Inventory push bug with drills
When using the pre-built "Bullfrog" miner from a quest, the ship reports "inventory full" prematurely, and judging by the way the inventory screen is having a seizure, I think the two drills are pushing into each other's inventory as fast as they can. The result is that one drill is completely full, while the other is empty, but it moves so quickly that neither can collect new ore.
For extra fun, both drills are ignoring other blocks with empty inventories - one of the cargo containers and the connector. Only one container and the cockpit gets filled by the drills. Materials can be moved between them all, so it's not a conveyor problem.
Finally when all this inventory pushing is happening, the list in the menu moves around too quickly to be able to drag the ore out of whichever drill has it this game tick. This can only be worked around by turning off the drills so they stop pushing to each other. Please also stop this dynamic inventory list sorting. It's very distracting even in normal use to have the container you were trying to fill jump away after you place the first item in it.
I have the same bug
Fix i found was to grind down the drill. I ended up getting the full amount plus some extra. Almost like the drill tried to take in some extra ore that it cannot take due to inventory space in the drill.
Fix i found was to grind down the drill. I ended up getting the full amount plus some extra. Almost like the drill tried to take in some extra ore that it cannot take due to inventory space in the drill.
place cargo right after the drills
place cargo right after the drills
I built my own miner in Survival and encountered a very similar issue. One drill is showing 5.82k/8.00k and one cargo container is full at 8.00k/8.00k. The screen is not stuttering like in the miner mission, but the scrollbar of inventories is also stuck just under halfway down. I have two cargo containers on the ship, and only one is showing full. (See screenshot). The other is empty.
The cockpit inventory is also empty, but it is appearing at the top of the list as if it were full.
Because of the stuck scrollbar, I cannot see the other inventories such as the connector.
I built my own miner in Survival and encountered a very similar issue. One drill is showing 5.82k/8.00k and one cargo container is full at 8.00k/8.00k. The screen is not stuttering like in the miner mission, but the scrollbar of inventories is also stuck just under halfway down. I have two cargo containers on the ship, and only one is showing full. (See screenshot). The other is empty.
The cockpit inventory is also empty, but it is appearing at the top of the list as if it were full.
Because of the stuck scrollbar, I cannot see the other inventories such as the connector.
I've been having the same issue with both the Bullfrog and a custom miner. Tried grinding down the drills but that ate the ore that was inside.
I've been having the same issue with both the Bullfrog and a custom miner. Tried grinding down the drills but that ate the ore that was inside.
Also just experienced it again with a custom miner, this time receiving the inventory full message when the ship was only 46% full. I have 2 miners and 2 cargo pods plus the cockpit inventory and connector that aren't full yet.
Also the glitched scrollbar occurs on both sides of the Inventory window if I set them both to show the ship's grid.
Also just experienced it again with a custom miner, this time receiving the inventory full message when the ship was only 46% full. I have 2 miners and 2 cargo pods plus the cockpit inventory and connector that aren't full yet.
Also the glitched scrollbar occurs on both sides of the Inventory window if I set them both to show the ship's grid.
I have the same problem with my custom built mining ship. it has 3 drills all 3 with small ( 0.5m) conveyor tubes going to a 2.5m conveyor and then to a 2.5m cargo box.
when I drill into an asteroid, everything is fine until one of the drills fills up - then the ship starts shaking uncontrollably. When I go into the control panel, I see the ore I was mining rapidly bouncing around between the EMPTY cargo container and the full drill. if I try to manually move it, it does not work as everything is shifting around too fast.
I found i can power off the ship ( Press Y ), and then I can manually move the ore out of all 3 drills and into the cargo container. then I can resume mining.
The process is 100% repeatable every time I go mining.
Drill -> ship shakes -> power off -> manually move ore -> power on -> Drill
I have the same problem with my custom built mining ship. it has 3 drills all 3 with small ( 0.5m) conveyor tubes going to a 2.5m conveyor and then to a 2.5m cargo box.
when I drill into an asteroid, everything is fine until one of the drills fills up - then the ship starts shaking uncontrollably. When I go into the control panel, I see the ore I was mining rapidly bouncing around between the EMPTY cargo container and the full drill. if I try to manually move it, it does not work as everything is shifting around too fast.
I found i can power off the ship ( Press Y ), and then I can manually move the ore out of all 3 drills and into the cargo container. then I can resume mining.
The process is 100% repeatable every time I go mining.
Drill -> ship shakes -> power off -> manually move ore -> power on -> Drill
Had the same problem when I built my first miner. Two drills, went back to base and docked. Upon inspection saw the Iron ore teleporting back and forth between drills. When I deconstruct both drills the ore dissappeared completely.
Had the same problem when I built my first miner. Two drills, went back to base and docked. Upon inspection saw the Iron ore teleporting back and forth between drills. When I deconstruct both drills the ore dissappeared completely.
The auto-unload function of the drill pushes the ore into the other drill if the first container is full, and vice-versa with the other drill when it receives the unloaded ore. Think the devs need to add a flag to drills, and probably scrapping tools when they are working, as not a valid auto-unload target.
The auto-unload function of the drill pushes the ore into the other drill if the first container is full, and vice-versa with the other drill when it receives the unloaded ore. Think the devs need to add a flag to drills, and probably scrapping tools when they are working, as not a valid auto-unload target.
I had the problem with 5 drills and 3 empty containers
I had the problem with 5 drills and 3 empty containers
Yes you can use a work around but its not optimal if you use the bullfrog and if you get the first message inventory full then turn one of the drills off, and digg until its full.
The problem persists even with 3, 4, or 5 drills. Switch all off and let one drill on then the remaining will fill up one by one.
The drills always want to empty themselves. They see an empty inventory, then they push the item into it. but is the empty inventory a drill then the drill will empty selves to, and so they move it back and forth. may be you can made a cargo direct behind the drills not sure.
Yes you can use a work around but its not optimal if you use the bullfrog and if you get the first message inventory full then turn one of the drills off, and digg until its full.
The problem persists even with 3, 4, or 5 drills. Switch all off and let one drill on then the remaining will fill up one by one.
The drills always want to empty themselves. They see an empty inventory, then they push the item into it. but is the empty inventory a drill then the drill will empty selves to, and so they move it back and forth. may be you can made a cargo direct behind the drills not sure.
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