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Make pre-generated outposts deletable

Lukas Rostek shared this feedback 3 years ago
Completed

Im talking about the trading outposts that have safezones around them

im pretty sure they use PCU and they are loaded structures therefor generate lag

Not sure if its intended but i tried deleting them through the ctrl f10 menu and i wasnt able to

Replies (2)

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1

You can disable Economy content in Advanced world settings in the new game screen.

That will stop trading outposts from being generated.

Thank you for your feedback!

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2

I do want outposts but there are too many spawning

Id like the option to delete a specific one like how you can delete encounters

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1

go to the admin menu (using right stick) and go to the entity list and you can find and delete grids

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1

Yeah i know but those are undeletable for me aka its grayed out

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