By this I mean more interactions between the NPCs and the Player(s) along with more opportunities.
For instance, I would like to see some Enemy NPC ships flying around whilst on a planet. I think this could really give the game a sense of danger and complexity.
(In space and planetary) I also think this should come with more enemy starting factions, so instead of just being the SPAT there are other enemy factions. I also think that the enemy factions should also be enemies with other factions. So that if these two where to ever cross paths they would get in to combat. Potentially leaving a crash site and salvage for the player to investigate.
Following on from this it would also be nice to see neutral and allied factions flying around. This would really extend the depth of the game. For instance if you was under attack by an enemy faction then by flying near an allied faction they would help you to elimate the threat.
Another idea from this would be a feature to be able to call for help from allied factions. This could be done Via antenna or beacon but it allows for you to call for help from any of your allied factions. After the fight is over they will simply fly away and despawn.
One other point to note is the addition of Military/ Combat focused factions. Becoming allies with these will aid you with bigger more powerful ships but they are harder to become allies with.
Would really appreciate if this was given some thought.