Visual Scripting Tool: Bug in SetBlockHealth
Won't Fix
When using this function on a small-grid Wheel 3x3:
With Integrity = 0 the wheel is destroyed (Seems correct).
With Integrity = 1 the wheel is at 0% health. Though it is still there and can be repaired. This should have put health to 100%
With Integrity = 10000 the wheel is at ~750% health (Number from memory).
On other blocks different things happen. Though the results are not correct or even uniform.
Hello, Djelle,
thanks for letting us know.
This issue has been reported into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, Djelle,
thanks for letting us know.
This issue has been reported into our internal system.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
Thank you for reporting this issue. After careful evaluation, we’ve decided not to make any changes at this time or in the foreseeable future. While this report won’t be addressed with a fix, we truly appreciate your effort in helping us improve the game experience.
I’ll be closing this ticket as “Won’t Fix.”
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
Hello Engineer,
Thank you for reporting this issue. After careful evaluation, we’ve decided not to make any changes at this time or in the foreseeable future. While this report won’t be addressed with a fix, we truly appreciate your effort in helping us improve the game experience.
I’ll be closing this ticket as “Won’t Fix.”
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
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