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Component grouping not working properly
Won't Fix
So I built a Rover and I have put some items into a group so that they all can be activated and deactivated at the same time and every time I get out of the vehicle and get back in its adding extra things to that group any idea what's causing these problems
Hello,
I wasn't able to reproduce the issue, I tried to make a simple group of blocks and re-entered the grid, the group didn't change though. Could you provide more information on how to reproduce the issue? Could you upload the world/blueprint of the affected grid? If it would be possible to upload a video, it would help as well.
Thank you.
Kind Regards
Keen Software House: QA Department
Hello,
I wasn't able to reproduce the issue, I tried to make a simple group of blocks and re-entered the grid, the group didn't change though. Could you provide more information on how to reproduce the issue? Could you upload the world/blueprint of the affected grid? If it would be possible to upload a video, it would help as well.
Thank you.
Kind Regards
Keen Software House: QA Department
Hello Engineers,
Since there are no new comments in this topic and we are still not able to reproduce it, we are closing this thread as outdated.
In case anyone is encountering the same or similar bug, which is not already posted in a different thread, please feel free to create a new thread with all relevant information.
Thank you.
Kind Regards
Keen Software House: QA Department
Hello Engineers,
Since there are no new comments in this topic and we are still not able to reproduce it, we are closing this thread as outdated.
In case anyone is encountering the same or similar bug, which is not already posted in a different thread, please feel free to create a new thread with all relevant information.
Thank you.
Kind Regards
Keen Software House: QA Department
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