRAM report about missing bytes is changed from 765132800 Bytes to 764624896 Bytes 2025-12-13 18:03:45.606 - Render thread -> VRAM report about missing bytes is changed from 764624896 Bytes to 764788736 Bytes 2025-12-13 18:03:45.622 - Render thread -> VRAM report about missing bytes is changed from 764788736 Bytes to 764952576 Bytes 2025-12-13 18:03:45.639 - Render thread -> VRAM report about missing bytes is changed from 764952576 Bytes to 764870656 Bytes 2025-12-13 18:03:45.656 - Render thread -> VRAM report about missing bytes is changed from 764870656 Bytes to 765313024 Bytes 2025-12-13 18:03:45.808 - Render thread -> VRAM report about missing bytes is changed from 765313024 Bytes to 773570560 Bytes 2025-12-13 18:03:45.856 - Render thread -> VRAM report about missing bytes is changed from 773570560 Bytes to 771686400 Bytes 2025-12-13 18:03:45.956 - Render thread -> VRAM report about missing bytes is changed from 771686400 Bytes to 771850240 Bytes 2025-12-13 18:03:45.972 - Render thread -> VRAM report about missing bytes is changed from 771850240 Bytes to 772014080 Bytes 2025-12-13 18:03:45.989 - Render thread -> VRAM report about missing bytes is changed from 772014080 Bytes to 771932160 Bytes 2025-12-13 18:03:46.006 - Render thread -> VRAM report about missing bytes is changed from 771932160 Bytes to 772374528 Bytes 2025-12-13 18:03:46.206 - Render thread -> VRAM report about missing bytes is changed from 772374528 Bytes to 771866624 Bytes 2025-12-13 18:03:46.306 - Render thread -> VRAM report about missing bytes is changed from 771866624 Bytes to 772030464 Bytes 2025-12-13 18:03:46.322 - Render thread -> VRAM report about missing bytes is changed from 772030464 Bytes to 772194304 Bytes 2025-12-13 18:03:46.339 - Render thread -> VRAM report about missing bytes is changed from 772194304 Bytes to 772112384 Bytes 2025-12-13 18:03:46.356 - Render thread -> VRAM report about missing bytes is changed from 772112384 Bytes to 772554752 Bytes 2025-12-13 18:03:46.556 - Render thread -> VRAM report about missing bytes is changed from 772554752 Bytes to 772046848 Bytes 2025-12-13 18:03:46.683 - Render thread -> VRAM report about missing bytes is changed from 772046848 Bytes to 772210688 Bytes 2025-12-13 18:03:46.687 - Render thread -> VRAM report about missing bytes is changed from 772210688 Bytes to 772374528 Bytes 2025-12-13 18:03:46.692 - Render thread -> VRAM report about missing bytes is changed from 772374528 Bytes to 772292608 Bytes 2025-12-13 18:03:46.706 - Render thread -> VRAM report about missing bytes is changed from 772292608 Bytes to 772734976 Bytes 2025-12-13 18:03:46.906 - Render thread -> VRAM report about missing bytes is changed from 772734976 Bytes to 772210688 Bytes 2025-12-13 18:03:47.006 - Render thread -> VRAM report about missing bytes is changed from 772210688 Bytes to 772374528 Bytes 2025-12-13 18:03:47.022 - Render thread -> VRAM report about missing bytes is changed from 772374528 Bytes to 772538368 Bytes 2025-12-13 18:03:47.039 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 772456448 Bytes 2025-12-13 18:03:47.056 - Render thread -> VRAM report about missing bytes is changed from 772456448 Bytes to 772898816 Bytes 2025-12-13 18:03:47.256 - Render thread -> VRAM report about missing bytes is changed from 772898816 Bytes to 772374528 Bytes 2025-12-13 18:03:47.356 - Render thread -> VRAM report about missing bytes is changed from 772374528 Bytes to 772538368 Bytes 2025-12-13 18:03:47.372 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 772702208 Bytes 2025-12-13 18:03:47.389 - Render thread -> VRAM report about missing bytes is changed from 772702208 Bytes to 772620288 Bytes 2025-12-13 18:03:47.406 - Render thread -> VRAM report about missing bytes is changed from 772620288 Bytes to 774438912 Bytes 2025-12-13 18:03:47.606 - Render thread -> VRAM report about missing bytes is changed from 774438912 Bytes to 772538368 Bytes 2025-12-13 18:03:47.756 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 773062656 Bytes 2025-12-13 18:03:47.956 - Render thread -> VRAM report about missing bytes is changed from 773062656 Bytes to 772538368 Bytes 2025-12-13 18:03:48.106 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 773062656 Bytes 2025-12-13 18:03:48.306 - Render thread -> VRAM report about missing bytes is changed from 773062656 Bytes to 772538368 Bytes 2025-12-13 18:03:48.456 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 773062656 Bytes 2025-12-13 18:03:48.656 - Render thread -> VRAM report about missing bytes is changed from 773062656 Bytes to 772538368 Bytes 2025-12-13 18:03:48.806 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 773062656 Bytes 2025-12-13 18:03:49.006 - Render thread -> VRAM report about missing bytes is changed from 773062656 Bytes to 772538368 Bytes 2025-12-13 18:03:49.156 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 774438912 Bytes 2025-12-13 18:03:49.356 - Render thread -> VRAM report about missing bytes is changed from 774438912 Bytes to 772538368 Bytes 2025-12-13 18:03:49.506 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 773062656 Bytes 2025-12-13 18:03:49.706 - Render thread -> VRAM report about missing bytes is changed from 773062656 Bytes to 772538368 Bytes 2025-12-13 18:03:49.856 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 773062656 Bytes 2025-12-13 18:03:50.056 - Render thread -> VRAM report about missing bytes is changed from 773062656 Bytes to 772538368 Bytes 2025-12-13 18:03:50.206 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 773062656 Bytes 2025-12-13 18:03:50.406 - Render thread -> VRAM report about missing bytes is changed from 773062656 Bytes to 772538368 Bytes 2025-12-13 18:03:50.556 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 773062656 Bytes 2025-12-13 18:03:50.756 - Render thread -> VRAM report about missing bytes is changed from 773062656 Bytes to 772538368 Bytes 2025-12-13 18:03:50.906 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 774438912 Bytes 2025-12-13 18:03:51.106 - Render thread -> VRAM report about missing bytes is changed from 774438912 Bytes to 772538368 Bytes 2025-12-13 18:03:51.256 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 773062656 Bytes 2025-12-13 18:03:51.456 - Render thread -> VRAM report about missing bytes is changed from 773062656 Bytes to 772538368 Bytes 2025-12-13 18:03:51.606 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 773062656 Bytes 2025-12-13 18:03:51.806 - Render thread -> VRAM report about missing bytes is changed from 773062656 Bytes to 772538368 Bytes 2025-12-13 18:03:51.943 - Render thread -> VRAM report about missing bytes is changed from 772538368 Bytes to 772472832 Bytes 2025-12-13 18:03:51.956 - Render thread -> VRAM report about missing bytes is changed from 772472832 Bytes to 772997120 Bytes 2025-12-13 18:03:51.973 - Render thread -> VRAM report about missing bytes is changed from 772997120 Bytes to 773062656 Bytes 2025-12-13 18:03:52.006 - Render thread -> VRAM report about missing bytes is changed from 773062656 Bytes to 772931584 Bytes 2025-12-13 18:03:52.039 - Render thread -> VRAM report about missing bytes is changed from 772931584 Bytes to 772997120 Bytes 2025-12-13 18:03:52.122 - Render thread -> VRAM report about missing bytes is changed from 772997120 Bytes to 772734976 Bytes 2025-12-13 18:03:52.139 - Render thread -> VRAM report about missing bytes is changed from 772734976 Bytes to 772603904 Bytes 2025-12-13 18:03:52.156 - Render thread -> VRAM report about missing bytes is changed from 772603904 Bytes to 772276224 Bytes 2025-12-13 18:03:52.172 - Render thread -> VRAM report about missing bytes is changed from 772276224 Bytes to 772341760 Bytes 2025-12-13 18:03:52.239 - Render thread -> VRAM report about missing bytes is changed from 772341760 Bytes to 772014080 Bytes 2025-12-13 18:03:52.272 - Render thread -> VRAM report about missing bytes is changed from 772014080 Bytes to 772210688 Bytes 2025-12-13 18:03:52.307 - Render thread -> VRAM report about missing bytes is changed from 772210688 Bytes to 772734976 Bytes 2025-12-13 18:03:52.322 - Render thread -> VRAM report about missing bytes is changed from 772734976 Bytes to 772800512 Bytes 2025-12-13 18:03:52.356 - Render thread -> VRAM report about missing bytes is changed from 772800512 Bytes to 772931584 Bytes 2025-12-13 18:03:52.506 - Render thread -> VRAM report about missing bytes is changed from 772931584 Bytes to 772407296 Bytes 2025-12-13 18:03:52.556 - Render thread -> VRAM report about missing bytes is changed from 772407296 Bytes to 771751936 Bytes 2025-12-13 18:03:52.589 - Render thread -> VRAM report about missing bytes is changed from 771751936 Bytes to 772079616 Bytes 2025-12-13 18:03:52.656 - Render thread -> VRAM report about missing bytes is changed from 772079616 Bytes to 773980160 Bytes 2025-12-13 18:03:52.856 - Render thread -> VRAM report about missing bytes is changed from 773980160 Bytes to 772079616 Bytes 2025-12-13 18:03:53.006 - Render thread -> VRAM report about missing bytes is changed from 772079616 Bytes to 772603904 Bytes 2025-12-13 18:03:53.206 - Render thread -> VRAM report about missing bytes is changed from 772603904 Bytes to 772079616 Bytes 2025-12-13 18:03:53.356 - Render thread -> VRAM report about missing bytes is changed from 772079616 Bytes to 772603904 Bytes 2025-12-13 18:03:53.556 - Render thread -> VRAM report about missing bytes is changed from 772603904 Bytes to 772079616 Bytes 2025-12-13 18:03:53.706 - Render thread -> VRAM report about missing bytes is changed from 772079616 Bytes to 772603904 Bytes 2025-12-13 18:03:53.906 - Render thread -> VRAM report about missing bytes is changed from 772603904 Bytes to 772079616 Bytes 2025-12-13 18:03:54.056 - Render thread -> VRAM report about missing bytes is changed from 772079616 Bytes to 772603904 Bytes 2025-12-13 18:03:54.256 - Render thread -> VRAM report about missing bytes is changed from 772603904 Bytes to 772079616 Bytes 2025-12-13 18:03:54.406 - Render thread -> VRAM report about missing bytes is changed from 772079616 Bytes to 773980160 Bytes 2025-12-13 18:03:54.606 - Render thread -> VRAM report about missing bytes is changed from 773980160 Bytes to 772079616 Bytes 2025-12-13 18:03:54.708 - Render thread -> Info: Frame[11525] - Available VRAM budget has changed: 6713 MB 2025-12-13 18:03:54.708 - Render thread -> Info: Frame[11525] - Available VRAM budget has changed: 5129 MB 2025-12-13 18:03:54.756 - Render thread -> VRAM report about missing bytes is changed from 772079616 Bytes to 772603904 Bytes 2025-12-13 18:03:54.956 - Render thread -> VRAM report about missing bytes is changed from 772603904 Bytes to 772079616 Bytes 2025-12-13 18:03:55.109 - Render thread -> VRAM report about missing bytes is changed from 772079616 Bytes to 774176768 Bytes 2025-12-13 18:03:55.123 - Render thread -> VRAM report about missing bytes is changed from 774176768 Bytes to 773980160 Bytes 2025-12-13 18:03:55.140 - Render thread -> VRAM report about missing bytes is changed from 773980160 Bytes to 771883008 Bytes 2025-12-13 18:03:55.273 - Render thread -> VRAM report about missing bytes is changed from 771883008 Bytes to 772063232 Bytes 2025-12-13 18:03:55.289 - Render thread -> VRAM report about missing bytes is changed from 772063232 Bytes to 771997696 Bytes 2025-12-13 18:03:55.312 - Render thread -> VRAM report about missing bytes is changed from 771997696 Bytes to 771473408 Bytes 2025-12-13 18:03:55.324 - Render thread -> VRAM report about missing bytes is changed from 771473408 Bytes to 771735552 Bytes 2025-12-13 18:03:55.339 - Render thread -> VRAM report about missing bytes is changed from 771735552 Bytes to 771751936 Bytes 2025-12-13 18:03:55.349 - .NET TP Worker -> Screenshot root: AppData 2025-12-13 18:03:55.349 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-13 18:03:55.349 - .NET TP Worker -> Screenshot absolute path: C:\users\steamuser\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-13 18:03:55.349 - .NET TP Worker -> Screenshot exists on target path. 2025-12-13 18:03:55.372 - Render thread -> VRAM report about missing bytes is changed from 771751936 Bytes to 771948544 Bytes 2025-12-13 18:03:55.404 - Render thread -> Info: Frame[11566] - Available VRAM budget has changed: 10525 MB 2025-12-13 18:03:55.404 - Render thread -> VRAM report about missing bytes is changed from 771948544 Bytes to 772939776 Bytes 2025-12-13 18:03:55.408 - Render thread -> Frame [11567] Parallel Render Command Batch RCB-1 created with rcb: 61141205 2025-12-13 18:03:55.408 - Render thread -> Frame [11567] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-13 18:03:55.409 - Render thread -> Info: Frame[11567] - Available VRAM budget has changed: 6493 MB 2025-12-13 18:03:55.409 - Render thread -> Info: Frame[11567] - Available VRAM budget has changed: 4910 MB 2025-12-13 18:03:55.422 - Render thread -> VRAM report about missing bytes is changed from 772939776 Bytes to 773103616 Bytes 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-2 created with rcb: 43550230 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-3 created with rcb: 37530567 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-4 created with rcb: 18970694 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-5 created with rcb: 1902194 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-6 created with rcb: 58278251 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-7 created with rcb: 46145899 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-8 created with rcb: 5554227 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-9 created with rcb: 43053315 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-10 created with rcb: 15417499 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-11 created with rcb: 32600720 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-12 created with rcb: 19745329 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-13 created with rcb: 61141205 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-14 created with rcb: 22402604 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-15 created with rcb: 23786182 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-16 created with rcb: 24341199 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-17 created with rcb: 43847482 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-18 created with rcb: 43883500 2025-12-13 18:03:55.422 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-19 created with rcb: 6993242 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-20 created with rcb: 14339982 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-21 created with rcb: 717278 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-22 created with rcb: 14658600 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-23 created with rcb: 39950709 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-24 created with rcb: 11046031 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-25 created with rcb: 22990099 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-26 created with rcb: 16845730 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-27 created with rcb: 21437683 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-28 created with rcb: 13580312 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-29 created with rcb: 50380082 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-30 created with rcb: 48622806 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-31 created with rcb: 16772959 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-32 created with rcb: 47138420 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-33 created with rcb: 39498232 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-34 created with rcb: 50226358 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-35 created with rcb: 14355435 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-36 created with rcb: 37091576 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-37 created with rcb: 29537106 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-38 created with rcb: 57443973 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-39 created with rcb: 6061930 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-40 created with rcb: 55182163 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-41 created with rcb: 12107681 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-42 created with rcb: 8881449 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-43 created with rcb: 24798086 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-44 created with rcb: 19947167 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-45 created with rcb: 42207127 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-13 18:03:55.423 - Render thread -> Frame [11568] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-46 created with rcb: 7286032 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-47 created with rcb: 42207127 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-48 created with rcb: 19947167 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-49 created with rcb: 24798086 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-50 created with rcb: 8881449 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-51 created with rcb: 12107681 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-52 created with rcb: 55182163 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-53 created with rcb: 6061930 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-54 created with rcb: 57443973 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-55 created with rcb: 29537106 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-56 created with rcb: 37091576 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-57 created with rcb: 14355435 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-58 created with rcb: 50226358 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-59 created with rcb: 39498232 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-60 created with rcb: 47138420 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-61 created with rcb: 16772959 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-62 created with rcb: 48622806 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-63 created with rcb: 50380082 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-64 created with rcb: 13580312 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-65 created with rcb: 21437683 2025-12-13 18:03:55.439 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-66 created with rcb: 16845730 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-13 18:03:55.440 - Render thread -> Frame [11569] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-13 18:03:55.456 - Render thread -> VRAM report about missing bytes is changed from 773103616 Bytes to 773545984 Bytes 2025-12-13 18:03:55.456 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-67 created with rcb: 22990099 2025-12-13 18:03:55.456 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-68 created with rcb: 16845730 2025-12-13 18:03:55.456 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-69 created with rcb: 21437683 2025-12-13 18:03:55.456 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-70 created with rcb: 13580312 2025-12-13 18:03:55.456 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-71 created with rcb: 50380082 2025-12-13 18:03:55.456 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-72 created with rcb: 48622806 2025-12-13 18:03:55.456 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-73 created with rcb: 16772959 2025-12-13 18:03:55.456 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-74 created with rcb: 47138420 2025-12-13 18:03:55.456 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-75 created with rcb: 39498232 2025-12-13 18:03:55.456 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-76 created with rcb: 50226358 2025-12-13 18:03:55.456 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-77 created with rcb: 14355435 2025-12-13 18:03:55.456 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-78 created with rcb: 37091576 2025-12-13 18:03:55.468 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-13 18:03:55.468 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-13 18:03:55.468 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-13 18:03:55.468 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-13 18:03:55.468 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-13 18:03:55.469 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-13 18:03:55.470 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-13 18:03:55.470 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-13 18:03:55.470 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-13 18:03:55.470 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-13 18:03:55.470 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-13 18:03:55.470 - Render thread -> Frame [11570] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-13 18:03:55.572 - Render thread -> Info: Frame[11577] - Available VRAM budget has changed: 10577 MB 2025-12-13 18:03:55.572 - Render thread -> Frame [11577] Parallel Render Command Batch RCB-79 created with rcb: 29537106 2025-12-13 18:03:55.572 - Render thread -> Frame [11577] Parallel Render Command Batch RCB-80 created with rcb: 37091576 2025-12-13 18:03:55.618 - Render thread -> Frame [11577] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-13 18:03:55.618 - Render thread -> Frame [11577] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-13 18:03:55.637 - Render thread -> Info: Frame[11578] - Available VRAM budget has changed: 10753 MB 2025-12-13 18:03:55.637 - Render thread -> VRAM report about missing bytes is changed from 773545984 Bytes to 773513216 Bytes 2025-12-13 18:03:55.637 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-81 created with rcb: 14355435 2025-12-13 18:03:55.637 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-82 created with rcb: 50226358 2025-12-13 18:03:55.637 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-83 created with rcb: 37091576 2025-12-13 18:03:55.637 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-84 created with rcb: 29537106 2025-12-13 18:03:55.637 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-85 created with rcb: 39498232 2025-12-13 18:03:55.637 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-86 created with rcb: 47138420 2025-12-13 18:03:55.637 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-87 created with rcb: 16772959 2025-12-13 18:03:55.637 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-88 created with rcb: 48622806 2025-12-13 18:03:55.637 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-89 created with rcb: 50380082 2025-12-13 18:03:55.644 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-13 18:03:55.647 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-13 18:03:55.650 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-13 18:03:55.650 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-13 18:03:55.650 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-13 18:03:55.651 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-13 18:03:55.651 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-13 18:03:55.651 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-13 18:03:55.651 - Render thread -> Frame [11578] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-13 18:03:55.666 - Render thread -> VRAM report about missing bytes is changed from 773513216 Bytes to 773316608 Bytes 2025-12-13 18:03:55.685 - Render thread -> VRAM report about missing bytes is changed from 773316608 Bytes to 773595136 Bytes 2025-12-13 18:03:55.689 - Render thread -> VRAM report about missing bytes is changed from 773595136 Bytes to 773955584 Bytes 2025-12-13 18:03:55.696 - Render thread -> VRAM report about missing bytes is changed from 773955584 Bytes to 773349376 Bytes 2025-12-13 18:03:55.700 - Render thread -> VRAM report about missing bytes is changed from 773349376 Bytes to 773431296 Bytes 2025-12-13 18:03:55.706 - Render thread -> VRAM report about missing bytes is changed from 773431296 Bytes to 773595136 Bytes 2025-12-13 18:03:55.710 - Render thread -> VRAM report about missing bytes is changed from 773595136 Bytes to 773513216 Bytes 2025-12-13 18:03:55.722 - Render thread -> VRAM report about missing bytes is changed from 773513216 Bytes to 773595136 Bytes 2025-12-13 18:03:55.746 - Render thread -> VRAM report about missing bytes is changed from 773595136 Bytes to 773758976 Bytes 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-90 created with rcb: 47138420 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-91 created with rcb: 16772959 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-92 created with rcb: 50380082 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-93 created with rcb: 39498232 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-94 created with rcb: 48622806 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-95 created with rcb: 29537106 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-96 created with rcb: 14355435 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-97 created with rcb: 21437683 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-98 created with rcb: 37091576 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-99 created with rcb: 50226358 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-100 created with rcb: 55182163 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-101 created with rcb: 6061930 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-102 created with rcb: 57443973 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-103 created with rcb: 24798086 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-104 created with rcb: 19947167 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-105 created with rcb: 42207127 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-106 created with rcb: 7286032 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-107 created with rcb: 717278 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-108 created with rcb: 39950709 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-109 created with rcb: 11046031 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-110 created with rcb: 6993242 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-111 created with rcb: 14658600 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-112 created with rcb: 43883500 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-113 created with rcb: 22990099 2025-12-13 18:03:55.747 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-13 18:03:55.748 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-13 18:03:55.748 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-13 18:03:55.748 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-13 18:03:55.748 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-13 18:03:55.748 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-13 18:03:55.748 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-13 18:03:55.748 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-13 18:03:55.748 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-13 18:03:55.748 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-13 18:03:55.748 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-13 18:03:55.748 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-13 18:03:55.748 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-13 18:03:55.749 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-13 18:03:55.749 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-13 18:03:55.749 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-13 18:03:55.749 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-13 18:03:55.749 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-13 18:03:55.749 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-13 18:03:55.749 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-13 18:03:55.749 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-13 18:03:55.749 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-13 18:03:55.749 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-13 18:03:55.753 - Render thread -> Frame [11587] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-13 18:03:55.763 - Render thread -> VRAM report about missing bytes is changed from 773758976 Bytes to 773939200 Bytes 2025-12-13 18:03:55.763 - Render thread -> Frame [11588] Parallel Render Command Batch RCB-114 created with rcb: 16845730 2025-12-13 18:03:55.769 - Render thread -> Frame [11588] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-13 18:03:55.775 - Render thread -> VRAM report about missing bytes is changed from 773939200 Bytes to 773955584 Bytes 2025-12-13 18:03:55.775 - Render thread -> Frame [11589] Parallel Render Command Batch RCB-115 created with rcb: 13580312 2025-12-13 18:03:55.775 - Render thread -> Frame [11589] Parallel Render Command Batch RCB-116 created with rcb: 14339982 2025-12-13 18:03:55.803 - Render thread -> Frame [11589] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-13 18:03:55.812 - Render thread -> Frame [11589] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-13 18:03:55.821 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-13 18:03:55.842 - Render thread -> VRAM report about missing bytes is changed from 773955584 Bytes to 772710400 Bytes 2025-12-13 18:03:55.842 - Render thread -> Frame [11590] Parallel Render Command Batch RCB-117 created with rcb: 12107681 2025-12-13 18:03:55.848 - Render thread -> Frame [11590] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-13 18:03:55.857 - Render thread -> VRAM report about missing bytes is changed from 772710400 Bytes to 771514368 Bytes 2025-12-13 18:03:55.864 - Render thread -> VRAM report about missing bytes is changed from 771514368 Bytes to 772349952 Bytes 2025-12-13 18:03:55.870 - Render thread -> VRAM report about missing bytes is changed from 772349952 Bytes to 773693440 Bytes 2025-12-13 18:03:55.882 - Render thread -> VRAM report about missing bytes is changed from 773693440 Bytes to 773775360 Bytes 2025-12-13 18:03:55.889 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-13 18:03:55.913 - Render thread -> VRAM report about missing bytes is changed from 773775360 Bytes to 772382720 Bytes 2025-12-13 18:03:55.922 - Render thread -> VRAM report about missing bytes is changed from 772382720 Bytes to 772546560 Bytes 2025-12-13 18:03:55.939 - Render thread -> VRAM report about missing bytes is changed from 772546560 Bytes to 773496832 Bytes 2025-12-13 18:03:55.956 - Render thread -> VRAM report about missing bytes is changed from 773496832 Bytes to 770990080 Bytes 2025-12-13 18:03:55.981 - Render thread -> VRAM report about missing bytes is changed from 770990080 Bytes to 785358848 Bytes 2025-12-13 18:03:55.996 - Render thread -> VRAM report about missing bytes is changed from 785358848 Bytes to 783327232 Bytes 2025-12-13 18:03:56.006 - Render thread -> VRAM report about missing bytes is changed from 783327232 Bytes to 784949248 Bytes 2025-12-13 18:03:56.022 - Render thread -> VRAM report about missing bytes is changed from 784949248 Bytes to 787636224 Bytes 2025-12-13 18:03:56.039 - Render thread -> VRAM report about missing bytes is changed from 787636224 Bytes to 787963904 Bytes 2025-12-13 18:03:56.068 - Render thread -> VRAM report about missing bytes is changed from 787963904 Bytes to 784883712 Bytes 2025-12-13 18:03:56.075 - Render thread -> VRAM report about missing bytes is changed from 784883712 Bytes to 785047552 Bytes 2025-12-13 18:03:56.076 - Render thread -> Info: Frame[11607] - Available VRAM budget has changed: 6540 MB 2025-12-13 18:03:56.089 - Render thread -> VRAM report about missing bytes is changed from 785047552 Bytes to 771579904 Bytes 2025-12-13 18:03:56.106 - Render thread -> VRAM report about missing bytes is changed from 771579904 Bytes to 771743744 Bytes 2025-12-13 18:03:56.107 - Render thread -> Info: Frame[11609] - Available VRAM budget has changed: 6697 MB 2025-12-13 18:03:56.123 - Render thread -> VRAM report about missing bytes is changed from 771743744 Bytes to 771907584 Bytes 2025-12-13 18:03:56.142 - Render thread -> VRAM report about missing bytes is changed from 771907584 Bytes to 784850944 Bytes 2025-12-13 18:03:56.156 - Render thread -> VRAM report about missing bytes is changed from 784850944 Bytes to 786587648 Bytes 2025-12-13 18:03:56.172 - Render thread -> VRAM report about missing bytes is changed from 786587648 Bytes to 789995520 Bytes 2025-12-13 18:03:56.312 - Render thread -> VRAM report about missing bytes is changed from 789995520 Bytes to 785670144 Bytes 2025-12-13 18:03:56.312 - Render thread -> Frame [11620] Parallel Render Command Batch RCB-118 created with rcb: 8881449 2025-12-13 18:03:56.453 - Render thread -> VRAM report about missing bytes is changed from 785670144 Bytes to 780492800 Bytes 2025-12-13 18:03:56.478 - Render thread -> Frame [11621] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-13 18:03:56.510 - Render thread -> VRAM report about missing bytes is changed from 780492800 Bytes to 778985472 Bytes 2025-12-13 18:03:56.516 - Render thread -> VRAM report about missing bytes is changed from 778985472 Bytes to 785670144 Bytes 2025-12-13 18:03:56.522 - Render thread -> VRAM report about missing bytes is changed from 785670144 Bytes to 788357120 Bytes 2025-12-13 18:03:56.528 - Render thread -> VRAM report about missing bytes is changed from 788357120 Bytes to 788684800 Bytes 2025-12-13 18:03:56.573 - Render thread -> VRAM report about missing bytes is changed from 788684800 Bytes to 788848640 Bytes 2025-12-13 18:03:56.622 - Render thread -> VRAM report about missing bytes is changed from 788848640 Bytes to 789012480 Bytes 2025-12-13 18:03:56.656 - Render thread -> VRAM report about missing bytes is changed from 789012480 Bytes to 789176320 Bytes 2025-12-13 18:03:56.673 - Render thread -> VRAM report about missing bytes is changed from 789176320 Bytes to 789012480 Bytes 2025-12-13 18:03:56.689 - Render thread -> VRAM report about missing bytes is changed from 789012480 Bytes to 788848640 Bytes 2025-12-13 18:03:56.739 - Render thread -> VRAM report about missing bytes is changed from 788848640 Bytes to 789372928 Bytes 2025-12-13 18:03:56.806 - Render thread -> Info: Frame[11637] - Available VRAM budget has changed: 4957 MB 2025-12-13 18:03:56.839 - Render thread -> Info: Frame[11639] - Available VRAM budget has changed: 5113 MB 2025-12-13 18:03:56.931 - Render thread -> VRAM report about missing bytes is changed from 789372928 Bytes to 800579584 Bytes 2025-12-13 18:03:56.944 - Render thread -> VRAM report about missing bytes is changed from 800579584 Bytes to 800382976 Bytes 2025-12-13 18:03:56.956 - Render thread -> VRAM report about missing bytes is changed from 800382976 Bytes to 800710656 Bytes 2025-12-13 18:03:56.977 - Render thread -> VRAM report about missing bytes is changed from 800710656 Bytes to 800612352 Bytes 2025-12-13 18:03:56.989 - Render thread -> VRAM report about missing bytes is changed from 800612352 Bytes to 800448512 Bytes 2025-12-13 18:03:57.006 - Render thread -> VRAM report about missing bytes is changed from 800448512 Bytes to 800415744 Bytes 2025-12-13 18:03:57.050 - Render thread -> VRAM report about missing bytes is changed from 800415744 Bytes to 799760384 Bytes 2025-12-13 18:03:57.061 - Render thread -> VRAM report about missing bytes is changed from 799760384 Bytes to 798646272 Bytes 2025-12-13 18:03:57.072 - Render thread -> VRAM report about missing bytes is changed from 798646272 Bytes to 799301632 Bytes 2025-12-13 18:03:57.089 - Render thread -> VRAM report about missing bytes is changed from 799301632 Bytes to 800481280 Bytes 2025-12-13 18:03:57.289 - Render thread -> VRAM report about missing bytes is changed from 800481280 Bytes to 800284672 Bytes 2025-12-13 18:03:57.306 - Render thread -> VRAM report about missing bytes is changed from 800284672 Bytes to 800612352 Bytes 2025-12-13 18:03:57.322 - Render thread -> VRAM report about missing bytes is changed from 800612352 Bytes to 800448512 Bytes 2025-12-13 18:03:57.339 - Render thread -> VRAM report about missing bytes is changed from 800448512 Bytes to 800284672 Bytes 2025-12-13 18:03:57.439 - Render thread -> VRAM report about missing bytes is changed from 800284672 Bytes to 800808960 Bytes 2025-12-13 18:03:57.500 - Render thread -> VRAM report about missing bytes is changed from 800808960 Bytes to 797532160 Bytes 2025-12-13 18:03:57.529 - Render thread -> VRAM report about missing bytes is changed from 797532160 Bytes to 794910720 Bytes 2025-12-13 18:03:57.551 - Render thread -> VRAM report about missing bytes is changed from 794910720 Bytes to 794714112 Bytes 2025-12-13 18:03:57.567 - Render thread -> VRAM report about missing bytes is changed from 794714112 Bytes to 797335552 Bytes 2025-12-13 18:03:57.581 - Render thread -> VRAM report about missing bytes is changed from 797335552 Bytes to 799956992 Bytes 2025-12-13 18:03:57.601 - Render thread -> VRAM report about missing bytes is changed from 799956992 Bytes to 799825920 Bytes 2025-12-13 18:03:57.635 - Render thread -> VRAM report about missing bytes is changed from 799825920 Bytes to 795631616 Bytes 2025-12-13 18:03:57.659 - Render thread -> VRAM report about missing bytes is changed from 795631616 Bytes to 795697152 Bytes 2025-12-13 18:03:57.663 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-13 18:03:57.691 - Render thread -> VRAM report about missing bytes is changed from 795697152 Bytes to 796090368 Bytes 2025-12-13 18:03:57.706 - Render thread -> VRAM report about missing bytes is changed from 796090368 Bytes to 795893760 Bytes 2025-12-13 18:03:57.739 - Render thread -> VRAM report about missing bytes is changed from 795893760 Bytes to 799105024 Bytes 2025-12-13 18:03:57.773 - Render thread -> VRAM report about missing bytes is changed from 799105024 Bytes to 799268864 Bytes 2025-12-13 18:03:57.806 - Render thread -> VRAM report about missing bytes is changed from 799268864 Bytes to 799105024 Bytes 2025-12-13 18:03:57.839 - Render thread -> VRAM report about missing bytes is changed from 799105024 Bytes to 796057600 Bytes 2025-12-13 18:03:57.873 - Render thread -> Info: Frame[11692] - Available VRAM budget has changed: 10694 MB 2025-12-13 18:03:57.906 - Render thread -> VRAM report about missing bytes is changed from 796057600 Bytes to 798941184 Bytes 2025-12-13 18:03:57.925 - Render thread -> Info: Frame[11693] - Available VRAM budget has changed: 6645 MB 2025-12-13 18:03:57.925 - Render thread -> Info: Frame[11693] - Available VRAM budget has changed: 5062 MB 2025-12-13 18:03:57.939 - Render thread -> VRAM report about missing bytes is changed from 798941184 Bytes to 798875648 Bytes 2025-12-13 18:03:58.006 - Render thread -> VRAM report about missing bytes is changed from 798875648 Bytes to 799465472 Bytes 2025-12-13 18:03:58.122 - Render thread -> Info: Frame[11703] - Available VRAM budget has changed: 10749 MB 2025-12-13 18:03:58.165 - Render thread -> VRAM report about missing bytes is changed from 799465472 Bytes to 800645120 Bytes 2025-12-13 18:03:58.173 - Render thread -> VRAM report about missing bytes is changed from 800645120 Bytes to 801136640 Bytes 2025-12-13 18:03:58.209 - Render thread -> VRAM report about missing bytes is changed from 801136640 Bytes to 800874496 Bytes 2025-12-13 18:03:58.225 - Render thread -> VRAM report about missing bytes is changed from 800874496 Bytes to 800104448 Bytes 2025-12-13 18:03:58.234 - Render thread -> VRAM report about missing bytes is changed from 800104448 Bytes to 800268288 Bytes 2025-12-13 18:03:58.244 - Render thread -> VRAM report about missing bytes is changed from 800268288 Bytes to 800595968 Bytes 2025-12-13 18:03:58.256 - Render thread -> VRAM report about missing bytes is changed from 800595968 Bytes to 800432128 Bytes 2025-12-13 18:03:58.272 - Render thread -> VRAM report about missing bytes is changed from 800432128 Bytes to 800268288 Bytes 2025-12-13 18:03:58.356 - Render thread -> VRAM report about missing bytes is changed from 800268288 Bytes to 802168832 Bytes 2025-12-13 18:03:58.556 - Render thread -> VRAM report about missing bytes is changed from 802168832 Bytes to 800268288 Bytes 2025-12-13 18:03:58.623 - Render thread -> Info: Frame[11733] - Available VRAM budget has changed: 6694 MB 2025-12-13 18:03:58.706 - Render thread -> VRAM report about missing bytes is changed from 800268288 Bytes to 800792576 Bytes 2025-12-13 18:03:58.906 - Render thread -> VRAM report about missing bytes is changed from 800792576 Bytes to 800268288 Bytes 2025-12-13 18:03:58.906 - Render thread -> Too many VRAM reports, stopping printing 2025-12-13 18:03:59.123 - Render thread -> Info: Frame[11763] - Available VRAM budget has changed: 5111 MB 2025-12-13 18:04:00.735 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 4 needed elements, resizing from 1 to 4. 2025-12-13 18:04:00.735 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 4 needed elements, resizing from 1 to 4. 2025-12-13 18:04:02.867 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-13 18:04:03.739 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 4 to 64. 2025-12-13 18:04:03.739 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 4 to 64. 2025-12-13 18:04:12.385 - Render thread -> Info: Frame[12445] - Available VRAM budget has changed: 6479 MB 2025-12-13 18:04:12.385 - Render thread -> Info: Frame[12445] - Available VRAM budget has changed: 4896 MB 2025-12-13 18:04:12.474 - Render thread -> Info: Frame[12447] - Available VRAM budget has changed: 6278 MB 2025-12-13 18:04:12.474 - Render thread -> Info: Frame[12447] - Available VRAM budget has changed: 4696 MB 2025-12-13 18:04:12.539 - Render thread -> Info: Frame[12448] - Available VRAM budget has changed: 10606 MB 2025-12-13 18:04:12.804 - Render thread -> Info: Frame[12452] - Available VRAM budget has changed: 10518 MB 2025-12-13 18:04:12.876 - Render thread -> Info: Frame[12453] - Available VRAM budget has changed: 6224 MB 2025-12-13 18:04:12.876 - Render thread -> Info: Frame[12453] - Available VRAM budget has changed: 4643 MB 2025-12-13 18:04:13.114 - Render thread -> Info: Frame[12457] - Available VRAM budget has changed: 6175 MB 2025-12-13 18:04:13.114 - Render thread -> Info: Frame[12457] - Available VRAM budget has changed: 4594 MB 2025-12-13 18:04:13.403 - Render thread -> Info: Frame[12467] - Available VRAM budget has changed: 10667 MB 2025-12-13 18:04:13.670 - Render thread -> Info: Frame[12475] - Available VRAM budget has changed: 10752 MB 2025-12-13 18:04:13.852 - Render thread -> VideoPlayer GetVideoDecodeSupport() Failed with error 0x80004002 2025-12-13 18:04:13.852 - Render thread -> VideoPlayer playback is running in SafeMode due to the known issues for the specific HW combo 2025-12-13 18:04:15.018 - .NET TP Worker -> Screenshot root: AppData 2025-12-13 18:04:15.018 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-13 18:04:15.018 - .NET TP Worker -> Screenshot absolute path: C:\users\steamuser\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-13 18:04:15.018 - .NET TP Worker -> Screenshot exists on target path. 2025-12-13 18:04:15.494 - Render thread -> Info: Frame[12489] - Available VRAM budget has changed: 6210 MB 2025-12-13 18:04:15.761 - Render thread -> Info: Frame[12497] - Available VRAM budget has changed: 6343 MB 2025-12-13 18:04:16.027 - Render thread -> Info: Frame[12505] - Available VRAM budget has changed: 6420 MB 2025-12-13 18:04:16.225 - Render thread -> Info: Frame[12511] - Available VRAM budget has changed: 6473 MB 2025-12-13 18:04:16.225 - Render thread -> Info: Frame[12511] - Available VRAM budget has changed: 4632 MB 2025-12-13 18:04:16.292 - Render thread -> Info: Frame[12513] - Available VRAM budget has changed: 4685 MB 2025-12-13 18:04:16.492 - Render thread -> Info: Frame[12519] - Available VRAM budget has changed: 4720 MB 2025-12-13 18:04:16.759 - Render thread -> Info: Frame[12527] - Available VRAM budget has changed: 4852 MB 2025-12-13 18:04:17.025 - Render thread -> Info: Frame[12535] - Available VRAM budget has changed: 4929 MB 2025-12-13 18:04:17.075 - Render thread -> Info: Frame[12537] - Available VRAM budget has changed: 6413 MB 2025-12-13 18:04:17.123 - Render thread -> Info: Frame[12540] - Available VRAM budget has changed: 10643 MB 2025-12-13 18:04:17.389 - Render thread -> Info: Frame[12556] - Available VRAM budget has changed: 10698 MB 2025-12-13 18:04:17.408 - Render thread -> Info: Frame[12557] - Available VRAM budget has changed: 6380 MB 2025-12-13 18:04:17.408 - Render thread -> Info: Frame[12557] - Available VRAM budget has changed: 4889 MB 2025-12-13 18:04:17.617 - Render thread -> Info: Frame[12569] - Available VRAM budget has changed: 4861 MB 2025-12-13 18:04:18.308 - Render thread -> Info: Frame[12611] - Available VRAM budget has changed: 6434 MB 2025-12-13 18:04:18.408 - Render thread -> Info: Frame[12617] - Available VRAM budget has changed: 6344 MB 2025-12-13 18:04:18.408 - Render thread -> Info: Frame[12617] - Available VRAM budget has changed: 4829 MB 2025-12-13 18:04:18.975 - Render thread -> Info: Frame[12651] - Available VRAM budget has changed: 6417 MB 2025-12-13 18:04:19.475 - Render thread -> Info: Frame[12681] - Available VRAM budget has changed: 4898 MB 2025-12-13 18:04:23.989 - Render thread -> Info: Frame[12952] - Available VRAM budget has changed: 10637 MB 2025-12-13 18:04:24.008 - Render thread -> Info: Frame[12953] - Available VRAM budget has changed: 6362 MB 2025-12-13 18:04:24.008 - Render thread -> Info: Frame[12953] - Available VRAM budget has changed: 4843 MB 2025-12-13 18:04:28.706 - Render thread -> Info: Frame[13235] - Available VRAM budget has changed: 10699 MB 2025-12-13 18:04:29.208 - Render thread -> Info: Frame[13265] - Available VRAM budget has changed: 6417 MB 2025-12-13 18:04:29.708 - Render thread -> Info: Frame[13295] - Available VRAM budget has changed: 4899 MB 2025-12-13 18:04:36.306 - Render thread -> Info: Frame[13691] - Available VRAM budget has changed: 10640 MB 2025-12-13 18:04:36.308 - Render thread -> Info: Frame[13691] - Available VRAM budget has changed: 6365 MB 2025-12-13 18:04:36.308 - Render thread -> Info: Frame[13691] - Available VRAM budget has changed: 4846 MB 2025-12-13 18:04:39.189 - Render thread -> Info: Frame[13864] - Available VRAM budget has changed: 10582 MB 2025-12-13 18:04:39.208 - Render thread -> Info: Frame[13865] - Available VRAM budget has changed: 6313 MB 2025-12-13 18:04:39.208 - Render thread -> Info: Frame[13865] - Available VRAM budget has changed: 4795 MB 2025-12-13 18:04:39.323 - Render thread -> Info: Frame[13872] - Available VRAM budget has changed: 10517 MB 2025-12-13 18:04:39.343 - Render thread -> Info: Frame[13873] - Available VRAM budget has changed: 6267 MB 2025-12-13 18:04:39.343 - Render thread -> Info: Frame[13873] - Available VRAM budget has changed: 4749 MB 2025-12-13 18:04:39.722 - Render thread -> Info: Frame[13896] - Available VRAM budget has changed: 10580 MB 2025-12-13 18:04:40.241 - Render thread -> Info: Frame[13927] - Available VRAM budget has changed: 6324 MB 2025-12-13 18:04:40.741 - Render thread -> Info: Frame[13957] - Available VRAM budget has changed: 4806 MB 2025-12-13 18:04:42.522 - Render thread -> Info: Frame[14064] - Available VRAM budget has changed: 10705 MB 2025-12-13 18:04:43.041 - Render thread -> Info: Frame[14095] - Available VRAM budget has changed: 6436 MB 2025-12-13 18:04:43.541 - Render thread -> Info: Frame[14125] - Available VRAM budget has changed: 4917 MB 2025-12-13 18:04:57.606 - Render thread -> Info: Frame[14969] - Available VRAM budget has changed: 10780 MB 2025-12-13 18:04:58.107 - Render thread -> Info: Frame[14999] - Available VRAM budget has changed: 6503 MB 2025-12-13 18:04:58.607 - Render thread -> Info: Frame[15029] - Available VRAM budget has changed: 4984 MB 2025-12-13 18:05:34.922 - Render thread -> Info: Frame[17208] - Available VRAM budget has changed: 10701 MB 2025-12-13 18:05:34.941 - Render thread -> Info: Frame[17209] - Available VRAM budget has changed: 6433 MB 2025-12-13 18:05:34.941 - Render thread -> Info: Frame[17209] - Available VRAM budget has changed: 4914 MB 2025-12-13 18:05:36.670 - Render thread -> Info: Frame[17312] - Available VRAM budget has changed: 10646 MB 2025-12-13 18:05:36.684 - Render thread -> Info: Frame[17313] - Available VRAM budget has changed: 6383 MB 2025-12-13 18:05:36.684 - Render thread -> Info: Frame[17313] - Available VRAM budget has changed: 4865 MB 2025-12-13 18:05:36.789 - Render thread -> Info: Frame[17320] - Available VRAM budget has changed: 10570 MB 2025-12-13 18:05:36.808 - Render thread -> Info: Frame[17321] - Available VRAM budget has changed: 6315 MB 2025-12-13 18:05:36.808 - Render thread -> Info: Frame[17321] - Available VRAM budget has changed: 4797 MB 2025-12-13 18:05:37.189 - Render thread -> Info: Frame[17344] - Available VRAM budget has changed: 10638 MB 2025-12-13 18:05:37.708 - Render thread -> Info: Frame[17375] - Available VRAM budget has changed: 6376 MB 2025-12-13 18:05:38.217 - Render thread -> Info: Frame[17405] - Available VRAM budget has changed: 4858 MB 2025-12-13 18:05:39.008 - Render thread -> Info: Frame[17453] - Available VRAM budget has changed: 4885 MB 2025-12-13 18:05:40.157 - Render thread -> Info: Frame[17517] - Available VRAM budget has changed: 6291 MB 2025-12-13 18:05:40.157 - Render thread -> Info: Frame[17517] - Available VRAM budget has changed: 4800 MB 2025-12-13 18:05:40.724 - Render thread -> Info: Frame[17551] - Available VRAM budget has changed: 6377 MB 2025-12-13 18:05:41.224 - Render thread -> Info: Frame[17581] - Available VRAM budget has changed: 4884 MB 2025-12-13 18:05:42.825 - Render thread -> Info: Frame[17677] - Available VRAM budget has changed: 6289 MB 2025-12-13 18:05:42.825 - Render thread -> Info: Frame[17677] - Available VRAM budget has changed: 4799 MB 2025-12-13 18:05:43.391 - Render thread -> Info: Frame[17711] - Available VRAM budget has changed: 6376 MB 2025-12-13 18:05:43.891 - Render thread -> Info: Frame[17741] - Available VRAM budget has changed: 4885 MB 2025-12-13 18:05:45.291 - Render thread -> Info: Frame[17817] - Available VRAM budget has changed: 6307 MB 2025-12-13 18:05:45.291 - Render thread -> Info: Frame[17817] - Available VRAM budget has changed: 4816 MB 2025-12-13 18:05:45.975 - Render thread -> Info: Frame[17851] - Available VRAM budget has changed: 6364 MB 2025-12-13 18:05:46.159 - Render thread -> Info: Frame[17857] - Available VRAM budget has changed: 6291 MB 2025-12-13 18:05:46.159 - Render thread -> Info: Frame[17857] - Available VRAM budget has changed: 4742 MB 2025-12-13 18:05:46.258 - Render thread -> Info: Frame[17863] - Available VRAM budget has changed: 4698 MB 2025-12-13 18:05:46.558 - Render thread -> Info: Frame[17881] - Available VRAM budget has changed: 4666 MB 2025-12-13 18:05:46.725 - Render thread -> Info: Frame[17891] - Available VRAM budget has changed: 6356 MB 2025-12-13 18:05:46.824 - Render thread -> Info: Frame[17897] - Available VRAM budget has changed: 6311 MB 2025-12-13 18:05:46.824 - Render thread -> Info: Frame[17897] - Available VRAM budget has changed: 4622 MB 2025-12-13 18:05:48.058 - Render thread -> Info: Frame[17971] - Available VRAM budget has changed: 6344 MB 2025-12-13 18:05:48.157 - Render thread -> Info: Frame[17977] - Available VRAM budget has changed: 6280 MB 2025-12-13 18:05:48.157 - Render thread -> Info: Frame[17977] - Available VRAM budget has changed: 4577 MB 2025-12-13 18:05:48.724 - Render thread -> Info: Frame[18011] - Available VRAM budget has changed: 6316 MB 2025-12-13 18:05:49.224 - Render thread -> Info: Frame[18041] - Available VRAM budget has changed: 4613 MB 2025-12-13 18:05:49.557 - Render thread -> Info: Frame[18061] - Available VRAM budget has changed: 4442 MB 2025-12-13 18:05:49.592 - Render thread -> Info: Frame[18063] - Available VRAM budget has changed: 4315 MB 2025-12-13 18:05:49.739 - Render thread -> Info: Frame[18072] - Available VRAM budget has changed: 10324 MB 2025-12-13 18:05:49.758 - Render thread -> Info: Frame[18073] - Available VRAM budget has changed: 6039 MB 2025-12-13 18:05:49.758 - Render thread -> Info: Frame[18073] - Available VRAM budget has changed: 4040 MB 2025-12-13 18:05:49.792 - Render thread -> Info: Frame[18075] - Available VRAM budget has changed: 3976 MB 2025-12-13 18:05:50.006 - Render thread -> Info: Frame[18088] - Available VRAM budget has changed: 10654 MB 2025-12-13 18:05:50.074 - Render thread -> Info: Frame[18092] - Available VRAM budget has changed: 10143 MB 2025-12-13 18:05:50.092 - Render thread -> Info: Frame[18093] - Available VRAM budget has changed: 5858 MB 2025-12-13 18:05:50.093 - Render thread -> Info: Frame[18093] - Available VRAM budget has changed: 3795 MB 2025-12-13 18:05:50.191 - Render thread -> Info: Frame[18099] - Available VRAM budget has changed: 3656 MB 2025-12-13 18:05:50.224 - Render thread -> Info: Frame[18101] - Available VRAM budget has changed: 3572 MB 2025-12-13 18:05:50.339 - Render thread -> Info: Frame[18108] - Available VRAM budget has changed: 10441 MB 2025-12-13 18:05:50.705 - Render thread -> Info: Frame[18130] - Available VRAM budget has changed: 10654 MB 2025-12-13 18:05:50.857 - Render thread -> Info: Frame[18139] - Available VRAM budget has changed: 6087 MB 2025-12-13 18:05:50.958 - Render thread -> Info: Frame[18145] - Available VRAM budget has changed: 6122 MB 2025-12-13 18:05:51.039 - Render thread -> Info: Frame[18150] - Available VRAM budget has changed: 10726 MB 2025-12-13 18:05:51.225 - Render thread -> Info: Frame[18161] - Available VRAM budget has changed: 6313 MB 2025-12-13 18:05:51.358 - Render thread -> Info: Frame[18169] - Available VRAM budget has changed: 3793 MB 2025-12-13 18:05:51.458 - Render thread -> Info: Frame[18175] - Available VRAM budget has changed: 3828 MB 2025-12-13 18:05:51.506 - Render thread -> Info: Frame[18178] - Available VRAM budget has changed: 10636 MB 2025-12-13 18:05:51.724 - Render thread -> Info: Frame[18191] - Available VRAM budget has changed: 4017 MB 2025-12-13 18:05:51.773 - Render thread -> Info: Frame[18194] - Available VRAM budget has changed: 10717 MB 2025-12-13 18:05:53.492 - Render thread -> Info: Frame[18297] - Available VRAM budget has changed: 6269 MB 2025-12-13 18:05:53.492 - Render thread -> Info: Frame[18297] - Available VRAM budget has changed: 3959 MB 2025-12-13 18:05:54.058 - Render thread -> Info: Frame[18331] - Available VRAM budget has changed: 6336 MB 2025-12-13 18:05:54.491 - Render thread -> Info: Frame[18357] - Available VRAM budget has changed: 6276 MB 2025-12-13 18:05:55.058 - Render thread -> Info: Frame[18391] - Available VRAM budget has changed: 6333 MB 2025-12-13 18:05:55.558 - Render thread -> Info: Frame[18421] - Available VRAM budget has changed: 4018 MB 2025-12-13 18:05:55.825 - Render thread -> Info: Frame[18437] - Available VRAM budget has changed: 6270 MB 2025-12-13 18:05:56.258 - Render thread -> Info: Frame[18463] - Available VRAM budget has changed: 4039 MB 2025-12-13 18:05:56.324 - Render thread -> Info: Frame[18467] - Available VRAM budget has changed: 4060 MB 2025-12-13 18:05:56.358 - Render thread -> Info: Frame[18469] - Available VRAM budget has changed: 4143 MB 2025-12-13 18:05:56.392 - Render thread -> Info: Frame[18471] - Available VRAM budget has changed: 6328 MB 2025-12-13 18:05:56.392 - Render thread -> Info: Frame[18471] - Available VRAM budget has changed: 4199 MB 2025-12-13 18:05:56.473 - Render thread -> Info: Frame[18476] - Available VRAM budget has changed: 10586 MB 2025-12-13 18:05:56.492 - Render thread -> Info: Frame[18477] - Available VRAM budget has changed: 6207 MB 2025-12-13 18:05:56.492 - Render thread -> Info: Frame[18477] - Available VRAM budget has changed: 4137 MB 2025-12-13 18:05:56.691 - Render thread -> Info: Frame[18489] - Available VRAM budget has changed: 4082 MB 2025-12-13 18:05:56.872 - Render thread -> Info: Frame[18500] - Available VRAM budget has changed: 10687 MB 2025-12-13 18:05:57.472 - Render thread -> Info: Frame[18536] - Available VRAM budget has changed: 10740 MB 2025-12-13 18:05:57.539 - Render thread -> Info: Frame[18540] - Available VRAM budget has changed: 10668 MB 2025-12-13 18:05:57.922 - Render thread -> Info: Frame[18556] - Available VRAM budget has changed: 10740 MB 2025-12-13 18:05:57.989 - Render thread -> Info: Frame[18560] - Available VRAM budget has changed: 10670 MB 2025-12-13 18:05:58.141 - Render thread -> Info: Frame[18569] - Available VRAM budget has changed: 6248 MB 2025-12-13 18:06:09.951 - Render thread -> Info: Frame[18579] - Available VRAM budget has changed: 10736 MB