Voxel Hands Not Working Near Objects
I have a base platform on the Earth like planet in survival mode. It's made up of light blocks with refinery and other objects on it. If I try to level the land around the base with Voxel hands it will allow me to remove earth materials with no problem. If I try to add back Earth or voxels it will not work near the base or other objects like a rover. If I am on the ice and try to repair ice and it is near my rover. I have to move the rover away to repair the ice. This use to work fine near objects but a few weeks ago adding voxels near earth stopped working.
https://steamcommunity.com/sharedfiles/filedetails/?id=2140733417 here is the base where I am trying to remove and repair holes around my base platform. If I move away from the platform it works fine but anything near the platform will not allow you to add voxels.
I have tried with creative tools turned on and off
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
I have a bush above a horizontal hangar door which seems to be the only one I can't remove by voxel hand. I really wish they just added a fix to remove unsupported foliage.
I'm debating if I will have to create a mod to patch the issue as it seems the quicker option rather than waiting for Keen to address the problem properly.
I have a bush above a horizontal hangar door which seems to be the only one I can't remove by voxel hand. I really wish they just added a fix to remove unsupported foliage.
I'm debating if I will have to create a mod to patch the issue as it seems the quicker option rather than waiting for Keen to address the problem properly.
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