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Safe zone does not update with ship location
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If I make a station, turn on a safe zone, turn it off, turn the station into a ship, then reactivate the safe zone, the zone generates in the old location not the new one.
I thought this might be a visual effect, but it was not.
I have the same bug
So you were able to reactivate the safezone when the grid was not mobile? or did you move it and then turn it back into a station before reactivating?
So you were able to reactivate the safezone when the grid was not mobile? or did you move it and then turn it back into a station before reactivating?
Can confirm on DS. Ross please update the original post with this:
STR: Create safezone, convert grid to ship, move, convert grid to station, create safezone again via the same block.
Expected behaviour: A new safezone appears with the safe zone block at it's center
Observed behaviour: New safezone gets created at the location of the original one
Can confirm on DS. Ross please update the original post with this:
STR: Create safezone, convert grid to ship, move, convert grid to station, create safezone again via the same block.
Expected behaviour: A new safezone appears with the safe zone block at it's center
Observed behaviour: New safezone gets created at the location of the original one
Hi,
thanks for the report
Hi,
thanks for the report
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