Two "bugs" (Sound Block & Turrets)

Admiral Yu shared this bug 5 years ago
Outdated

I tend to not write bug reports as I don't like running the risk of seeming uneducated, but these two problems have plagued me for metaphorical centuries.

The first problem is that sound blocks are exceedingly unreliable. "playing" a sound has about a 10% chance to work, be it manual, timer, or button activation. 90% of the time, you can hear the sound start to play for like a tenth of a second and then just stop, and you keep pressing the button, and it does that, until after like the 10th or 15th time it finally decides to play. I use Space Engineers as a way to create and write stories, and make lots of adventure type maps, so this one in particular has been quite stressful for me. I can provide video of this bug if it is requested, but I do not believe I am the only one with this problem as I saw it reported many eons ago, but nothing was done to fix it.


The second problem is, despite your "fix" (ie, making it so turrets on the same grid cannot deal damage to said grid, and the option in the advanced menu), Turrets do still damage the same grid they are on. I have witnessed many a turret blow holes in the ship and blow off other turrets while trying to attack an enemy.

There are a lot of bugs for a game that is in Full Release, but these two are by far the most annoying to me.

Let me know if I'm actually just a peanut brain.

~Admiral Yu

Replies (1)

photo
2

Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

Leave a Comment
 
Attach a file