Connector Bug
Not a Bug
On multiple savegames a bug has occured, where the connector is connected, everything checks out visually but no transfer between the vehicle and the base containers is possible. The bug occurs with same grid connectors as well as with rotor or pistons inbetween.
I have the same bug
Hello, Engineer!
Can you please provide one of these savegames for better reproduction please?
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Can you please provide one of these savegames for better reproduction please?
Kind Regards
Keen Software House: QA Department
Even when the ring turns green, the connection can fail if the "Use Conveyor System" toggle is disabled on either the connector or the specific blocks (like sorters or cargo containers) in the chain. If your power and ownership (all blocks set to "Me") are correct, this is often a grid update bug where the conveyor manifold fails to refresh; many players find that a quick "save and reload" or manually toggling the "Trading Mode" on and off can force the game to re-calculate the inventory path.
Even when the ring turns green, the connection can fail if the "Use Conveyor System" toggle is disabled on either the connector or the specific blocks (like sorters or cargo containers) in the chain. If your power and ownership (all blocks set to "Me") are correct, this is often a grid update bug where the conveyor manifold fails to refresh; many players find that a quick "save and reload" or manually toggling the "Trading Mode" on and off can force the game to re-calculate the inventory path.
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