Wrong LOD for Window 1x1 Slope (Inv. or not)
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Version : 1.187.089
If we are just in front of a Window 1x1 Slope (inverted or not ) block the LOD is correct . But when we go farther the LOD became incorrect . The game show the dark side instead of the clear side
here is a little video that show what happen :
Potentially working as intended:
I just tested this,and the LODs are reactive to lighting, and its direction in relation to the light.
Potentially working as intended:
I just tested this,and the LODs are reactive to lighting, and its direction in relation to the light.
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
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