Merge blocks not attaching correctly

The Trinity project shared this bug 20 days ago
Reported

As of the recent update merge blocks will not attach correctly when the merge block is attached to a sub grid and welded when the grid is at speed.

This mainly impacts missile launching systems as if a reprint system is added the merge blocks will not attach if the grid has any form of speed, the main issue with this is this bug can quickly crash servers as they can be maliciously used to "nuke them " by spawning hundreds of merge blocks in the world, it also can break a lot of players grids by clanging them out.

I have attached a file with the possible out come of this bug


cf6c6b77ef996dcabcb879d2b15346bc

Replies (1)

photo
2

Hello Engineer,

Thank you for reaching our forum. We are already aware of this issue and have an internal ticket for it.

For now, we will add this thread to our internal ticket.

Kind Regards,

Keen Software House: QA Department

Leave a Comment
 
Attach a file