Grid problems

Burmakin Andreas shared this bug 21 days ago
Submitted

Since the last update it is impossible for me to spawn buildings which combine small grid parts with with big ones. The result is evertime the same a big explosion and sometimes crashes due to the parts flying around. Is it indended that you have to built big grids and then add the smaller grids. I use rotors for the connection but tried also connectors for this project. Last time I've had problems with a printer now I cannot spawn the platform with it build on the printer works fine btw. But the issue is that these combined grids are part of my preloads for scenarios like an anti pirate planetary offense and putting them piece by piece together often results in the destruction of the smaller sub grids when they're connected to big rotor's of all kind. At the moment I put this project down but it would be sad if that's not coming back at all.

Replies (2)

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Hello!

Thank you for contacting us. Since this is a bug report, I'm moving your ticket to our support page, where our QA team will take care of you.

Kind Regards,

Keen Software House

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In Space Engineers, the current update introduced a bug where combining small and large grids with rotors or connectors often causes explosions or crashes. It’s not an intentional design change but a collision issue with mixed grids. For now, the workaround is to build large grids first Official Site and attach small ones via connectors, avoid very low rotor displacement, or assemble modules separately. Keen Software House is aware of the problem, so stability should return in future patches.

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Thanks for the info I literally thought I have to pause another time but I hope they getting it fixed and I will have to work around till next update

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