Voxel Deformation/Damage

Jonathan C shared this feedback 12 months ago
Under Consideration

It would be really cool and a lot more realistic if instead of voxel damage, by say a ship crashing, instead of it destroying the voxels have it displace/move the voxels, thus creating more realistic crashes and getting rid of the massive craters that are sometimes caused from a ship being dropped.

Comments (1)


We will consider this feature. Keep voting.

Thank you for your feedback!