Unknown signals

Brandon Andrews shared this feedback 4 years ago
Declined

I was able to turn on unknown signals in a creative game and now the option is not selectable on any of my other saves creative or otherwise.

Replies (10)

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1

I am having the same problem. The option itself is greyed out.

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Unknown signals are not currently fully implemented for Xbox. Therefore, we removed them from the options for now.

We will consider finishing the feature for Xbox in the future.


Thank you for your feedback!

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2

You could always leave unknown signals settings in the world and remove the button from the unknown siginal and just keep the small amount of space credits and let people destroy them for early game scrap parts

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2

For some unknown reason they have been disabled. Would be nice if someone from KSH would let us know why and if/when they are being enabled.

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the reason why its not selectable is because on PC you can obviously get more skins but on Xbox theirs a tiny amount and usually the drops would give u skins and textures for your guy but unfortunately Xbox dosent have allot of skins and textures hopefully in near future we get more :) plus pc when you get the skin you unlock it just like Xbox kinda with the golden skin :)

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no it is actually because it is not fully implemented into the game yet. I know this because a keen employee said this in another ticket. link here: https://support.keenswh.com/spaceengineers/xbox/topic/unknown-signals

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Its the same ticket thereas no need for a link

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If the reason we haven't got unknown signals is due to them being linked to Steam then the simple solution is to make Xbox specific unknown signals and skins.

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The thing with unknown signals is that they already worked as supply drops on Xbox. That usage was perfectly fine, imo, even without skins. The skins themselves can be added to the unknown signals, whenever current and new skins get implemented properly, as rare loot. With this idea, unknown signals could easily be added back into the Xbox version with the functionality they had before they were removed and players can once again have the choice to collect them or not

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I hope they implement it soon, I really liked the way the skins have attention to detail put into them

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I would like to gather skins and also have the equivalent of bonus chests early in my survival games in the form of unknown signals.

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