Increase Max Speed to 200 (220*) m/s for Worlds Hosted by Xbox Series X in Experimental Mode

Ryan Harris shared this feedback 4 years ago
Not Enough Votes

The title speaks for itself.

Considering that experimental mode is already an opt-in option for players in Space Engineers, I feel that in situations where worlds are being hosted on next-gen consoles like Xbox Series X, allowing an option like "Increase Max Speed" in the advanced settings while in experimental mode would give players the perfect opportunity to enable a much-asked-for feature by taking advantage of the new hardware.

In an ideal scenario, all players (regardless of their console) that join a world that (A) is hosted by an Xbox Series X, (B) is in experimental mode, and (C) has the "Increase Max Speed" option selected, would have a max speed limit of 220 meters per second, and all ship grids and objects would have a max speed limit of 200 meters per second.

If we are being given options to enhance or exaggerate our world settings AT OUR OWN RISK anyways, then I whole-heartedly think the benefits of next-gen hardware would be the perfect excuse to give the Space Engineers Community the option to increase our speed limit at our own discretion. You know you want to, and you know WE want to.

Cheers!

- A long-time Space Engineers Community member

Replies (5)

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We will consider this feature. Keep voting.

Thank you for your feedback!

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If you install SE beta in your "ready to install" theres a mod that allows you to go 32000m also in SE beta the pcu is 1 million😋

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How do you find the “SE beta” in your ready to install?

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2

It would be good if everyone could have a 200 m/s speedcap.

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2

There is a mod that allows a player to go 750m/s

Large grid ships - 500 m/s

Small grid ships - 750m/s

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Does that mod require scripts?

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No you can use it in single player

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It would be great if you added a slider or other way to change the top speed so people with better host machines can increase speed while those with slower host machines can adjust it down.

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