Xbox Series X Textures Blurry
Won't Fix
No mods
No imported blueprints
Both experimental mode and vanilla
Used 12k PCU
multiplayer and single player
Textures keep coming in and out of resolution, happens mostly on Hologram LCD, Sci-Fi skins and both Neon skins but experiencing it on all textures, even on asteroids and LCDs
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I have the same bug
Hello, Engineer!
Sorry to hear you're experiencing issues.
We are aware of the issue and are working to resolve it. We've added your report to our internal system.
We will update this thread when we know more.
Thank you for your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Sorry to hear you're experiencing issues.
We are aware of the issue and are working to resolve it. We've added your report to our internal system.
We will update this thread when we know more.
Thank you for your patience.
Kind Regards
Keen Software House: QA Department
Same problem here , also have a purple area round me ..grass is purple round me when moving or landing with jet pack ..its like switching the torch on but its purple while walking round .. My game survival no mods just straight up survival
Thanks for any help or info
Same problem here , also have a purple area round me ..grass is purple round me when moving or landing with jet pack ..its like switching the torch on but its purple while walking round .. My game survival no mods just straight up survival
Thanks for any help or info
Hello Engineer,
Thank you for the report!
After investigating, we’ve confirmed that the blurry textures on consoles are caused by how the console manages memory. Since consoles have a limited amount of RAM, the game automatically lowers some texture details to prevent crashes or performance drops.
If the game didn’t adjust textures this way, it could easily run out of memory and crash during gameplay. It’s unfortunately a trade-off, and we understand this can be disappointing. We truly appreciate your understanding and continued support.
At this time, this isn’t something that can be changed, so the ticket will be closed as Won’t Fix.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
Hello Engineer,
Thank you for the report!
After investigating, we’ve confirmed that the blurry textures on consoles are caused by how the console manages memory. Since consoles have a limited amount of RAM, the game automatically lowers some texture details to prevent crashes or performance drops.
If the game didn’t adjust textures this way, it could easily run out of memory and crash during gameplay. It’s unfortunately a trade-off, and we understand this can be disappointing. We truly appreciate your understanding and continued support.
At this time, this isn’t something that can be changed, so the ticket will be closed as Won’t Fix.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
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