Voxel Deformation/Damage
Not Enough Votes
It would be really cool and a lot more realistic if instead of voxel damage, by say a ship crashing, instead of it destroying the voxels have it displace/move the voxels, thus creating more realistic crashes and getting rid of the massive craters that are sometimes caused from a ship being dropped.
We will consider this feature. Keep voting.
Thank you for your feedback!
We will consider this feature. Keep voting.
Thank you for your feedback!
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