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visors animation mapping seems to be broken
Won't Fix
in this mod I have multiple different engineer suits, using different design helmets. most I have used the standard helmet open animation but I would like to have a different one for the Next-generation suit. I have duplicated the animation controller and replaced the animation it works fine but if I try to use the animation mapping to keep compatibility with other mods it fails.
I have tried a variety of different things but nothing seems to work my only conclusion is the mapping is broken.
https://steamcommunity.com/sharedfiles/filedetails/?id=2028943594
Hello, Chris,
thanks for sharing the issue with us. While after downloading the mod and putting it into the game and upon trying all variants of the astronaut models, I thing I might know what you have in mind, I need to ask you - you mean how the visor is clipping through the helmet when up on Next-gen engineer, right? Or to be more specific... I suppose the opening should be done differently and the fact that it is clipping (so using still the old animation) is the proof, right?
I got puzzled a little when you start to write about "...to keep compatibility with other mods." What other mods? Or by "mods" you mean the other suit variants? Does it mean that the problem is that the game can use just one animation controller at a time?
Thanks in advance in enlightening me more :)
Kind Regards
Keen Software House: QA Department
Hello, Chris,
thanks for sharing the issue with us. While after downloading the mod and putting it into the game and upon trying all variants of the astronaut models, I thing I might know what you have in mind, I need to ask you - you mean how the visor is clipping through the helmet when up on Next-gen engineer, right? Or to be more specific... I suppose the opening should be done differently and the fact that it is clipping (so using still the old animation) is the proof, right?
I got puzzled a little when you start to write about "...to keep compatibility with other mods." What other mods? Or by "mods" you mean the other suit variants? Does it mean that the problem is that the game can use just one animation controller at a time?
Thanks in advance in enlightening me more :)
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
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