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Turret AI and Targeting System

Ashlyn Morgenstern Prince shared this bug 2 years ago
Not a Bug

The New Turret AI seems to not be responding for people using Xbox to play Space engineers, I've talked to 17 online friends who play the Xbox version of space engineers and they are experiencing the exact same problem where the turrets will not activate at all, we have tried everything we can think of, turning on and off the power for the turrets and ship, extending and decreasing the range, entering the old 800m range to see if that was the problem, but the turrets won't activate or do anything unless we manually go into each turret, lock each on manually, and move on to the next, locking onto an enemy ship also doesn't work from any of the seat types for some reason, but using a camera works fine so Idk if that's meant to happen on large grids.

Replies (3)

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Hello Engineer,

Could you please specify which seats won't let you lock targets? We can confirm that this is intended for Passenger Seats, but you should be able to target lock from things like Control Seat and Flight Seat and cockpits.

Regarding the targeting, what are the settings on your turrets? Do you have Target Characters enabled if you're trying to have the turret target characters, for example? If you're experiencing this issue on Single Player, could you please upload a world to mod.io and share a link here so we could reproduce the issue on our side?

Thank you.

Kind regards,

Keen Software House: QA Department

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We are having the same issue , did some testing in last 2 days and it seems like it could be like to turrets being own by different player (our ship worked fine in single player but when we printed it nothing would shoot )

Some of my testing https://www.xbox.com/play/media/2QK45LDZ

Edit : turrets will only shoot after controlling them individually for en very target in range and piloting large grind from cockpit and control seat will not let you lock

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Hello Engineer,


As this thread hadn't had any response in some time, we'll close it.


Thank you.


Kind regards,


Keen Software House: QA Department

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