UI elements are in broken positions at multi-monitor resolutions

Porkey Pine shared this bug 3 years ago
Outdated

While trying Space Engineers in NVidia Surround 5760x1080, the character and ship/station stats windows in the bottom left & right are located on the FAR left & right of the OUTER side monitors, meaning the player has to look all the way to the left side of their left monitor, or the right side of their right monitor to see the stats.


The artificial horizon bar is completely broken; the game is trying to render it at the center of the left-most monitor, and turning the camera causes it to erratically fly around in ways that it shouldn't.


While pointing at a block with a welder or grinder, the block information window is positioned close to the left of the right-side monitor.


I suggest a toggle in the settings for ultrawide monitors, and for Surround/Eyefinity gaming setups. The recently launched Halo Master Chief Collection on PC has a setting for this called "HUD Anchoring."

Enabling HUD anchoring should place UI elements in the same locations they would be in a single-monitor setup:

All UI elements would be on the center monitor in a multi-monitor setup, and,

UI elements would fit into a standard 16:9 "zone" on an ultrawide monitor.


Disabling HUD anchoring should have UI elements behave similarly to how they already are:

Elements that would be on the left or right of the screen on a single monitor would be at the far left or right of the outer monitors, including welder/grinder block information.

The UI would behave the same on single, ultrawide monitors, pinning edge UI elements to the edge of the screen.

Replies (2)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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yep im comfirming, same issue !!! was hoping for a fix of some sort somewhere online... Nowadays more and more game's UI is adapted for ultra wide as the href position is center center si the UI is all at the right places from what i can understand...


besides that, amazing looking game on triple monitor btw :D i loove it ^+^

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