air lock random depressure
Reported
I'm sure this isn't the first you have heard of this. I have had sally port style airlocks randomly fail to pressurize. These are sealed hallways with doors each side. There is an airvent in the hallway set to depressurize. I haven't found any pattern to why this is happening. I have over 98 DAYS of play time on xbox series X. (Thats since they have been logging it). This has never been an issue before the last update. Happening on private solo games and dedicated hosted server.
Love the game, It's my favorite. Great job and keep up the amazing work. can't wait for SE2 on XBOX
Access denied
Hello, Engineer!
Thank you for reaching our support portal with this issue. Could you please provide us a blueprint of the grid that's having this issue? The easiest way is to publish to mod.io and share a link in this thread.
Kind Regards
Keen Software House
Hello, Engineer!
Thank you for reaching our support portal with this issue. Could you please provide us a blueprint of the grid that's having this issue? The easiest way is to publish to mod.io and share a link in this thread.
Kind Regards
Keen Software House
https://mod.io/g/spaceengineers/m/ragnark-p#description
https://mod.io/g/spaceengineers/m/ragnark-p#description
Hello, Engineer!
Thank you for the blueprint. Could you please let us know which airvent is having issues with pressurization? We can see that Rag Reactor Air Vent is not located in an airtight room, so it should not be able to pressurize. RAG CIC VENT is not connected to an Oxygen Tank, so it's not able to depressurize. Rag Bridge Air Vent and RAG CR seem to be able to depressurize if the tank connected to them is not full. And Rag bay Air Vent seems to be connected to a hydrogen tank, changing it to an oxygen tank enables the depressurization to work.
Kind Regards
Keen Software House
QA Department
Hello, Engineer!
Thank you for the blueprint. Could you please let us know which airvent is having issues with pressurization? We can see that Rag Reactor Air Vent is not located in an airtight room, so it should not be able to pressurize. RAG CIC VENT is not connected to an Oxygen Tank, so it's not able to depressurize. Rag Bridge Air Vent and RAG CR seem to be able to depressurize if the tank connected to them is not full. And Rag bay Air Vent seems to be connected to a hydrogen tank, changing it to an oxygen tank enables the depressurization to work.
Kind Regards
Keen Software House
QA Department
https://www.xbox.com/play/media/purcP3SgKH
I have posted the video on the xbox unofficial clubs, asking if anyone else is having the issue. Someone pointed out the sliding halfdoor is the issue. I replaced it with another door type and haven't had the issues since. The air vent is RAG BAY DEPRES. The one next to the half sliding door. All the other rooms have had no issues. Only the airlock between RAG HANGER SP IN and RAG HANGER SP OUT doors. It would loose air if you opened the inside door despite the entire hallway being enclosed. I just checked and RAG CR airvent is not supposed to be set to depress but was to prevent air loss upon opening the HANGER SP IN door. The air lock is supposed to pull the air out when you are exiting. Either store in Oxygen BRDG TANK or refill the room with RAG CR airvent.
Community was saying it's the half sliding door bugged. I have to agree. Since replacing it with different door type seemed to fix.
*side note*
The reactor room wasn't pressurizing due to the door in the rear left corner being opened by default in blueprint. No issues
The bay is set be depressurized. If you press the botton by the vent it will pressurize and lock the bay doors. No issues
The Sallyport/ airlock in question depressurizes into a closed circuit oxygen tank. That tank is then used to fill the bridge if its occupied. Sensor in the bridge will turn off the bridge airvent depressure if player is sensed. When player is not sensed it turns depressurize back on. Same for reactor room. No issues
Outside of the closed circuit. (RAG Oxygen tank BRDG and 3 connected air vents) the other air vents are connected to ship conveyance and use oxygen tanks within that fine. No issues
https://www.xbox.com/play/media/purcP3SgKH
I have posted the video on the xbox unofficial clubs, asking if anyone else is having the issue. Someone pointed out the sliding halfdoor is the issue. I replaced it with another door type and haven't had the issues since. The air vent is RAG BAY DEPRES. The one next to the half sliding door. All the other rooms have had no issues. Only the airlock between RAG HANGER SP IN and RAG HANGER SP OUT doors. It would loose air if you opened the inside door despite the entire hallway being enclosed. I just checked and RAG CR airvent is not supposed to be set to depress but was to prevent air loss upon opening the HANGER SP IN door. The air lock is supposed to pull the air out when you are exiting. Either store in Oxygen BRDG TANK or refill the room with RAG CR airvent.
Community was saying it's the half sliding door bugged. I have to agree. Since replacing it with different door type seemed to fix.
*side note*
The reactor room wasn't pressurizing due to the door in the rear left corner being opened by default in blueprint. No issues
The bay is set be depressurized. If you press the botton by the vent it will pressurize and lock the bay doors. No issues
The Sallyport/ airlock in question depressurizes into a closed circuit oxygen tank. That tank is then used to fill the bridge if its occupied. Sensor in the bridge will turn off the bridge airvent depressure if player is sensed. When player is not sensed it turns depressurize back on. Same for reactor room. No issues
Outside of the closed circuit. (RAG Oxygen tank BRDG and 3 connected air vents) the other air vents are connected to ship conveyance and use oxygen tanks within that fine. No issues
Hello, Engineer!
Thank you for the information. We can confirm that Half Sliding Hatch Door is having pressurization issues. We've added your report to our internal ticket on this topic.
We will update this thread when we have more information.
Kind Regards
Keen Software House
QA Department
Hello, Engineer!
Thank you for the information. We can confirm that Half Sliding Hatch Door is having pressurization issues. We've added your report to our internal ticket on this topic.
We will update this thread when we have more information.
Kind Regards
Keen Software House
QA Department
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