Weird new inventory bug in the hotfix
I was testing the new hotfix to see if the inventory bugs had been fixed when I found this fresh one.
Repro steps as best I can tell
1) Start with an item in the engineer's backpack
2) Go to a connector (this may work on other inventories, but I have not tried). It should show up on both sides of the inventory screen. Double-click the item in the backpack to transfer it to the connector in the right-hand list.
3) Switch the left-hand list to connected inventories and search for another container on the grid (doesn't seem to matter which one). Double-click the item shown in the connector's inventory on the right-hand side to transfer it to this container.
4) Double-click the item to send it back to the connector.
5) Switch the left-hand view back to the engineer's backpack.
6) Double-click the item a final time.
Expected result: it will return to the engineer's backpack
Actual result: it will return to whatever container it went into in step 3
Alternate repro steps:
1) Connect to a grid's inventory and go to the inventory screen. For clarity, we will call the connector/inventory port you used to connect the "connection point".
2) Switch the left-hand view to connected inventory and search for a container with items in it (could be anything, as long as it has stuff)
3) Pick an item from this container. Double-click it to transfer it to the connection point in the right-hand list.
4) Switch the left-hand list back to the engineer's backpack.
5) Double click the item in the connection point's inventory.
Expected result: Item is now in the engineer's backpack
Actual result: Item has returned to whatever container it came from.
Real-talk time: I'm upset and disgusted to discover this - it took about 10 seconds to notice it, which makes me feel like y'all didn't even try to test your "fix" for the other inventory bugs. I wanna believe you did, but that just means your best wasn't good enough and you need to step it up. I just spent the last fifteen minutes carefully moving items between containers over and over, trying to probe the edges of the problem and get clear repro steps - in other words, your job. I find that kind of testing life-draining; I could barely stand to do it when I got paid to, and to have to sit and do it for free for a product I continue to shell out cash for turns my stomach. Seriously, guys, step up your action here - if you can't be bothered to do something as simple as transferring an item to a container, then to a different container, then back to you, I don't even know what you're doing in the QA department. Sorry, that's a mean thing to say, but it's also true - QA is about poking things and trying to break them so you know they are fixed, not getting your user-base to do it for you; if you can't handle that, you're in the wrong line of work.
With regret but also resolve,
-BC
P.S. Please, please up your skill-level guys - you're supposed to be better at this than some rando from the other side of the planet, and every time I have to do your jobs for you so the game I love will work again, I die a little more inside
https://support.keenswh.com/spaceengineers/general/topic/depositing-items-into-invisible-container
https://support.keenswh.com/spaceengineers/general/topic/depositing-items-into-invisible-container
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