Qol Features lost over the last few updates

John Dawson shared this bug 12 hours ago
Submitted

Minor loss to some Qol Features over the last few updates one I believe since the reduction of PCU on Xbox.


I believe this is only on Xbox but may also effect PlayStation.


There's at least 3 Ive noticed that I will show in this bug report that I don't know if they were removed on purpose or just lost when updating the game these are tiny features but annoying that they're gone.

Ive recorded clips in beta and current release to show what was and is now gone.


1st feature:

The ability to rotate blocks before placing whilst in a dragged out state:

you can still change the block whilst dragged to the others in the blocks submenu but no longer rotate them to the angle you require forcing you to go back to before clicking to rotate before dragging the line.


2nd Feature

The ability to open doors with a building block selected:

Previously if you needed to get through a door you could even with the block hovering in front of you in the selected screen still interact with the door but now even though the prompt shows you can no longer interact with it.

(Forgot to get the video of trying to interact with a door in the full build but you get the idea in the beta version of what should happen.)


3rd Feature:

Being able to teleport a grid to camera whilst in spectator cam.

previously you could as shown in videos attached using just the (Y) button to teleport the person or if there seated the grid to where the spectator cam is located.


Platform: Xbox

Console edition: Series X

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