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visors animation mapping seems to be broken

Chris Compton-Williams shared this bug 18 months ago
Won't Fix

in this mod I have multiple different engineer suits, using different design helmets. most I have used the standard helmet open animation but I would like to have a different one for the Next-generation suit. I have duplicated the animation controller and replaced the animation it works fine but if I try to use the animation mapping to keep compatibility with other mods it fails.

I have tried a variety of different things but nothing seems to work my only conclusion is the mapping is broken.


https://steamcommunity.com/sharedfiles/filedetails/?id=2028943594

Replies (2)

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Hello, Chris,

thanks for sharing the issue with us. While after downloading the mod and putting it into the game and upon trying all variants of the astronaut models, I thing I might know what you have in mind, I need to ask you - you mean how the visor is clipping through the helmet when up on Next-gen engineer, right? Or to be more specific... I suppose the opening should be done differently and the fact that it is clipping (so using still the old animation) is the proof, right?

I got puzzled a little when you start to write about "...to keep compatibility with other mods." What other mods? Or by "mods" you mean the other suit variants? Does it mean that the problem is that the game can use just one animation controller at a time?

Thanks in advance in enlightening me more :)

Kind Regards

Keen Software House: QA Department

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Firstly thank you for looking so quickly. The next-gen engineer visor should be a different animation to prevent clipping. I detailed the animations in the character & animation SBC as well as created a controller with a unique layer, as I have done with other animations.

I can replace the whole animation controller and replace the called upon animations to get it to work but then the character would be unable to use any mods that add hand items or special character emotes using the "Default_Astronaut" controller, this is what I mean by compatibility.

please let me know if you need more i can put together a mod showing more if you need.

thanks

Chris

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Hello, Chris,

thanks for coming back :) Yes, please. Some examples of the mods would be definitely a great help. If that does not bother you much. Showing is always better than trying to understand the issue just from plain text.

Kind Regards

Keen Software House: QA Department

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Hello, Engineer!


Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.


If you or any other player will experience this issue again, please make a new thread and provide all needed info there.


Thank you for understanding.


Kind Regards


Keen Software House: QA Department

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