Game locks up or reduces to about 1 frame per 10 seconds when standing on or near powered grid.
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Game locks up or reduces to about 1 frame per 10 seconds when standing on or near powered grid. When I'm able to jump and fly away, the frames go back to normal. When I land on the powered grid again, it locks up again. Tried this on multiple grids. Even NPC grids.
I have the same bug
Did some more testing. This seems to have something to do with realistic sound being enabled. Switched this off and the game is at least playable.
Did some more testing. This seems to have something to do with realistic sound being enabled. Switched this off and the game is at least playable.
This issue is likely caused by a power calculation loop or a UI rendering bottleneck related to the grid's electrical statistics. When you are near or standing on a powered grid, the game attempts to update your HUD with real-time energy data (input/output/stored), which can cause a massive CPU spike if there is a conflict between specific mods, corrupted grid logic, or driver-level overlays. Since it occurs even on NPC grids, try Official Website disabling the in-game HUD (often Tab or H) or updating your GPU drivers, as this bypasses the data-draw calls that are likely stalling your frame timing.
This issue is likely caused by a power calculation loop or a UI rendering bottleneck related to the grid's electrical statistics. When you are near or standing on a powered grid, the game attempts to update your HUD with real-time energy data (input/output/stored), which can cause a massive CPU spike if there is a conflict between specific mods, corrupted grid logic, or driver-level overlays. Since it occurs even on NPC grids, try Official Website disabling the in-game HUD (often Tab or H) or updating your GPU drivers, as this bypasses the data-draw calls that are likely stalling your frame timing.
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