Interior Lighting Blocks

Will Hopson shared this feedback 2 years ago
Not Enough Votes

I would like to start off by saying I love this console version and your team is doing amazing! Regarding interior lights, is there a way for them to not take up an entire block. It seem petty, but the fact that a wall or celling light uses an entire large/small block grid is hard to get around. Is there a way that maybe it could take a half block or even not count as a block?

Replies (3)

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We will consider this feature. Keep voting.

Thank you for your feedback!

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Hello, I feel like this is a bug and less of a feature request.

If you play the "Red Ship" world, you will find that you cannot walk through the Red Ship due to the collision on the lighting preventing traversal since the ship contains 1 block height walkways with interior lights placed throughout. I have played this world before in previous versions and I remember that this was not always true, meaning this is a bug and not something that always was.

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Maybe it's something they can look into while they're working on the block collision rework that's currently being done.

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