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New Update causing performance issues
Solved
I just installed the latest build for the game on my XB1X and I noticed performance issues in my main world so I tried a bit of an experiment. I started a new world in the Solar System and I have the same problem/messages the game is telling me on my main one "Scene is too complex" and that my "game is running low on memory. World cleanup is advised" I just started this new world and it's giving me these messages. Hope y'all can solve this issue this beta has been good to me to this point.
I should also leave a note that in that new game I made I put a view distance of 7km so I really don't understand what can be causing this performance frame drop on this game, it was running fine on the previous build of the beta.
I should also leave a note that in that new game I made I put a view distance of 7km so I really don't understand what can be causing this performance frame drop on this game, it was running fine on the previous build of the beta.
For the support guy, the following topics may be related:
https://support.keenswh.com/spaceengineers/publictest/topic/greater-performence-loss
https://support.keenswh.com/spaceengineers/publictest/topic/stutterfreeze-whith-version-1-194
I had to revert to the older version in order to play.
For the support guy, the following topics may be related:
https://support.keenswh.com/spaceengineers/publictest/topic/greater-performence-loss
https://support.keenswh.com/spaceengineers/publictest/topic/stutterfreeze-whith-version-1-194
I had to revert to the older version in order to play.
Have had a similar issue, seems to do with texture LOD system being lower.
https://support.keenswh.com/spaceengineers/general/topic/lod-issues-causing-significant-stutter-on-clientside-as-of-frostbite
This appears to be affecting the game as it is constantly rerendering scenes to change textures
Have had a similar issue, seems to do with texture LOD system being lower.
https://support.keenswh.com/spaceengineers/general/topic/lod-issues-causing-significant-stutter-on-clientside-as-of-frostbite
This appears to be affecting the game as it is constantly rerendering scenes to change textures
've downloaded today the latest version 1.194.080 and it is now much better than on the beta and first release version (that I think was version 1.194.050), you should check that.
I'll do more testing anyhow, you can check my topic here if you want to know the outcome of my tests:
https://support.keenswh.com/spaceengineers/publictest/topic/stutterfreeze-whith-version-1-194
've downloaded today the latest version 1.194.080 and it is now much better than on the beta and first release version (that I think was version 1.194.050), you should check that.
I'll do more testing anyhow, you can check my topic here if you want to know the outcome of my tests:
https://support.keenswh.com/spaceengineers/publictest/topic/stutterfreeze-whith-version-1-194
Hello, Engineers!
This issue should be fixed now at version: 194.058. Could you please try and let us know?!
Kind Regards
Keen Software House: QA Department
Hello, Engineers!
This issue should be fixed now at version: 194.058. Could you please try and let us know?!
Kind Regards
Keen Software House: QA Department
I am the same my main game has slowed so much its unplayable please fix.
I am the same my main game has slowed so much its unplayable please fix.
I also returned from space base hud marker back to earth and waves of drones keep repeating in space while I am on earth could this be causing lag?
I also returned from space base hud marker back to earth and waves of drones keep repeating in space while I am on earth could this be causing lag?
I'll check later after work
I'll check later after work
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