Series X DLC textures unusable

SundredStar shared this bug 11 months ago
Won't Fix

As the title states. This has been like this for literally years now with no news or acknowledgement and more bugs are seemingly being added before past ones fixed. The game is seriously boarding as unplayable on series s/x due to numerous like the heavy pixelation due to weather and LCD resolution resolution dropping, grids with landing gear phasing through static grids, colour picker breaking, and many more.

Replies (2)

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Hello Engineer,


We are aware of the issue. At the moment textures are downgraded for performance's sake. We've forwarded your complaint about DLC skin textures being downgraded first and added it to our internal system.

We will update this ticket when we have more information.


Kind regards,

Keen Software House: QA Department

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Hello Engineer,

Thank you for the report!

After investigating, we’ve confirmed that the blurry textures on consoles are caused by how the console manages memory. Since consoles have a limited amount of RAM, the game automatically lowers some texture details to prevent crashes or performance drops.

If the game didn’t adjust textures this way, it could easily run out of memory and crash during gameplay. It’s unfortunately a trade-off, and we understand this can be disappointing. We truly appreciate your understanding and continued support.

At this time, this isn’t something that can be changed, so the ticket will be closed as Won’t Fix.


Kind Regards,

Ludmila Danilchenko

Head of Space Engineers QA Department

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