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Automatons

Steven Mcgreagor shared this bug 21 months ago
Solved

(Xbox, only known on small grid in atmospheric) I was using a drone with assault cannons and railguns. The AI refused to shoot its weapons when using *stay at range*. Initially was using static weapons, but it wasn’t working; and also flipped itself around to be facing to opposite way the weapons were facing. I tried using the facing priority feature, it didn’t flip around this time, but it still wouldn’t fire the weapons. I tried a variety of different ranges but it still didn’t work.

Replies (2)

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Hello Engineer,


Thank you for bringing this issue to our attention. We have managed to reproduce it on our side and it's been reported to our internal system. We will update this thread when we have more information.


Thank you.


Kind regards,


Keen Software House: QA Department

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Hello, Engineers!

This issue shall be already fixed with the new game version 1.202.066.

We are closing this thread, now as Solved.

If any of you still experience it even on the new version, please let us know either by commenting here or opening a new thread.

Kind Regards,

Keen Software House: QA Department

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