Vanilla rockets sometimes pass through 3+ layers of small grid armor before exploding
This was brought up by reddit user edenlovegarch and verified by piratep2r.
Problem: randomly but frequently, vanilla rockets will magically pass through at least 3 layers of small grid armor before exploding. This means the explosion happens inside the target! Note, they are not drilling a hole, they are just magically exploding inside the target.
Due to this bug, one rocket hit can destroy even the most heavily armored small grid.
Here is a reddit post about the problem: https://www.reddit.com/r/spaceengineers/comments/c91yp8/rocket_launchers_and_heavy_armor_blocks_issue/
Here is a link to a photo-album documenting the problem: https://imgur.com/a/mfXdhwh
Details:
Single player world
No mods
Computer specs: 3.5ghz quad, 16 Gb ram, 970 (4Gb), SSD.
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
This is likely the same bug I reported 47 days ago here. In that post, I included a video of consistently firing missiles through small grid blocks.
https://streamable.com/xvqke
Please fix this.
This is likely the same bug I reported 47 days ago here. In that post, I included a video of consistently firing missiles through small grid blocks.
https://streamable.com/xvqke
Please fix this.
Yup, same bug.
Yup, same bug.
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