I also had this issue with the Grinder, I'd use it, move around and the audio would still play, I'd have to unequip it and re equip it to get the audio to stop.
I also had this issue with the Grinder, I'd use it, move around and the audio would still play, I'd have to unequip it and re equip it to get the audio to stop.
I have the exact same problem. I posted it on another forum.https://support.keenswh.com/spaceengineers/public_test_xbox/topic/audio-glitch
I have the exact same problem. I posted it on another forum.https://support.keenswh.com/spaceengineers/public_test_xbox/topic/audio-glitch
I had the same kind of thing, but with Thruster audio, I had to jump back in the ship, turn it on, take off, land and turn off again for it to stop.
I had the same kind of thing, but with Thruster audio, I had to jump back in the ship, turn it on, take off, land and turn off again for it to stop.
I also had this issue with the Grinder, I'd use it, move around and the audio would still play, I'd have to unequip it and re equip it to get the audio to stop.
I also had this issue with the Grinder, I'd use it, move around and the audio would still play, I'd have to unequip it and re equip it to get the audio to stop.
Hello, Engineers!
Thanks to everyone reporting the issue. We were able to reproduce it and it was reported to our programmers.
Kind Regards
Keen Software House: QA Department
Hello, Engineers!
Thanks to everyone reporting the issue. We were able to reproduce it and it was reported to our programmers.
Kind Regards
Keen Software House: QA Department
The only way that I've done to stop the audio bugs for hand tools is to turn on your jetpack and move a little.
The only way that I've done to stop the audio bugs for hand tools is to turn on your jetpack and move a little.
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