On the Xbox one beta, the option to toggle unknown signals on or off has been greyed out, as in you cannot even highlight the option in the world settings menu.
I was able to turn on unknown signals in a creative game and now the option is not selectable on any of my other saves creative or otherwise.
Merged Objects
Unknown signal crates on xbox
Hello, I was wondering if it would be possible to add unknown signal crates on Xbox, after playing for a while on PC I'm beginning to miss them.
Unknown Signals greyed out in both world creation and world settings edit
Cannot add unknown signals (greyed out) in World Creation or Editing world settings
Unknown signal unselectable in advanced options.
When creating a new map you can't select unknown signals as it's greyed out. I've tried creative and survival with different online settings but none let me change it. Either something is broken or I'm missing another way to activate it.
Add pirates and unknown signals to planets.
I've been mainly playing creative since release but recently started survival. I have my base defences setup but just read that pirates aren't on planets in the full universe (only in space) so I did it for nothing. Are they being added eventually or is there some limitation that stops it? Kind of boring being so safe. I'd also like to see unknown signals added. They were in the beta so they should be in the full version too.
Enable unknown signals.
They were enabled in the beta for a while but are gone from that now too. Enable them again.
Unknown Signals option is not selectable.
I have never got an unknown signal in any of my games. The last new world I set up, I went through advanced options to make sure they were turned on, but the option cannot be turned on. What am I doing wrong?
Unknown signals XBOX
Unknown signals have been missing from Xbox since launch as apparently there were issues with it. I mentioned this feature on Xbox sparks of future stream and it would appear that this is something that has been forgotten about. I’d love to know if Xbox will get this feature eventually as of now it’s the only free way of obtaining skins etc.. and also gives you something to chase on what’s currently a very empty planet surface on single player. More planet side PVE would also be very much welcomed too as at the minute if you want to fight something in single player you must be in space. Meaning no real challenge on many of the planets aside from oxygen.
Add unknown signals.
Game has been out for 9 months and we're still waiting for them to be added. Have yet to see any reason why we don't have them. Console version is now meant to be on par with pc yet this easily implemented feature is still awol.
I am having the same problem. The option itself is greyed out.
I am having the same problem. The option itself is greyed out.
Unknown signals are not currently fully implemented for Xbox. Therefore, we removed them from the options for now.
We will consider finishing the feature for Xbox in the future.
Thank you for your feedback!
Unknown signals are not currently fully implemented for Xbox. Therefore, we removed them from the options for now.
We will consider finishing the feature for Xbox in the future.
Thank you for your feedback!
For some unknown reason they have been disabled. Would be nice if someone from KSH would let us know why and if/when they are being enabled.
For some unknown reason they have been disabled. Would be nice if someone from KSH would let us know why and if/when they are being enabled.
the reason why its not selectable is because on PC you can obviously get more skins but on Xbox theirs a tiny amount and usually the drops would give u skins and textures for your guy but unfortunately Xbox dosent have allot of skins and textures hopefully in near future we get more :) plus pc when you get the skin you unlock it just like Xbox kinda with the golden skin :)
the reason why its not selectable is because on PC you can obviously get more skins but on Xbox theirs a tiny amount and usually the drops would give u skins and textures for your guy but unfortunately Xbox dosent have allot of skins and textures hopefully in near future we get more :) plus pc when you get the skin you unlock it just like Xbox kinda with the golden skin :)
no it is actually because it is not fully implemented into the game yet. I know this because a keen employee said this in another ticket. link here: https://support.keenswh.com/spaceengineers/xbox/topic/unknown-signals
no it is actually because it is not fully implemented into the game yet. I know this because a keen employee said this in another ticket. link here: https://support.keenswh.com/spaceengineers/xbox/topic/unknown-signals
Its the same ticket thereas no need for a link
Its the same ticket thereas no need for a link
If the reason we haven't got unknown signals is due to them being linked to Steam then the simple solution is to make Xbox specific unknown signals and skins.
If the reason we haven't got unknown signals is due to them being linked to Steam then the simple solution is to make Xbox specific unknown signals and skins.
The thing with unknown signals is that they already worked as supply drops on Xbox. That usage was perfectly fine, imo, even without skins. The skins themselves can be added to the unknown signals, whenever current and new skins get implemented properly, as rare loot. With this idea, unknown signals could easily be added back into the Xbox version with the functionality they had before they were removed and players can once again have the choice to collect them or not
The thing with unknown signals is that they already worked as supply drops on Xbox. That usage was perfectly fine, imo, even without skins. The skins themselves can be added to the unknown signals, whenever current and new skins get implemented properly, as rare loot. With this idea, unknown signals could easily be added back into the Xbox version with the functionality they had before they were removed and players can once again have the choice to collect them or not
I hope they implement it soon, I really liked the way the skins have attention to detail put into them
I hope they implement it soon, I really liked the way the skins have attention to detail put into them
I would like to gather skins and also have the equivalent of bonus chests early in my survival games in the form of unknown signals.
I would like to gather skins and also have the equivalent of bonus chests early in my survival games in the form of unknown signals.
Replies have been locked on this page!