Turrets locking onto blocks they cannot fire at
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Turrets can lock onto blocks below them, which they will not be able to fire at, since they can't point down far enough. This leads to turrets sometimes not shooting other blocks that are right in front of them. Example video: https://streamable.com/b6ejs3
Could probably be fixed by adjusting the detection angles of the turrets to match the angle they can fire at.
Also turrets don't lock onto stuff behind them, which is probably intended, but still annoying, cause it forces you to enable idle movement.
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
I like how your video shows all the freezes in the new update...
https://support.keenswh.com/spaceengineers/general/topic/game-freezing-and-crashing
I like how your video shows all the freezes in the new update...
https://support.keenswh.com/spaceengineers/general/topic/game-freezing-and-crashing
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