Voxel rendering distance
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Having issues when flying on earth over long distanses. after 10-15 minuter the voxel rendering height map and trees are rendering +-10-40 meters. so when trying to get to another settlement my ship lands 30 meter below rendered land. and sometimes the voxels are higher then it renders meaning crash and burn. Relogging to server updates this and everything is fine again.
Have you?:
Have you?:
latest of them all, this issues appears when flying longer distance and goes back to normal after a landing and relogging.
like it doesn´t load/update voxel after flying 10km or so.
latest of them all, this issues appears when flying longer distance and goes back to normal after a landing and relogging.
like it doesn´t load/update voxel after flying 10km or so.
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
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