Vsiual bugs with avatars and suits in the medical room

AdaRynin shared this bug 4 years ago
Outdated

In the pubtest build, all my tool skins were deselected, but my suit was still as before.


I edited the character in singleplayer in a medical room: I switched to the tools tab, and for welder and grinder, there is now a green or red bar, respectively, going from top to bottom, blocking the view. (See attached screenshots.) The presence and position of the bar depends on the angle of rotation of the avatar. I could reproduce this in SSP in a new game.


When I reselect the tool skins, the selected skin is displayed, but when I switch to another tab and back, the tool skin reverts to default (the orange tools). It saved my selection eventually (I checked the Avatar from the main menu).


The Proper Suit texture is blurry, even after reloading a few times. (It was blurry already before the pubtest, I was hoping it would improve.) All the other suit textures are sharp. (See attached screenshot)


With a light base colour, the Veteran Suit 1 looks like it's blurry with gold dust accumulating in its creases and *uhum* between the legs, was it always like that? (See attached screenshot)

Replies (1)

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Hello, Engineer!


Thank you for your feedback! Yourtopic has been added between considered issues.

Please keep voting for the issue asit will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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