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Hi Spectator camera keeps spawning underground when I'm on a planet
Not a Bug
When I go into the menu and select to view entity, if it's on a planet my camera will spawn beneath the surface so teleporting to it drops you underneath the texture layer
Hello Engineer,
This is not exactly a bug, but we will pass your request for improvement to our developers.
If you happen to get teleported into the voxel, you can use spectator controls to fly the spectator out of the voxel and use Y(Ctrl+Space on the keyboard) to teleport the player to the spectator and B(F6 on the keyboard) to switch to the player.
Hope this helps!
Kind Regards
Keen Software House: QA Department
Hello Engineer,
This is not exactly a bug, but we will pass your request for improvement to our developers.
If you happen to get teleported into the voxel, you can use spectator controls to fly the spectator out of the voxel and use Y(Ctrl+Space on the keyboard) to teleport the player to the spectator and B(F6 on the keyboard) to switch to the player.
Hope this helps!
Kind Regards
Keen Software House: QA Department
Yeah I tried to move out and teleport, I can move out fine but will still teleport inside the voxels
Yeah I tried to move out and teleport, I can move out fine but will still teleport inside the voxels
Hello Engineer,
Normal behavior for teleporting player to spectator is that it spawns slightly below the spectator. Could you please confirm this is the behavior on your side? If you're having issues with moving the spectator, please check your settings in the Spectator Tool tab of the Admin Screen.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
Normal behavior for teleporting player to spectator is that it spawns slightly below the spectator. Could you please confirm this is the behavior on your side? If you're having issues with moving the spectator, please check your settings in the Spectator Tool tab of the Admin Screen.
Kind Regards
Keen Software House: QA Department
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