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guided missiles for Xbox

jonathan farrell shared this feedback 8 months ago
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in the automatons update we were able to make guided missiles but on console we are very limited on our options due to game performance issues. I just wanted to put out an idea of a large grid guided missile launcher that we can put on capital ships to avoid using laggy small grid missiles. We also do not have the options of using mods due to these types of weapons requiring scripts. for example a this weapon could be a silo that opens and can launch one missile at a time and could have a 30-60 second reload.

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if needed I can do a bug post of the issues I experienced while using the missiles I made using ai

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